Player Matchup

Ganesha
Ganesha
EasterIsland
Ganesha
Level 53
God Stats
2W - 0L
1,699 SR
Queue Stats
15W - 16L
1,460 Elo+
Party 1
Charybdis
Charybdis
Iname57
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 11L
1,765 Elo+
Party 1
Odin
Odin
ZoidBleepBloops
Odin
Level 141
God Stats
3W - 0L
1,783 SR
Queue Stats
33W - 21L
1,669 Elo+
Party 1
Team Averages
Level 101
1,661 SR
1,631 Elo+

VS

Team Averages
Level 42
1,582 SR
1,504 Elo+
Sobek
Sobek
KryoCentrik
Sobek
Level 26
God Stats
3W - 1L
1,746 SR
Queue Stats
14W - 16L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
MinaruKamui
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,598 Elo+
Party 2
Fenrir
Fenrir
diabeticdingus
Fenrir
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EasterIsland
Ganesha
11
0 / 0 / 7
6,562
656
6,641
8,152
7,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Iname57
Charybdis
12
3 / 0 / 4
7,427
743
10,093
5,773
2,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 0 / 3
7,458
746
7,518
7,342
6,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,371
637
2,494
10,954
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
MinaruKamui
Jing Wei
9
0 / 2 / 0
5,947
595
4,690
7,201
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 0
6,101
610
5,445
10,247
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
EasterIsland
Ganesha
0
0
7
3.5
W
Charybdis
Iname57
Charybdis
3
0
4
5
L
0
1
0
0
L
Jing Wei
MinaruKamui
Jing Wei
0
2
0
0
W
4
0
3
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
12,629
21,267
Taken
28,402
16,306
Mitigated
24,023
3,052
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
EasterIsland
Ganesha
6,641
1,097
441
415
8,152
7,019
0
1,333
6,762
15,825
0
W
Charybdis
Iname57
Charybdis
10,093
5,882
0
1,537
5,773
2,462
174
475
5,170
0
36,643
L
2,494
407
318
2,102
10,954
12,041
0
3,007
7,603
8,327
0
L
Jing Wei
MinaruKamui
Jing Wei
4,690
3,372
0
187
7,201
2,805
0
1,438
5,625
0
16,100
W
7,518
2,212
0
659
7,342
6,825
0
917
6,312
0
19,106
L
5,445
1,791
0
875
10,247
9,177
0
1,851
8,160
0
21,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,447
Gold Earned
18,419
121
Minions Killed
87
6
Camps Cleared
3
609,119
Distance Traveled
578,588
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,562
656
0
0
0
209,190
4
W
Charybdis
7,427
743
93
9
3
186,349
1
L
Sobek
6,371
637
13
1
0
199,925
1
L
Jing Wei
5,947
595
33
3
2
181,647
0
W
Odin
7,458
746
28
3
3
213,580
3
L
Fenrir
6,101
610
41
4
1
197,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role