Player Matchup

Bastet
Bastet
BeachBren
Bastet
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,447 Elo+
Solo
Arachne
Arachne
G8--Rack
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,479 Elo+
Party 3
Cthulhu
Cthulhu
JakelBW
Cthulhu
Level 79
God Stats
0W - 1L
1,739 SR
Queue Stats
29W - 26L
1,565 Elo+
Party 3
He Bo
He Bo
Kyler1115555
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,579 Elo+
Party 3
Hou Yi
Hou Yi
kavioney
Hou Yi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,632 Elo+
Party 3
Team Averages
Level 52
1,548 SR
1,540 Elo+

VS

Team Averages
Level 115
1,408 SR
1,558 Elo+
Nox
Nox
Beth1090
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
Dixonu
Tyr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 126L
1,530 Elo+
Party 1
Hachiman
Hachiman
Shoexinii
Hachiman
Level 152
God Stats
1W - 1L
1,291 SR
Queue Stats
115W - 95L
1,537 Elo+
Party 1
Lancelot
Lancelot
ThatCupOfJoe
Lancelot
Level 153
God Stats
1W - 0L
1,502 SR
Queue Stats
10W - 3L
1,724 Elo+
Party 2
Xing Tian
Xing Tian
Tinosan24
Xing Tian
Level 120
God Stats
1W - 0L
1,249 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BeachBren
Bastet
16
4 / 6 / 11
9,231
710
11,362
15,623
7,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
G8--Rack
Arachne
15
4 / 7 / 9
9,462
728
6,073
15,392
8,580
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
JakelBW
Cthulhu
19
6 / 6 / 9
11,644
896
19,471
18,263
27,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 9 / 8
10,464
805
14,470
14,992
6,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
kavioney
Hou Yi
16
3 / 8 / 11
9,696
746
11,456
20,265
10,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 17
9,940
765
5,825
9,859
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Dixonu
Tyr
15
3 / 6 / 12
9,725
748
11,270
17,167
15,064
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Shoexinii
Hachiman
18
5 / 5 / 10
11,006
847
18,513
14,755
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
ThatCupOfJoe
Lancelot
20
21 / 3 / 11
13,458
1,035
32,656
20,925
12,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Tinosan24
Xing Tian
17
3 / 3 / 19
10,671
821
9,698
17,352
25,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
105
22
Kills
36
36
Deaths
22
48
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bastet
BeachBren
Bastet
4
6
11
1.58
W
4
5
17
2.5
W
Tyr
Dixonu
Tyr
3
6
12
1.5
L
Arachne
G8--Rack
Arachne
4
7
9
1.21
L
Cthulhu
JakelBW
Cthulhu
6
6
9
1.75
L
5
9
8
1
W
Hachiman
Shoexinii
Hachiman
5
5
10
2
W
Lancelot
ThatCupOfJoe
Lancelot
21
3
11
8.83
W
Xing Tian
Tinosan24
Xing Tian
3
3
19
4.17
L
Hou Yi
kavioney
Hou Yi
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,832
Damage
77,962
84,535
Taken
80,058
60,588
Mitigated
65,570
12,147
Healing
28,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BeachBren
Bastet
11,362
2,406
0
3,026
15,623
7,984
0
2,796
12,827
0
15,777
W
5,825
1,686
0
0
9,859
5,301
98
5,026
4,833
12,043
0
W
Tyr
Dixonu
Tyr
11,270
1,808
1,514
3,989
17,167
15,064
529
6,706
10,461
0
21,175
L
Arachne
G8--Rack
Arachne
6,073
4,166
0
1,520
15,392
8,580
745
3,370
12,022
0
8,907
L
Cthulhu
JakelBW
Cthulhu
19,471
823
1,539
122
18,263
27,015
128
3,673
14,590
37,345
0
L
14,470
129
1,198
822
14,992
6,613
450
2,274
12,718
29,929
0
W
Hachiman
Shoexinii
Hachiman
18,513
9,058
820
4,231
14,755
7,334
3,111
7,809
6,946
0
45,688
W
Lancelot
ThatCupOfJoe
Lancelot
32,656
7,395
2,334
10,811
20,925
12,624
3,894
7,591
13,334
0
58,050
W
Xing Tian
Tinosan24
Xing Tian
9,698
409
1,968
2,813
17,352
25,247
460
6,809
10,543
15,251
0
L
Hou Yi
kavioney
Hou Yi
11,456
6,903
228
3,692
20,265
10,396
330
3,410
16,855
0
18,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,497
Gold Earned
54,800
121
Minions Killed
168
0
Camps Cleared
0
1,071,372
Distance Traveled
1,173,369
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,231
710
12
1
0
228,434
1
W
Nox
9,940
765
12
1
0
216,591
0
W
Tyr
9,725
748
18
1
0
239,028
0
L
Arachne
9,462
728
10
1
0
202,584
0
L
Cthulhu
11,644
896
42
3
0
238,877
0
L
He Bo
10,464
805
39
3
0
206,933
0
W
Hachiman
11,006
847
68
5
0
217,823
0
W
Lancelot
13,458
1,035
58
4
0
260,933
0
W
Xing Tian
10,671
821
12
1
0
238,994
1
L
Hou Yi
9,696
746
18
1
0
194,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role