Player Matchup

Neith
Neith
 
Neith
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GoldenxDarkness
Hun Batz
Level 158
God Stats
1W - 1L
1,732 SR
Queue Stats
106W - 95L
1,587 Elo+
Party 1
Mulan
Mulan
Sprinxxx
Mulan
Level 100
God Stats
28W - 20L
1,587 SR
Queue Stats
160W - 154L
1,561 Elo+
Party 1
Scylla
Scylla
TheLimePopsicle
Scylla
Level 129
God Stats
7W - 1L
1,707 SR
Queue Stats
142W - 120L
1,564 Elo+
Party 1
Yemoja
Yemoja
kidjaeyy
Yemoja
Level 67
God Stats
3W - 1L
1,779 SR
Queue Stats
107W - 72L
1,634 Elo+
Party 1
Team Averages
Level 113
1,661 SR
1,569 Elo+

VS

Team Averages
Level 118
1,438 SR
1,464 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GetGankSpanked
Scylla
Level 101
God Stats
0W - 3L
1,147 SR
Queue Stats
15W - 25L
1,355 Elo+
Solo
Tiamat
Tiamat
Swagg3r 2018
Tiamat
Level 125
God Stats
6W - 6L
1,519 SR
Queue Stats
233W - 241L
1,551 Elo+
Solo
Tyr
Tyr
ThatFirePizzaMan
Tyr
Level 124
God Stats
5W - 9L
1,456 SR
Queue Stats
59W - 91L
1,422 Elo+
Solo
Awilix
Awilix
etseuvagem
Awilix
Level 145
God Stats
75W - 84L
1,568 SR
Queue Stats
406W - 418L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 4
6,851
856
3,625
3,130
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
13
1 / 0 / 4
6,641
830
5,673
2,439
1,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
Sprinxxx
Mulan
13
3 / 1 / 2
6,775
847
5,709
7,022
3,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 6
6,460
808
5,048
2,047
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
kidjaeyy
Yemoja
11
0 / 1 / 8
6,391
799
2,744
7,607
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 1 / 1
5,908
739
3,766
7,209
2,967
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 1
5,470
684
1,837
3,990
1,339
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
10
0 / 3 / 0
5,395
674
1,575
4,940
4,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 0
5,781
723
3,546
7,206
3,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
etseuvagem
Awilix
12
1 / 0 / 0
6,030
754
4,282
6,760
2,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
10
Kills
2
2
Deaths
10
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
4
5
L
Danzaburou
 
Danzaburou
0
1
1
0.5
L
0
3
1
0.17
W
Hun Batz
1
0
4
3
W
Mulan
Sprinxxx
Mulan
3
1
2
4
L
Tiamat
0
3
0
0
L
1
3
0
0.33
W
3
0
6
6
L
Awilix
etseuvagem
Awilix
1
0
0
1
W
Yemoja
kidjaeyy
Yemoja
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
15,006
22,245
Taken
30,105
12,906
Mitigated
14,841
6,344
Healing
4,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,625
992
0
1,775
3,130
1,183
1,819
353
2,777
0
22,538
L
Danzaburou
 
Danzaburou
3,766
855
0
1,494
7,209
2,967
0
2,200
4,941
0
17,798
L
1,837
236
0
61
3,990
1,339
0
530
3,460
6,728
0
W
Hun Batz
5,673
888
0
0
2,439
1,163
0
341
2,067
0
25,787
W
Mulan
Sprinxxx
Mulan
5,709
1,237
0
735
7,022
3,970
46
1,288
5,650
0
20,086
L
Tiamat
1,575
539
0
606
4,940
4,034
0
1,082
3,732
7,300
0
L
3,546
393
0
992
7,206
3,856
0
1,952
5,186
0
10,542
W
5,048
552
0
250
2,047
612
176
268
1,750
12,492
0
L
Awilix
etseuvagem
Awilix
4,282
332
0
1,670
6,760
2,645
0
1,618
4,994
0
19,811
W
Yemoja
kidjaeyy
Yemoja
2,744
377
911
2,673
7,607
5,978
162
966
6,589
9,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,118
Gold Earned
28,584
167
Minions Killed
115
0
Camps Cleared
0
875,214
Distance Traveled
670,970
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,851
856
46
6
0
157,641
3
L
Danzaburou
5,908
739
30
4
0
141,390
2
L
Scylla
5,470
684
19
2
0
94,226
1
W
Hun Batz
6,641
830
52
7
0
190,263
2
W
Mulan
6,775
847
43
5
0
182,385
3
L
Tiamat
5,395
674
14
2
0
109,543
1
L
Tyr
5,781
723
19
2
0
160,911
1
W
Scylla
6,460
808
16
2
0
176,544
1
L
Awilix
6,030
754
33
4
0
164,900
0
W
Yemoja
6,391
799
10
1
0
168,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role