Player Matchup

Xing Tian
Xing Tian
BusinessTime524
Xing Tian
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 68L
1,337 Elo+
Party 1
Hachiman
Hachiman
ForcefulAlmond
Hachiman
Level 81
God Stats
3W - 0L
1,697 SR
Queue Stats
27W - 40L
1,542 Elo+
Party 1
Olorun
Olorun
munchonmacuchi
Olorun
Level 60
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 2L
1,646 Elo+
Party 1
Team Averages
Level 82
1,494 SR
1,508 Elo+

VS

Team Averages
Level 36
1,622 SR
1,237 Elo+
Camazotz
Camazotz
EltiburonUwU
Camazotz
Level 12
God Stats
1W - 1L
1,798 SR
Queue Stats
8W - 7L
1,247 Elo+
Party 2
Cerberus
Cerberus
GatitoUwU2408
Cerberus
Level 49
God Stats
1W - 2L
1,616 SR
Queue Stats
13W - 11L
1,232 Elo+
Party 2
Hades
Hades
Tuxedo MRY
Hades
Level 48
God Stats
3W - 2L
1,451 SR
Queue Stats
12W - 9L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BusinessTime524
Xing Tian
15
2 / 1 / 16
12,182
717
9,966
15,811
16,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
17
10 / 2 / 8
13,052
768
21,401
12,366
4,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 7 / 9
12,172
716
8,381
13,520
4,889
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EltiburonUwU
Camazotz
14
2 / 5 / 7
10,357
609
6,022
14,158
5,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
GatitoUwU2408
Cerberus
15
1 / 9 / 8
10,467
616
8,667
19,490
12,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
16
7 / 4 / 3
11,799
694
19,041
19,213
13,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
18
Kills
10
10
Deaths
18
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BusinessTime524
Xing Tian
2
1
16
10
L
Camazotz
EltiburonUwU
Camazotz
2
5
7
1.1
W
Hachiman
10
2
8
7
L
Cerberus
GatitoUwU2408
Cerberus
1
9
8
0.56
L
Hades
7
4
3
2.13
W
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,748
Damage
33,730
41,697
Taken
52,861
25,493
Mitigated
32,020
7,922
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BusinessTime524
Xing Tian
9,966
1,205
0
1,086
15,811
16,008
247
9,691
5,685
28,883
0
L
Camazotz
EltiburonUwU
Camazotz
6,022
497
0
3,089
14,158
5,338
0
2,544
11,614
0
20,084
W
Hachiman
21,401
14,054
0
3,334
12,366
4,596
1,511
7,122
4,994
0
53,548
L
Cerberus
GatitoUwU2408
Cerberus
8,667
628
0
1,943
19,490
12,692
0
8,946
10,544
41,756
0
L
Hades
19,041
820
861
6,854
19,213
13,990
0
6,624
12,589
55,226
0
W
8,381
6,090
807
2,695
13,520
4,889
981
10,094
3,173
29,365
1,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,406
Gold Earned
32,623
150
Minions Killed
182
3
Camps Cleared
8
825,282
Distance Traveled
790,140
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,182
717
31
2
0
294,686
1
L
Camazotz
10,357
609
23
1
0
277,748
0
W
Hachiman
13,052
768
67
4
2
298,823
1
L
Cerberus
10,467
616
87
5
3
253,993
4
L
Hades
11,799
694
72
4
5
258,399
0
W
Olorun
12,172
716
52
3
1
231,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role