Player Matchup

Mercury
Mercury
Masters
 
Mercury
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Masters
Börsuk
Olorun
Masters
Level 158
God Stats
2W - 2L
1,509 SR
Queue Stats
531W - 481L
2,820 MMR
Party 1
He Bo
He Bo
Gold II
FoxyMW
He Bo
Gold II
Level 69
God Stats
0W - 3L
1,184 SR
Queue Stats
171W - 169L
1,716 MMR
Solo
Cthulhu
Cthulhu
Gold II
Pwete
Cthulhu
Gold II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,633 MMR
Solo
Chiron
Chiron
Gold II
SoFunnyMaK
Chiron
Gold II
Level 102
God Stats
145W - 164L
1,531 SR
Queue Stats
464W - 470L
1,696 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,445 SR
1,873 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,623 SR
2,239 MMR
Amaterasu
Amaterasu
Gold II
 
Amaterasu
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Masters
LilPawn
Atlas
Masters
Level 98
God Stats
11W - 11L
1,500 SR
Queue Stats
97W - 108L
2,832 MMR
Solo
King Arthur
King Arthur
Masters
RodriiRTM
King Arthur
Masters
Level 144
God Stats
20W - 15L
1,719 SR
Queue Stats
150W - 111L
2,816 MMR
Solo
Thoth
Thoth
Masters
adhu
Thoth
Masters
Level 160
God Stats
67W - 56L
1,712 SR
Queue Stats
510W - 476L
2,465 MMR
Solo
Rama
Rama
Gold II
xFireFisTx
Rama
Gold II
Level 160
God Stats
6W - 4L
1,686 SR
Queue Stats
92W - 80L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
5 / 5 / 2
13,969
517
24,732
30,223
15,383
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Börsuk
Olorun
20
2 / 9 / 5
14,787
548
30,043
31,849
15,906
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

He Bo
FoxyMW
He Bo
18
2 / 6 / 4
12,145
450
8,463
24,391
19,348
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Pwete
Cthulhu
16
2 / 5 / 1
11,368
421
13,066
31,723
43,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chiron
SoFunnyMaK
Chiron
20
2 / 5 / 2
13,300
493
15,098
30,176
24,708
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
KaliFreyaHou YiBakasura

VS

Bans
PoseidonAresAh Muzen CabFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
4 / 2 / 9
14,379
533
14,283
35,591
41,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
LilPawn
Atlas
20
3 / 3 / 14
14,952
554
17,229
35,950
41,255
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
RodriiRTM
King Arthur
20
5 / 2 / 5
16,588
614
30,295
33,850
52,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
adhu
Thoth
20
11 / 2 / 10
17,023
630
39,483
16,743
8,955
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 4 / 5
14,922
553
20,774
29,944
15,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
13
Kills
30
30
Deaths
13
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
5
2
1.2
W
Amaterasu
 
Amaterasu
4
2
9
4.25
L
Olorun
Börsuk
Olorun
2
9
5
0.5
L
He Bo
FoxyMW
He Bo
2
6
4
0.67
W
Atlas
LilPawn
Atlas
3
3
14
3.33
L
Cthulhu
Pwete
Cthulhu
2
5
1
0.5
W
King Arthur
RodriiRTM
King Arthur
5
2
5
3.75
L
Chiron
SoFunnyMaK
Chiron
2
5
2
0.6
W
Thoth
adhu
Thoth
11
2
10
8
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,402
Damage
122,064
148,362
Taken
152,078
118,880
Mitigated
160,288
34,381
Healing
52,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
24,732
14,923
0
6,663
30,223
15,383
0
8,056
22,167
0
163,179
W
Amaterasu
 
Amaterasu
14,283
5,251
0
15,873
35,591
41,646
1,661
8,173
27,418
0
118,667
L
Olorun
Börsuk
Olorun
30,043
20,610
1,074
10,552
31,849
15,906
2,640
9,329
22,520
160,803
0
L
He Bo
FoxyMW
He Bo
8,463
787
0
3,399
24,391
19,348
0
14,456
9,935
76,905
0
W
Atlas
LilPawn
Atlas
17,229
5,918
3,477
9,690
35,950
41,255
311
13,558
22,392
69,048
0
L
Cthulhu
Pwete
Cthulhu
13,066
1,637
903
1,880
31,723
43,535
0
16,064
15,659
42,522
0
W
King Arthur
RodriiRTM
King Arthur
30,295
3,740
0
7,056
33,850
52,491
184
9,598
24,252
0
162,248
L
Chiron
SoFunnyMaK
Chiron
15,098
4,113
1,155
8,755
30,176
24,708
1,080
9,191
20,980
3,155
98,504
W
Thoth
adhu
Thoth
39,483
1,751
0
3,450
16,743
8,955
3,159
6,039
10,704
182,517
0
W
20,774
16,881
0
12,573
29,944
15,941
8,039
17,475
12,469
0
133,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,569
Gold Earned
77,864
765
Minions Killed
909
0
Camps Cleared
0
2,557,557
Distance Traveled
2,797,926
24
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,969
517
197
7
0
622,489
0
W
Amaterasu
14,379
533
144
5
0
607,686
5
L
Olorun
14,787
548
243
9
0
426,262
9
L
He Bo
12,145
450
124
5
0
502,284
5
W
Atlas
14,952
554
66
2
0
588,354
13
L
Cthulhu
11,368
421
50
2
0
560,711
9
W
King Arthur
16,588
614
262
10
0
562,707
8
L
Chiron
13,300
493
151
6
0
445,811
1
W
Thoth
17,023
630
250
9
0
544,333
8
W
Rama
14,922
553
187
7
0
494,846
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role