Player Matchup

Ymir
Ymir
Alkertras
Ymir
Level 145
God Stats
6W - 5L
1,484 SR
Queue Stats
316W - 190L
1,659 Elo+
Party 1
Scylla
Scylla
Wutura
Scylla
Level 138
God Stats
36W - 13L
1,693 SR
Queue Stats
320W - 208L
1,615 Elo+
Party 1
Neith
Neith
dönerwolf
Neith
Level 158
God Stats
30W - 24L
1,627 SR
Queue Stats
320W - 216L
1,658 Elo+
Party 1
Team Averages
Level 147
1,601 SR
1,644 Elo+

VS

Team Averages
Level 104
1,553 SR
1,451 Elo+
Sun Wukong
Sun Wukong
Aparix
Sun Wukong
Level 45
God Stats
27W - 31L
1,500 SR
Queue Stats
134W - 201L
1,255 Elo+
Solo
Baron Samedi
Baron Samedi
BlackAngel512
Baron Samedi
Level 153
God Stats
37W - 22L
1,660 SR
Queue Stats
242W - 242L
1,599 Elo+
Solo
Fenrir
Fenrir
ulltis
Fenrir
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 3 / 18
14,137
744
14,300
26,748
39,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Wutura
Scylla
20
12 / 1 / 7
14,393
758
23,519
8,061
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
19
7 / 1 / 14
13,956
735
32,531
22,686
14,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aparix
Sun Wukong
15
3 / 8 / 1
11,765
619
10,105
31,215
27,058
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
BlackAngel512
Baron Samedi
17
2 / 7 / 3
11,890
626
22,934
23,508
13,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
ulltis
Fenrir
15
0 / 6 / 5
10,528
554
9,968
23,914
16,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
21
Kills
5
5
Deaths
21
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
3
18
3.67
L
Sun Wukong
Aparix
Sun Wukong
3
8
1
0.44
L
Baron Samedi
BlackAngel512
Baron Samedi
2
7
3
0.5
W
Scylla
Wutura
Scylla
12
1
7
15.5
W
Neith
7
1
14
14
L
Fenrir
ulltis
Fenrir
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,350
Damage
43,007
57,495
Taken
78,637
58,768
Mitigated
57,013
19,549
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
14,300
1,869
460
7,028
26,748
39,889
385
10,172
16,232
32,391
0
L
Sun Wukong
Aparix
Sun Wukong
10,105
2,328
259
2,149
31,215
27,058
0
16,239
14,976
0
30,390
L
Baron Samedi
BlackAngel512
Baron Samedi
22,934
839
3,242
4,772
23,508
13,123
0
11,360
12,148
75,593
0
W
Scylla
Wutura
Scylla
23,519
1,875
619
1,098
8,061
4,634
957
3,701
4,258
70,560
0
W
Neith
32,531
15,499
877
9,467
22,686
14,245
2,751
9,356
12,903
0
91,929
L
Fenrir
ulltis
Fenrir
9,968
2,580
0
928
23,914
16,832
0
10,770
13,144
0
15,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,486
Gold Earned
34,183
245
Minions Killed
183
10
Camps Cleared
5
978,277
Distance Traveled
951,469
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,137
744
30
2
2
284,953
3
L
Sun Wukong
11,765
619
60
3
0
304,346
0
L
Baron Samedi
11,890
626
106
6
5
317,833
6
W
Scylla
14,393
758
91
5
4
356,409
2
W
Neith
13,956
735
124
7
4
336,915
1
L
Fenrir
10,528
554
17
1
0
329,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role