Player Matchup

Ao Kuang
Ao Kuang
Jacobi1-Kenobi
Ao Kuang
Level 67
God Stats
16W - 14L
1,598 SR
Queue Stats
96W - 100L
1,390 Elo+
Party 3
Bellona
Bellona
Jwarmachine
Bellona
Level 73
God Stats
44W - 29L
1,613 SR
Queue Stats
101W - 105L
1,392 Elo+
Party 3
Poseidon
Poseidon
Sypris333
Poseidon
Level 64
God Stats
8W - 10L
1,428 SR
Queue Stats
230W - 238L
1,355 Elo+
Solo
Ganesha
Ganesha
Wolfwood4390
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
swagmonster51
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 60
1,528 SR
1,427 Elo+

VS

Team Averages
Level 66
1,441 SR
1,356 Elo+
Sylvanus
Sylvanus
Kyddnyght
Sylvanus
Level 155
God Stats
14W - 13L
1,492 SR
Queue Stats
270W - 286L
1,363 Elo+
Solo
Lancelot
Lancelot
Lucid-Hypnotism
Lancelot
Level 47
God Stats
7W - 7L
1,270 SR
Queue Stats
140W - 87L
1,512 Elo+
Solo
Cabrakan
Cabrakan
OccupiedClaw557
Cabrakan
Level 45
God Stats
6W - 2L
1,602 SR
Queue Stats
82W - 113L
1,327 Elo+
Party 2
Ra
Ra
ShadyMango26959
Ra
Level 38
God Stats
4W - 2L
1,344 SR
Queue Stats
60W - 77L
1,315 Elo+
Party 2
Xbalanque
Xbalanque
memurritas
Xbalanque
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 156L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
4 / 3 / 1
5,779
525
6,170
8,859
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Jwarmachine
Bellona
10
1 / 3 / 1
5,576
507
4,447
7,282
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Sypris333
Poseidon
9
0 / 5 / 0
5,197
472
1,808
6,338
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Wolfwood4390
Ganesha
8
0 / 2 / 4
5,031
457
1,892
9,273
5,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
9
2 / 3 / 3
5,344
486
3,696
7,420
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kyddnyght
Sylvanus
10
2 / 3 / 4
6,019
547
7,279
10,101
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
12
7 / 1 / 2
7,319
665
6,287
6,793
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
11
0 / 2 / 2
6,424
584
2,399
7,236
5,869
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 3
6,798
618
2,149
4,177
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
memurritas
Xbalanque
10
4 / 2 / 1
5,965
542
7,517
8,150
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
15
16
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
4
3
1
1.5
L
Bellona
Jwarmachine
Bellona
1
3
1
0.5
W
Sylvanus
Kyddnyght
Sylvanus
2
3
4
1.33
W
Lancelot
7
1
2
8
W
Cabrakan
0
2
2
0.5
W
2
0
3
3.5
L
Poseidon
Sypris333
Poseidon
0
5
0
0
L
Ganesha
Wolfwood4390
Ganesha
0
2
4
1
W
Xbalanque
memurritas
Xbalanque
4
2
1
2.25
L
Izanami
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,013
Damage
25,631
39,172
Taken
36,457
18,119
Mitigated
18,121
11,480
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
6,170
2,363
0
2,758
8,859
3,684
1,344
2,137
6,722
17,622
6,391
L
Bellona
Jwarmachine
Bellona
4,447
1,625
0
1,615
7,282
4,555
109
2,504
4,778
0
38,415
W
Sylvanus
Kyddnyght
Sylvanus
7,279
2,851
1,360
4,901
10,101
4,706
1,071
2,302
7,799
25,381
8,246
W
Lancelot
6,287
615
0
3,322
6,793
2,924
0
2,063
4,730
0
45,632
W
Cabrakan
2,399
400
0
1,883
7,236
5,869
282
569
6,667
42,433
0
W
2,149
250
74
452
4,177
1,633
352
1,655
2,522
37,261
0
L
Poseidon
Sypris333
Poseidon
1,808
496
0
250
6,338
2,054
0
627
5,711
29,671
0
L
Ganesha
Wolfwood4390
Ganesha
1,892
196
1,220
3,328
9,273
5,477
0
2,116
7,157
14,822
0
W
Xbalanque
memurritas
Xbalanque
7,517
4,463
0
1,481
8,150
2,989
2,439
2,405
5,745
0
43,105
L
Izanami
3,696
3,275
0
2,309
7,420
2,349
41
3,328
4,092
0
29,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,927
Gold Earned
32,525
237
Minions Killed
369
0
Camps Cleared
0
1,012,064
Distance Traveled
1,016,524
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,779
525
44
4
0
201,713
2
L
Bellona
5,576
507
68
6
0
204,360
0
W
Sylvanus
6,019
547
58
5
0
169,447
0
W
Lancelot
7,319
665
85
8
0
257,085
0
W
Cabrakan
6,424
584
91
8
0
184,439
1
W
Ra
6,798
618
81
7
0
232,349
2
L
Poseidon
5,197
472
51
5
0
185,667
0
L
Ganesha
5,031
457
3
0
0
231,529
6
W
Xbalanque
5,965
542
54
5
0
173,204
0
L
Izanami
5,344
486
71
6
0
188,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role