Player Matchup

Bacchus
Bacchus
Kektagonist
Bacchus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,594 Elo+
Party 1
Hercules
Hercules
Ledudeoverthere
Hercules
Level 128
God Stats
7W - 4L
1,645 SR
Queue Stats
214W - 177L
1,601 Elo+
Party 1
Lancelot
Lancelot
Nikon1k
Lancelot
Level 160
God Stats
2W - 1L
1,421 SR
Queue Stats
161W - 124L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
ThatStupidNerd
Danzaburou
Level 127
God Stats
1W - 1L
1,313 SR
Queue Stats
127W - 94L
1,621 Elo+
Party 1
Nike
Nike
lloyd81
Nike
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 63L
1,615 Elo+
Party 1
Team Averages
Level 121
1,476 SR
1,606 Elo+

VS

Team Averages
Level 128
1,457 SR
1,530 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
EGKNOROGER
Xbalanque
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,642 Elo+
Solo
Merlin
Merlin
KennyAlpha
Merlin
Level 160
God Stats
1W - 2L
1,434 SR
Queue Stats
171W - 190L
1,555 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SeraphimDispute
Morgan Le Fay
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,427 Elo+
Solo
Jing Wei
Jing Wei
batskid
Jing Wei
Level 157
God Stats
2W - 2L
1,350 SR
Queue Stats
150W - 164L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kektagonist
Bacchus
16
3 / 4 / 12
10,554
754
9,327
19,415
27,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
18
5 / 2 / 10
10,632
759
10,422
22,310
25,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Nikon1k
Lancelot
18
7 / 4 / 8
10,999
786
13,282
15,640
9,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
ThatStupidNerd
Danzaburou
20
4 / 1 / 15
12,115
865
13,966
13,457
7,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
lloyd81
Nike
16
2 / 5 / 11
10,158
726
9,353
17,890
16,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
3 / 4 / 7
10,023
716
12,255
14,027
7,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
EGKNOROGER
Xbalanque
15
4 / 5 / 7
9,381
670
21,198
13,393
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
KennyAlpha
Merlin
18
3 / 3 / 8
10,304
736
15,400
6,892
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
SeraphimDispute
Morgan Le Fay
16
2 / 5 / 5
9,434
674
12,671
12,668
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
batskid
Jing Wei
15
2 / 4 / 9
8,915
637
10,029
11,332
5,444
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
50
21
Kills
14
16
Deaths
21
56
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
4
7
1.63
L
Xbalanque
EGKNOROGER
Xbalanque
4
5
7
1.5
W
Bacchus
Kektagonist
Bacchus
3
4
12
2.25
L
Merlin
KennyAlpha
Merlin
3
3
8
2.33
W
Hercules
5
2
10
5
W
Lancelot
Nikon1k
Lancelot
7
4
8
2.75
L
Morgan Le Fay
SeraphimDispute
Morgan Le Fay
2
5
5
0.9
W
Danzaburou
ThatStupidNerd
Danzaburou
4
1
15
11.5
L
Jing Wei
batskid
Jing Wei
2
4
9
1.63
W
Nike
lloyd81
Nike
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,350
Damage
71,553
88,712
Taken
58,312
86,554
Mitigated
29,821
32,859
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
12,255
944
0
3,446
14,027
7,969
0
1,529
12,268
0
26,306
L
Xbalanque
EGKNOROGER
Xbalanque
21,198
9,537
2,230
3,187
13,393
6,490
0
2,460
10,721
0
28,032
W
Bacchus
Kektagonist
Bacchus
9,327
520
1,134
2,031
19,415
27,210
906
6,104
12,860
12,190
0
L
Merlin
KennyAlpha
Merlin
15,400
208
1,438
544
6,892
3,542
0
1,008
5,802
35,011
0
W
Hercules
10,422
1,622
3,000
8,077
22,310
25,214
659
8,074
13,647
0
15,832
W
Lancelot
Nikon1k
Lancelot
13,282
1,203
2,191
4,726
15,640
9,306
24
2,449
12,800
0
24,314
L
Morgan Le Fay
SeraphimDispute
Morgan Le Fay
12,671
1,000
543
2,530
12,668
6,376
53
2,583
9,821
21,572
0
W
Danzaburou
ThatStupidNerd
Danzaburou
13,966
5,318
2,123
5,691
13,457
7,842
5,583
5,265
7,888
0
56,008
L
Jing Wei
batskid
Jing Wei
10,029
6,778
89
1,327
11,332
5,444
0
1,747
9,441
0
16,293
W
Nike
lloyd81
Nike
9,353
283
2,071
1,815
17,890
16,982
906
4,771
12,551
0
14,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,458
Gold Earned
48,057
159
Minions Killed
153
0
Camps Cleared
0
1,483,678
Distance Traveled
1,253,416
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,023
716
36
3
0
277,760
0
L
Xbalanque
9,381
670
25
2
0
254,313
2
W
Bacchus
10,554
754
8
1
0
291,982
0
L
Merlin
10,304
736
55
4
0
253,756
1
W
Hercules
10,632
759
21
2
0
331,379
1
W
Lancelot
10,999
786
31
2
0
325,974
0
L
Morgan Le Fay
9,434
674
18
1
0
245,383
1
W
Danzaburou
12,115
865
88
6
0
257,673
1
L
Jing Wei
8,915
637
19
1
0
222,204
0
W
Nike
10,158
726
11
1
0
276,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role