Player Matchup

Anhur
Anhur
Bronze V
DGKMERCY
Anhur
Bronze V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Silver II
Never HADEZ
Anubis
Silver II
Level 129
God Stats
8W - 7L
1,514 SR
Queue Stats
23W - 28L
1,437 MMR
Solo
Thoth
Thoth
Silver II
ObiJuan765
Thoth
Silver II
Level 149
God Stats
2W - 0L
1,723 SR
Queue Stats
14W - 3L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 142
1,579 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,620 SR
1,433 MMR
Xing Tian
Xing Tian
Gold V
BRYAN513
Xing Tian
Gold V
Level 126
God Stats
2W - 3L
1,544 SR
Queue Stats
25W - 26L
1,470 MMR
Party 1
Yu Huang
Yu Huang
Gold I
PoolGuy520
Yu Huang
Gold I
Level 160
God Stats
1W - 4L
1,558 SR
Queue Stats
1,000W - 1,175L
1,445 MMR
Solo
Cernunnos
Cernunnos
Silver I
SourPqtchYT
Cernunnos
Silver I
Level 95
God Stats
26W - 19L
1,759 SR
Queue Stats
69W - 69L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DGKMERCY
Anhur
17
7 / 1 / 8
11,850
741
18,272
17,587
7,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
16
3 / 4 / 10
11,177
699
9,565
13,704
7,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
18
7 / 2 / 7
12,059
754
18,712
10,372
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Ah Muzen CabAphroditeBastetAthenaBaron Samedi

VS

Bans
ChaacEsetAresGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BRYAN513
Xing Tian
14
1 / 4 / 6
9,666
604
9,431
22,977
25,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
PoolGuy520
Yu Huang
16
3 / 6 / 2
10,707
669
12,440
16,509
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
SourPqtchYT
Cernunnos
14
2 / 7 / 4
10,016
626
10,554
17,071
5,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
6
7
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BRYAN513
Xing Tian
1
4
6
1
W
Anhur
DGKMERCY
Anhur
7
1
8
11
W
Anubis
3
4
10
2
W
Thoth
7
2
7
5.25
L
Yu Huang
PoolGuy520
Yu Huang
3
6
2
0.67
L
Cernunnos
SourPqtchYT
Cernunnos
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,549
Damage
32,425
41,663
Taken
56,557
19,924
Mitigated
36,787
13,439
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BRYAN513
Xing Tian
9,431
1,323
0
1,040
22,977
25,339
0
6,677
16,300
16,428
0
W
Anhur
DGKMERCY
Anhur
18,272
11,102
0
6,587
17,587
7,864
1,914
7,384
9,945
0
54,261
W
Anubis
9,565
356
242
4,995
13,704
7,353
514
7,584
5,720
45,825
0
W
Thoth
18,712
436
0
1,615
10,372
4,707
666
6,634
3,452
47,860
0
L
Yu Huang
PoolGuy520
Yu Huang
12,440
272
105
1,451
16,509
5,934
0
12,809
3,700
38,300
0
L
Cernunnos
SourPqtchYT
Cernunnos
10,554
3,629
0
2,821
17,071
5,514
0
8,950
8,121
0
44,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,086
Gold Earned
30,389
189
Minions Killed
146
11
Camps Cleared
4
859,688
Distance Traveled
741,927
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,666
604
18
1
0
249,720
0
W
Anhur
11,850
741
55
3
3
276,484
1
W
Anubis
11,177
699
76
5
6
268,704
1
W
Thoth
12,059
754
58
4
2
314,500
1
L
Yu Huang
10,707
669
60
4
0
266,680
4
L
Cernunnos
10,016
626
68
4
4
225,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role