Player Matchup

Da Ji
Da Ji
GucciGoooober
Da Ji
Level 107
God Stats
6W - 1L
1,557 SR
Queue Stats
223W - 239L
1,439 Elo+
Solo
Nu Wa
Nu Wa
SharpeTheSergal
Nu Wa
Level 66
God Stats
65W - 68L
1,558 SR
Queue Stats
367W - 335L
1,532 Elo+
Party 3
Neith
Neith
SyntheticFox7
Neith
Level 49
God Stats
24W - 13L
1,569 SR
Queue Stats
223W - 215L
1,478 Elo+
Party 3
Eset
Eset
TsukiBeam
Eset
Level 119
God Stats
2W - 2L
1,296 SR
Queue Stats
365W - 312L
1,571 Elo+
Party 3
Nox
Nox
asuna amane
Nox
Level 65
God Stats
135W - 123L
1,533 SR
Queue Stats
373W - 347L
1,534 Elo+
Party 3
Team Averages
Level 81
1,503 SR
1,511 Elo+

VS

Team Averages
Level 77
1,453 SR
1,452 Elo+
Poseidon
Poseidon
FatChicken69
Poseidon
Level 27
God Stats
6W - 2L
1,942 SR
Queue Stats
41W - 31L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
JS399
Hou Yi
Level 81
God Stats
7W - 11L
1,545 SR
Queue Stats
221W - 179L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
TBennett
Baron Samedi
Level 129
God Stats
0W - 4L
1,085 SR
Queue Stats
334W - 384L
1,383 Elo+
Party 2
Fenrir
Fenrir
ewest539
Fenrir
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,294 Elo+
Party 2
King Arthur
King Arthur
steelersfan999
King Arthur
Level 116
God Stats
1W - 9L
1,193 SR
Queue Stats
482W - 395L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,061
612
1,454
3,896
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
2 / 0 / 0
4,421
884
1,976
1,774
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 0
3,139
628
400
1,343
418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
6
0 / 0 / 0
3,666
733
1,241
1,208
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 0 / 0
3,251
650
623
2,151
850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FatChicken69
Poseidon
6
1 / 0 / 0
3,416
683
1,527
2,258
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
JS399
Hou Yi
3
0 / 0 / 0
2,829
566
273
912
302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TBennett
Baron Samedi
5
0 / 0 / 0
3,340
668
1,556
1,971
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ewest539
Fenrir
4
0 / 0 / 1
3,123
625
198
3,951
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
steelersfan999
King Arthur
5
0 / 2 / 0
3,534
707
1,185
4,454
1,944
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
FatChicken69
Poseidon
1
0
0
1
W
0
1
0
0
L
Hou Yi
JS399
Hou Yi
0
0
0
0
W
2
0
0
2
W
0
0
0
0
L
Baron Samedi
TBennett
Baron Samedi
0
0
0
0
W
Eset
0
0
0
0
W
0
0
0
0
L
Fenrir
ewest539
Fenrir
0
0
1
0.5
L
King Arthur
steelersfan999
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,694
Damage
4,739
10,372
Taken
13,546
3,233
Mitigated
4,547
2,386
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
FatChicken69
Poseidon
1,527
267
0
750
2,258
607
0
658
1,512
18,002
0
W
1,454
517
0
470
3,896
1,258
0
1,347
2,549
0
10,466
L
Hou Yi
JS399
Hou Yi
273
104
0
382
912
302
0
471
437
0
5,026
W
1,976
684
0
625
1,774
399
152
0
1,774
21,052
0
W
400
201
0
323
1,343
418
0
615
636
0
12,906
L
Baron Samedi
TBennett
Baron Samedi
1,556
33
129
865
1,971
622
0
312
1,655
14,623
0
W
Eset
1,241
190
0
250
1,208
308
0
180
1,028
18,741
0
W
623
112
0
718
2,151
850
0
729
1,302
8,020
0
L
Fenrir
ewest539
Fenrir
198
119
0
1,869
3,951
1,072
0
561
3,288
0
6,160
L
King Arthur
steelersfan999
King Arthur
1,185
256
0
1,030
4,454
1,944
0
1,543
2,814
0
18,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,538
Gold Earned
16,242
159
Minions Killed
131
0
Camps Cleared
0
495,296
Distance Traveled
478,045
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,416
683
35
7
0
112,863
1
W
Da Ji
3,061
612
21
4
0
111,047
0
L
Hou Yi
2,829
566
10
2
0
62,283
0
W
Nu Wa
4,421
884
55
11
0
90,419
0
W
Neith
3,139
628
24
5
0
101,219
2
L
Baron Samedi
3,340
668
33
7
0
98,730
1
W
Eset
3,666
733
46
9
0
100,728
2
W
Nox
3,251
650
13
3
0
91,883
1
L
Fenrir
3,123
625
18
4
0
102,481
0
L
King Arthur
3,534
707
35
7
0
101,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role