Player Matchup

Achilles
Achilles
Gold IV
Bluegito
Achilles
Gold IV
Level 126
God Stats
16W - 14L
1,782 SR
Queue Stats
65W - 55L
1,630 MMR
Party 2
Freya
Freya
Gold III
Rsfxz
Freya
Gold III
Level 51
God Stats
2W - 0L
2,421 SR
Queue Stats
13W - 6L
1,606 MMR
Party 2
Horus
Horus
Platinum V
WolfsByqn
Horus
Platinum V
Level 109
God Stats
4W - 1L
1,707 SR
Queue Stats
34W - 14L
1,844 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,970 SR
1,694 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,575 SR
1,615 MMR
Sun Wukong
Sun Wukong
Gold IV
Cirnine
Sun Wukong
Gold IV
Level 129
God Stats
0W - 1L
1,745 SR
Queue Stats
38W - 23L
1,593 MMR
Party 1
Artemis
Artemis
Gold IV
FireyDooDooBag
Artemis
Gold IV
Level 89
God Stats
0W - 1L
1,665 SR
Queue Stats
38W - 23L
1,626 MMR
Party 1
Hera
Hera
Gold III
jokedestroyer
Hera
Gold III
Level 144
God Stats
0W - 1L
1,315 SR
Queue Stats
33W - 20L
1,626 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bluegito
Achilles
12
2 / 0 / 7
8,990
817
10,014
16,478
19,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Rsfxz
Freya
13
2 / 1 / 6
8,483
771
10,130
8,710
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
WolfsByqn
Horus
13
5 / 1 / 4
9,424
857
7,258
15,100
11,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Hou YiAtlasBaron SamediPersephoneThoth

VS

Bans
Morgan Le FayAresZeusSobekHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cirnine
Sun Wukong
11
0 / 2 / 2
7,263
660
6,614
13,882
14,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 1
7,249
659
13,022
8,522
3,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 1
7,251
659
10,604
8,596
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bluegito
Achilles
2
0
7
5.5
L
Sun Wukong
Cirnine
Sun Wukong
0
2
2
0.5
L
1
2
1
0.75
W
Freya
Rsfxz
Freya
2
1
6
5
W
Horus
WolfsByqn
Horus
5
1
4
7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,402
Damage
30,240
40,288
Taken
31,000
34,695
Mitigated
21,130
19,021
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bluegito
Achilles
10,014
1,394
0
7,006
16,478
19,170
742
4,519
11,959
0
20,817
L
Sun Wukong
Cirnine
Sun Wukong
6,614
1,000
1,450
3,094
13,882
14,250
0
5,153
8,437
0
14,570
L
13,022
6,149
0
659
8,522
3,753
0
2,136
6,272
0
32,769
W
Freya
Rsfxz
Freya
10,130
2,511
0
3,320
8,710
4,178
1,379
1,862
6,848
49,749
0
W
Horus
WolfsByqn
Horus
7,258
3,595
1,255
7,440
15,100
11,347
654
4,725
10,375
0
22,144
L
10,604
2,760
0
480
8,596
3,127
0
2,428
5,982
30,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,897
Gold Earned
21,763
132
Minions Killed
110
6
Camps Cleared
4
660,421
Distance Traveled
576,483
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,990
817
8
1
0
225,235
2
L
Sun Wukong
7,263
660
13
1
1
217,321
0
L
Artemis
7,249
659
42
4
2
177,437
3
W
Freya
8,483
771
95
9
4
220,157
3
W
Horus
9,424
857
29
3
2
215,029
3
L
Hera
7,251
659
55
5
1
181,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role