Player Matchup

Chaac
Chaac
BusinessTime524
Chaac
Level 104
God Stats
2W - 3L
1,424 SR
Queue Stats
42W - 68L
1,346 Elo+
Party 1
Raijin
Raijin
ForcefulAlmond
Raijin
Level 81
God Stats
2W - 1L
1,393 SR
Queue Stats
27W - 40L
1,557 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
munchonmacuchi
Ah Muzen Cab
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,685 Elo+
Party 1
Team Averages
Level 82
1,439 SR
1,529 Elo+

VS

Team Averages
Level 40
1,395 SR
999 Elo+
Agni
Agni
Illmortal808
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 56L
1,090 Elo+
Party 2
Nemesis
Nemesis
SunLegba1313
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 39L
934 Elo+
Party 2
Cthulhu
Cthulhu
egibson30
Cthulhu
Level 29
God Stats
4W - 18L
1,184 SR
Queue Stats
10W - 47L
972 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
10,829
677
11,617
16,486
14,548
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 0 / 5
11,776
736
18,893
10,025
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
munchonmacuchi
Ah Muzen Cab
15
2 / 0 / 9
10,494
656
8,651
7,745
3,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
9,041
565
9,477
11,732
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SunLegba1313
Nemesis
11
0 / 7 / 0
8,527
533
3,287
17,345
10,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
egibson30
Cthulhu
15
0 / 1 / 0
9,279
580
9,474
16,635
16,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
7
0
5
9.5
L
0
4
0
0
L
Nemesis
SunLegba1313
Nemesis
0
7
0
0
L
Cthulhu
egibson30
Cthulhu
0
1
0
0
W
Ah Muzen Cab
munchonmacuchi
Ah Muzen Cab
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,161
Damage
22,238
34,256
Taken
45,712
22,818
Mitigated
31,557
8,085
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,617
1,176
0
3,577
16,486
14,548
260
7,910
8,576
0
27,256
W
18,893
492
0
160
10,025
4,750
906
6,345
3,680
50,843
0
L
9,477
52
0
0
11,732
4,679
0
3,476
8,256
47,771
0
L
Nemesis
SunLegba1313
Nemesis
3,287
965
30
826
17,345
10,474
0
6,223
11,122
0
15,453
L
Cthulhu
egibson30
Cthulhu
9,474
58
964
3,137
16,635
16,404
0
9,763
6,872
34,705
0
W
Ah Muzen Cab
munchonmacuchi
Ah Muzen Cab
8,651
3,576
0
4,348
7,745
3,520
1,439
5,186
2,559
0
43,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,099
Gold Earned
26,847
191
Minions Killed
167
9
Camps Cleared
4
894,939
Distance Traveled
854,727
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,829
677
45
3
2
307,481
0
W
Raijin
11,776
736
90
6
4
310,332
5
L
Agni
9,041
565
69
4
3
306,187
1
L
Nemesis
8,527
533
38
2
1
252,315
2
L
Cthulhu
9,279
580
60
4
0
296,225
0
W
Ah Muzen Cab
10,494
656
56
4
3
277,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role