Player Matchup

Discordia
Discordia
Maelthael24
Discordia
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 42L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
Redburner321
Cthulhu
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 41L
1,642 Elo+
Party 2
Da Ji
Da Ji
Yegadra
Da Ji
Level 154
God Stats
1W - 0L
1,285 SR
Queue Stats
84W - 49L
1,701 Elo+
Party 2
Team Averages
Level 149
1,428 SR
1,649 Elo+

VS

Team Averages
Level 125
1,599 SR
1,453 Elo+
Kumbhakarna
Kumbhakarna
DanBoy35
Kumbhakarna
Level 104
God Stats
1W - 2L
1,547 SR
Queue Stats
17W - 33L
1,347 Elo+
Party 1
Baron Samedi
Baron Samedi
GeneralDNoot
Baron Samedi
Level 153
God Stats
3W - 3L
1,607 SR
Queue Stats
33W - 38L
1,546 Elo+
Party 1
Lancelot
Lancelot
HinaBae
Lancelot
Level 117
God Stats
2W - 2L
1,643 SR
Queue Stats
58W - 89L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Maelthael24
Discordia
20
9 / 2 / 9
19,570
725
32,025
15,294
6,910
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Redburner321
Cthulhu
20
5 / 4 / 12
17,493
648
20,521
34,767
59,627
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Yegadra
Da Ji
20
4 / 7 / 12
16,810
623
28,513
29,402
14,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DanBoy35
Kumbhakarna
19
1 / 4 / 7
15,836
587
6,790
34,074
40,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
GeneralDNoot
Baron Samedi
20
7 / 7 / 3
17,610
652
25,475
27,637
18,351
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
HinaBae
Lancelot
20
5 / 7 / 3
17,286
640
25,399
34,380
22,372
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
18
Kills
13
13
Deaths
18
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DanBoy35
Kumbhakarna
1
4
7
1.13
L
Baron Samedi
GeneralDNoot
Baron Samedi
7
7
3
1.21
L
Lancelot
HinaBae
Lancelot
5
7
3
0.93
W
Discordia
Maelthael24
Discordia
9
2
9
6.75
W
Cthulhu
Redburner321
Cthulhu
5
4
12
2.75
W
Da Ji
Yegadra
Da Ji
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,059
Damage
57,664
79,463
Taken
96,091
81,220
Mitigated
80,833
17,878
Healing
15,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DanBoy35
Kumbhakarna
6,790
468
267
1,096
34,074
40,110
279
16,660
16,326
27,637
0
L
Baron Samedi
GeneralDNoot
Baron Samedi
25,475
1,345
3,542
7,500
27,637
18,351
776
17,476
9,211
86,789
0
L
Lancelot
HinaBae
Lancelot
25,399
5,994
0
3,464
34,380
22,372
607
15,783
17,530
0
76,668
W
Discordia
Maelthael24
Discordia
32,025
2,791
1,201
2,928
15,294
6,910
1,578
6,544
8,750
111,053
0
W
Cthulhu
Redburner321
Cthulhu
20,521
813
1,581
9,967
34,767
59,627
621
16,598
18,169
51,968
0
W
Da Ji
Yegadra
Da Ji
28,513
5,431
0
2,201
29,402
14,683
421
9,764
19,638
0
91,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,873
Gold Earned
50,732
287
Minions Killed
228
15
Camps Cleared
6
1,362,411
Distance Traveled
1,399,900
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
15,836
587
15
1
0
436,436
1
L
Baron Samedi
17,610
652
113
4
2
422,861
4
L
Lancelot
17,286
640
100
4
4
540,603
4
W
Discordia
19,570
725
150
6
3
476,080
1
W
Cthulhu
17,493
648
51
2
1
450,738
1
W
Da Ji
16,810
623
86
3
11
435,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role