Player Matchup

Cthulhu
Cthulhu
AyeDTJ
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 60L
1,313 Elo+
Party 1
Skadi
Skadi
PlaymakerBaker-
Skadi
Level 46
God Stats
8W - 4L
1,415 SR
Queue Stats
171W - 176L
1,387 Elo+
Party 1
Anubis
Anubis
Zippemm
Anubis
Level 99
God Stats
2W - 5L
1,645 SR
Queue Stats
255W - 272L
1,398 Elo+
Party 1
Team Averages
Level 54
1,520 SR
1,366 Elo+

VS

Team Averages
Level 67
1,611 SR
1,406 Elo+
Izanami
Izanami
Almighty_ron33
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,432 Elo+
Party 2
Ao Kuang
Ao Kuang
Demon_-Rimuru
Ao Kuang
Level 14
God Stats
2W - 1L
1,832 SR
Queue Stats
6W - 9L
1,402 Elo+
Party 2
Ares
Ares
Rex0754
Ares
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AyeDTJ
Cthulhu
12
0 / 3 / 7
8,980
691
4,931
12,182
14,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 2 / 3
9,606
739
12,094
7,947
3,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Zippemm
Anubis
15
6 / 1 / 6
10,408
801
14,049
9,271
5,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,740
749
12,273
14,674
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Demon_-Rimuru
Ao Kuang
13
1 / 5 / 2
8,529
656
2,034
9,254
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Rex0754
Ares
12
1 / 2 / 4
9,022
694
5,095
12,882
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
12
Kills
5
6
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Cthulhu
AyeDTJ
Cthulhu
0
3
7
1.17
L
Ao Kuang
Demon_-Rimuru
Ao Kuang
1
5
2
0.4
W
6
2
3
3.75
L
Ares
Rex0754
Ares
1
2
4
1.5
W
Anubis
Zippemm
Anubis
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,074
Damage
19,402
29,400
Taken
36,810
23,508
Mitigated
19,588
6,133
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,273
7,788
0
2,995
14,674
5,578
0
9,093
5,581
0
55,888
W
Cthulhu
AyeDTJ
Cthulhu
4,931
324
0
763
12,182
14,206
168
2,573
9,609
18,777
0
L
Ao Kuang
Demon_-Rimuru
Ao Kuang
2,034
556
0
432
9,254
2,644
0
5,277
3,977
7,742
0
W
12,094
6,231
0
427
7,947
3,937
1,408
2,767
5,180
0
37,974
L
Ares
Rex0754
Ares
5,095
121
0
1,368
12,882
11,366
0
5,178
7,704
12,566
0
W
Anubis
Zippemm
Anubis
14,049
1,519
0
4,943
9,271
5,365
159
2,276
6,995
51,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,994
Gold Earned
27,291
160
Minions Killed
124
7
Camps Cleared
3
653,927
Distance Traveled
554,790
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,740
749
100
8
1
193,128
3
W
Cthulhu
8,980
691
39
3
0
222,940
0
L
Ao Kuang
8,529
656
12
1
0
203,161
1
W
Skadi
9,606
739
58
4
1
228,115
0
L
Ares
9,022
694
12
1
2
158,501
3
W
Anubis
10,408
801
63
5
6
202,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role