Player Matchup

Merlin
Merlin
OppDestroya
Merlin
Level 118
God Stats
2W - 0L
1,245 SR
Queue Stats
21W - 17L
1,610 Elo+
Party 2
King Arthur
King Arthur
Snuckzu
King Arthur
Level 116
God Stats
4W - 4L
1,496 SR
Queue Stats
142W - 92L
1,570 Elo+
Party 2
Lancelot
Lancelot
gendricks
Lancelot
Level 143
God Stats
26W - 13L
1,662 SR
Queue Stats
472W - 457L
1,587 Elo+
Solo
Team Averages
Level 126
1,468 SR
1,589 Elo+

VS

Team Averages
Level 123
1,540 SR
1,625 Elo+
Horus
Horus
Poрtarts
Horus
Level 98
God Stats
2W - 4L
1,404 SR
Queue Stats
17W - 25L
1,528 Elo+
Party 1
Charybdis
Charybdis
νιяgσ
Charybdis
Level 145
God Stats
0W - 1L
1,552 SR
Queue Stats
9W - 3L
1,884 Elo+
Solo
Poseidon
Poseidon
Вacchus
Poseidon
Level 127
God Stats
2W - 2L
1,665 SR
Queue Stats
22W - 33L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
6 / 0 / 5
9,051
823
12,236
4,723
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Snuckzu
King Arthur
13
1 / 1 / 9
7,992
727
6,679
13,492
12,624
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
gendricks
Lancelot
13
4 / 0 / 4
8,559
778
8,039
10,007
11,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Poрtarts
Horus
12
0 / 2 / 1
6,935
630
4,928
13,115
10,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
νιяgσ
Charybdis
10
0 / 4 / 1
6,695
609
8,175
9,689
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Вacchus
Poseidon
10
1 / 5 / 0
6,978
634
5,899
8,130
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
0
5
8.5
L
Horus
Poрtarts
Horus
0
2
1
0.25
W
King Arthur
Snuckzu
King Arthur
1
1
9
5.5
W
Lancelot
gendricks
Lancelot
4
0
4
6
L
Charybdis
νιяgσ
Charybdis
0
4
1
0.13
L
Poseidon
Вacchus
Poseidon
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,954
Damage
19,002
28,222
Taken
30,934
25,770
Mitigated
17,895
6,382
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,236
955
18
1,556
4,723
2,074
411
207
4,516
44,511
0
L
Horus
Poрtarts
Horus
4,928
2,290
1,038
2,280
13,115
10,997
20
4,537
7,875
0
13,369
W
King Arthur
Snuckzu
King Arthur
6,679
780
0
2,097
13,492
12,624
313
3,783
9,709
0
23,500
W
Lancelot
gendricks
Lancelot
8,039
570
0
2,711
10,007
11,072
951
3,087
6,920
0
21,007
L
Charybdis
νιяgσ
Charybdis
8,175
3,533
0
870
9,689
4,065
0
4,590
4,625
0
25,809
L
Poseidon
Вacchus
Poseidon
5,899
1,666
0
1,101
8,130
2,833
0
2,083
5,594
23,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,602
Gold Earned
20,608
149
Minions Killed
119
9
Camps Cleared
2
700,389
Distance Traveled
583,636
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,051
823
88
8
4
214,115
5
L
Horus
6,935
630
18
2
1
217,771
0
W
King Arthur
7,992
727
31
3
0
225,199
4
W
Lancelot
8,559
778
30
3
5
261,075
1
L
Charybdis
6,695
609
41
4
0
199,471
2
L
Poseidon
6,978
634
60
5
1
166,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role