Player Matchup

Cernunnos
Cernunnos
AlphaRhino93
Cernunnos
Level 144
God Stats
9W - 5L
1,547 SR
Queue Stats
155W - 235L
1,299 Elo+
Party 2
Hun Batz
Hun Batz
tenderlovin_11
Hun Batz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,314 Elo+
Solo
Nike
Nike
vectragsi87
Nike
Level 27
God Stats
19W - 33L
1,306 SR
Queue Stats
115W - 186L
1,291 Elo+
Party 2
Team Averages
Level 73
1,451 SR
1,301 Elo+

VS

Team Averages
Level 47
1,205 SR
1,280 Elo+
Danzaburou
Danzaburou
GonzoKazooie
Danzaburou
Level 20
God Stats
2W - 8L
1,237 SR
Queue Stats
6W - 16L
1,312 Elo+
Party 1
Hun Batz
Hun Batz
Momoshiki-69
Hun Batz
Level 46
God Stats
3W - 17L
1,146 SR
Queue Stats
150W - 253L
1,201 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dankestcow
Cu Chulainn
Level 76
God Stats
0W - 3L
1,232 SR
Queue Stats
107W - 163L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlphaRhino93
Cernunnos
20
18 / 0 / 3
13,437
960
28,103
18,861
11,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
14
3 / 7 / 11
10,546
753
12,090
16,216
7,205
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 12
10,116
723
7,015
17,863
12,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GonzoKazooie
Danzaburou
14
7 / 9 / 3
10,315
737
17,693
21,572
10,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Momoshiki-69
Hun Batz
14
4 / 6 / 9
9,866
705
11,541
16,490
7,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
dankestcow
Cu Chulainn
14
2 / 7 / 10
9,674
691
11,548
20,564
19,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
22
Kills
13
13
Deaths
22
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlphaRhino93
Cernunnos
18
0
3
19.5
L
Danzaburou
GonzoKazooie
Danzaburou
7
9
3
0.94
L
Hun Batz
Momoshiki-69
Hun Batz
4
6
9
1.42
L
Cu Chulainn
dankestcow
Cu Chulainn
2
7
10
1
W
Hun Batz
3
7
11
1.21
W
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,208
Damage
40,782
52,940
Taken
58,626
31,453
Mitigated
37,147
12,810
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlphaRhino93
Cernunnos
28,103
18,038
41
10,269
18,861
11,501
1,768
617
18,244
0
79,770
L
Danzaburou
GonzoKazooie
Danzaburou
17,693
10,195
0
3,474
21,572
10,091
490
0
21,464
0
36,174
L
Hun Batz
Momoshiki-69
Hun Batz
11,541
4,349
0
788
16,490
7,575
0
326
16,048
0
25,943
L
Cu Chulainn
dankestcow
Cu Chulainn
11,548
3,844
0
3,218
20,564
19,481
214
723
19,428
0
34,844
W
Hun Batz
12,090
5,316
0
58
16,216
7,205
447
90
16,126
0
27,555
W
7,015
1,639
24
2,418
17,863
12,747
113
0
17,863
787
17,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
29,855
152
Minions Killed
113
8
Camps Cleared
5
718,376
Distance Traveled
706,270
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,437
960
110
8
7
248,038
2
L
Danzaburou
10,315
737
40
3
0
197,944
0
L
Hun Batz
9,866
705
33
2
2
260,539
1
L
Cu Chulainn
9,674
691
40
3
3
247,787
3
W
Hun Batz
10,546
753
20
1
1
241,575
0
W
Nike
10,116
723
22
2
0
228,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role