Player Matchup

Athena
Athena
Platinum II
AFalseStory
Athena
Platinum II
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 42L
2,123 MMR
Solo
Skadi
Skadi
Platinum II
AbduI
Skadi
Platinum II
Level 102
God Stats
15W - 1L
2,080 SR
Queue Stats
72W - 48L
2,078 MMR
Party 4
Kali
Kali
Platinum I
Betoxb
Kali
Platinum I
Level 68
God Stats
2W - 0L
1,911 SR
Queue Stats
78W - 67L
2,123 MMR
Party 3
Anhur
Anhur
Diamond IV
Counteract
Anhur
Diamond IV
Level 124
God Stats
9W - 7L
2,015 SR
Queue Stats
116W - 87L
2,149 MMR
Party 4
Ra
Ra
Platinum III
elquetuquierasxd
Ra
Platinum III
Level 95
God Stats
3W - 0L
1,773 SR
Queue Stats
61W - 37L
2,247 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 90
1,856 SR
2,144 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,563 SR
1,964 MMR
Chernobog
Chernobog
Platinum I
 
Chernobog
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Diamond III
 
Susano
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
ImAlreadyMad
Morgan Le Fay
Platinum I
Level 125
God Stats
11W - 11L
1,726 SR
Queue Stats
152W - 131L
2,065 MMR
Party 1
Poseidon
Poseidon
Diamond I
Piccølø
Poseidon
Diamond I
Level 107
God Stats
1W - 3L
1,474 SR
Queue Stats
280W - 257L
2,274 MMR
Party 2
Mercury
Mercury
Diamond II
iJaimes
Mercury
Diamond II
Level 102
God Stats
1W - 2L
1,615 SR
Queue Stats
58W - 35L
2,481 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
2 / 1 / 15
11,404
600
9,490
21,515
23,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
AbduI
Skadi
20
12 / 2 / 2
13,419
706
17,460
13,653
7,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kali
Betoxb
Kali
18
5 / 3 / 4
11,777
620
11,069
19,085
11,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
17
3 / 4 / 6
11,753
619
15,105
16,846
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 9
11,103
584
10,103
12,948
7,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BellonaRavanaUllrYu HuangCliodhna

VS

Bans
Ah Muzen CabBakasuraAtlasShivaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
3 / 4 / 6
9,522
501
11,780
16,122
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
 
Susano
13
5 / 8 / 2
8,421
443
15,030
19,649
6,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
ImAlreadyMad
Morgan Le Fay
14
3 / 2 / 3
8,978
473
6,147
11,815
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Piccølø
Poseidon
16
1 / 5 / 1
9,776
515
6,911
14,920
9,645
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
iJaimes
Mercury
16
2 / 5 / 5
9,673
509
10,693
18,219
7,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
24
Kills
14
14
Deaths
24
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
4
6
1.5
L
Susano
 
Susano
5
8
2
0.75
W
Athena
2
1
15
9.5
W
Skadi
AbduI
Skadi
12
2
2
6.5
W
Kali
Betoxb
Kali
5
3
4
2.33
W
Anhur
3
4
6
1.5
L
Morgan Le Fay
ImAlreadyMad
Morgan Le Fay
3
2
3
2.25
L
Poseidon
Piccølø
Poseidon
1
5
1
0.3
W
2
4
9
1.63
L
Mercury
iJaimes
Mercury
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,227
Damage
50,561
84,047
Taken
80,725
57,151
Mitigated
34,852
32,718
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
11,780
6,917
0
4,463
16,122
5,625
0
3,718
12,404
0
78,841
L
Susano
 
Susano
15,030
4,588
0
781
19,649
6,983
0
7,269
12,380
0
55,258
W
Athena
9,490
3,193
0
8,596
21,515
23,328
29
3,455
17,928
33,056
0
W
Skadi
AbduI
Skadi
17,460
6,391
0
3,709
13,653
7,454
8,062
4,363
9,290
0
109,922
W
Kali
Betoxb
Kali
11,069
5,676
0
5,693
19,085
11,666
998
2,492
16,237
0
94,862
W
Anhur
15,105
9,288
0
7,125
16,846
7,265
7,303
2,085
14,686
0
98,155
L
Morgan Le Fay
ImAlreadyMad
Morgan Le Fay
6,147
546
0
1,182
11,815
5,219
0
2,941
8,874
52,735
0
L
Poseidon
Piccølø
Poseidon
6,911
755
0
4,167
14,920
9,645
138
1,560
13,360
83,571
0
W
10,103
352
1,994
5,601
12,948
7,438
1,162
2,202
10,480
81,955
0
L
Mercury
iJaimes
Mercury
10,693
4,706
0
869
18,219
7,380
606
4,105
14,114
0
93,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,456
Gold Earned
46,370
588
Minions Killed
582
0
Camps Cleared
0
1,956,739
Distance Traveled
1,908,677
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,522
501
115
6
0
372,059
4
L
Susano
8,421
443
68
4
0
351,503
3
W
Athena
11,404
600
34
2
0
423,116
5
W
Skadi
13,419
706
145
8
0
373,742
4
W
Kali
11,777
620
140
7
0
433,228
3
W
Anhur
11,753
619
145
8
0
342,337
2
L
Morgan Le Fay
8,978
473
116
6
0
367,825
10
L
Poseidon
9,776
515
138
7
0
369,208
6
W
Ra
11,103
584
124
7
0
384,316
6
L
Mercury
9,673
509
145
8
0
448,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role