Player Matchup

Apollo
Apollo
 
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Jed1MasterKe1th
Skadi
Level 129
God Stats
0W - 1L
1,732 SR
Queue Stats
49W - 47L
1,561 Elo+
Party 3
Sun Wukong
Sun Wukong
TheXxWARDxX11
Sun Wukong
Level 108
God Stats
0W - 2L
1,284 SR
Queue Stats
9W - 10L
1,506 Elo+
Party 3
Ymir
Ymir
These Kids Blow
Ymir
Level 105
God Stats
1W - 2L
1,243 SR
Queue Stats
86W - 96L
1,409 Elo+
Party 1
Fenrir
Fenrir
metherealtree
Fenrir
Level 142
God Stats
5W - 8L
1,511 SR
Queue Stats
156W - 177L
1,517 Elo+
Party 1
Team Averages
Level 121
1,454 SR
1,499 Elo+

VS

Team Averages
Level 129
1,469 SR
1,492 Elo+
Hou Yi
Hou Yi
CrimsonFlames
Hou Yi
Level 65
God Stats
6W - 7L
1,429 SR
Queue Stats
262W - 230L
1,455 Elo+
Party 2
Chiron
Chiron
GreenShadow679
Chiron
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,606 Elo+
Solo
Hun Batz
Hun Batz
JTDollaBeal
Hun Batz
Level 156
God Stats
1W - 2L
1,121 SR
Queue Stats
303W - 287L
1,516 Elo+
Solo
Ah Puch
Ah Puch
Phaedus
Ah Puch
Level 148
God Stats
25W - 14L
1,674 SR
Queue Stats
605W - 581L
1,394 Elo+
Party 2
Eset
Eset
Topgunbunny
Eset
Level 151
God Stats
7W - 0L
1,620 SR
Queue Stats
111W - 94L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
4 / 4 / 2
10,394
650
9,640
16,045
8,893
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 4 / 1
9,413
588
9,524
13,635
6,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
TheXxWARDxX11
Sun Wukong
15
0 / 6 / 4
8,859
554
12,388
25,417
21,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 4 / 4
8,548
534
4,081
23,595
24,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 7 / 4
8,796
550
7,085
22,165
14,255
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 16
10,058
629
13,334
9,765
5,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 1 / 11
12,786
799
24,938
15,664
9,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
JTDollaBeal
Hun Batz
17
3 / 2 / 13
10,668
667
13,370
16,881
24,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Phaedus
Ah Puch
19
6 / 1 / 11
11,899
744
21,115
8,125
4,450
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 2 / 12
11,234
702
23,208
14,113
14,306
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
88
6
Kills
25
25
Deaths
7
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
4
2
1.25
W
0
1
16
8
W
10
1
11
15.5
W
Hun Batz
JTDollaBeal
Hun Batz
3
2
13
4.75
L
1
4
1
0.38
W
Ah Puch
Phaedus
Ah Puch
6
1
11
11.5
L
Sun Wukong
TheXxWARDxX11
Sun Wukong
0
6
4
0.33
L
0
4
4
0.5
W
6
2
12
6
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,718
Damage
95,965
100,857
Taken
64,548
76,105
Mitigated
57,997
20,648
Healing
26,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,640
4,552
3,049
1,579
16,045
8,893
0
4,321
11,724
0
31,633
W
13,334
3,529
1,925
1,661
9,765
5,181
1,766
475
9,290
0
22,211
W
24,938
9,037
3,557
6,004
15,664
9,914
2,856
992
14,672
0
57,317
W
Hun Batz
JTDollaBeal
Hun Batz
13,370
1,429
1,683
2,445
16,881
24,146
1,251
1,825
15,056
0
23,786
L
9,524
2,949
1,492
947
13,635
6,852
0
6,856
6,779
0
32,038
W
Ah Puch
Phaedus
Ah Puch
21,115
327
1,466
2,049
8,125
4,450
728
0
8,125
51,190
0
L
Sun Wukong
TheXxWARDxX11
Sun Wukong
12,388
1,389
1,046
4,390
25,417
21,459
0
11,323
14,094
0
25,745
L
4,081
137
2,795
2,579
23,595
24,646
0
12,959
10,636
7,758
0
W
23,208
1,211
2,688
3,493
14,113
14,306
1,117
789
13,324
36,305
0
L
7,085
699
1,157
1,614
22,165
14,255
0
8,864
13,301
0
9,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,010
Gold Earned
56,645
159
Minions Killed
180
0
Camps Cleared
0
1,348,572
Distance Traveled
1,529,545
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,394
650
74
5
0
246,450
2
W
Hou Yi
10,058
629
12
1
0
301,057
0
W
Chiron
12,786
799
64
4
0
328,692
0
W
Hun Batz
10,668
667
15
1
0
304,621
0
L
Skadi
9,413
588
48
3
0
270,498
0
W
Ah Puch
11,899
744
70
4
0
297,117
0
L
Sun Wukong
8,859
554
24
2
0
270,424
2
L
Ymir
8,548
534
11
1
0
278,670
1
W
Eset
11,234
702
19
1
0
298,058
4
L
Fenrir
8,796
550
2
0
0
282,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role