Player Matchup

Khepri
Khepri
EffinBigSack
Khepri
Level 100
God Stats
14W - 7L
1,653 SR
Queue Stats
90W - 68L
1,578 Elo+
Party 2
Sol
Sol
Order_69_
Sol
Level 86
God Stats
87W - 98L
1,500 SR
Queue Stats
976W - 1,031L
1,497 Elo+
Solo
Medusa
Medusa
SWAGMUEL
Medusa
Level 27
God Stats
3W - 5L
1,488 SR
Queue Stats
27W - 14L
1,613 Elo+
Party 2
Team Averages
Level 71
1,547 SR
1,563 Elo+

VS

Team Averages
Level 62
1,662 SR
1,671 Elo+
Sun Wukong
Sun Wukong
KingsBait
Sun Wukong
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
336W - 116L
1,878 Elo+
Party 1
Scylla
Scylla
ThE_KiiiD2004
Scylla
Level 106
God Stats
4W - 0L
1,943 SR
Queue Stats
195W - 92L
1,837 Elo+
Party 1
Pele
Pele
XxOTG_REDxX
Pele
Level 53
God Stats
5W - 5L
1,544 SR
Queue Stats
10W - 16L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 1 / 5
10,123
675
7,721
13,502
20,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 5
9,403
627
13,785
12,685
5,105
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
SWAGMUEL
Medusa
13
4 / 5 / 2
9,576
638
12,944
17,885
8,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingsBait
Sun Wukong
17
5 / 1 / 5
10,618
708
20,489
21,152
18,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 1 / 7
10,667
711
15,479
7,717
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 2
9,935
662
3,482
16,024
7,551
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
6
Kills
11
11
Deaths
6
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
1
5
3.5
W
Sun Wukong
KingsBait
Sun Wukong
5
1
5
7.5
L
1
5
5
0.7
L
Medusa
SWAGMUEL
Medusa
4
5
2
1
W
3
1
7
6.5
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,450
Damage
39,450
44,072
Taken
44,893
34,384
Mitigated
29,420
7,449
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,721
880
600
2,654
13,502
20,422
0
5,154
7,899
23,199
0
W
Sun Wukong
KingsBait
Sun Wukong
20,489
4,751
0
11,970
21,152
18,313
90
9,197
11,955
0
40,640
L
13,785
6,421
0
2,885
12,685
5,105
546
3,970
8,422
45,152
0
L
Medusa
SWAGMUEL
Medusa
12,944
6,692
0
1,310
17,885
8,857
0
6,390
10,877
0
31,316
W
15,479
1,488
0
2,072
7,717
3,556
0
5,520
2,197
51,456
0
W
3,482
1,077
206
2,939
16,024
7,551
0
7,370
8,654
0
41,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,102
Gold Earned
31,220
161
Minions Killed
189
4
Camps Cleared
9
812,553
Distance Traveled
890,805
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,123
675
20
1
1
291,086
1
W
Sun Wukong
10,618
708
46
3
3
300,054
2
L
Sol
9,403
627
89
6
2
253,002
2
L
Medusa
9,576
638
52
3
1
268,465
4
W
Scylla
10,667
711
90
6
3
298,116
3
W
Pele
9,935
662
53
4
3
292,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role