Player Matchup

Merlin
Merlin
Bronze I
Clappry
Merlin
Bronze I
Level 160
God Stats
0W - 2L
1,544 SR
Queue Stats
8W - 11L
1,623 MMR
Party 2
Nemesis
Nemesis
Bronze V
Slappry
Nemesis
Bronze V
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,347 MMR
Party 2
Horus
Horus
Bronze V
ouchii
Horus
Bronze V
Level 144
God Stats
0W - 1L
1,378 SR
Queue Stats
12W - 21L
1,416 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 116
1,474 SR
1,462 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,529 SR
1,547 MMR
Artemis
Artemis
Silver II
Clemmeh
Artemis
Silver II
Level 67
God Stats
1W - 0L
1,518 SR
Queue Stats
4W - 3L
1,582 MMR
Party 1
Scylla
Scylla
Silver II
MrWall56
Scylla
Silver II
Level 123
God Stats
1W - 0L
1,569 SR
Queue Stats
4W - 3L
1,529 MMR
Party 1
Ymir
Ymir
Silver II
crossoff
Ymir
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Clappry
Merlin
14
0 / 4 / 0
7,990
666
11,016
10,209
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Slappry
Nemesis
3
0 / 0 / 0
6,242
520
0
136
57
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
ouchii
Horus
13
0 / 4 / 0
8,113
676
3,829
16,374
18,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CliodhnaAresBacchusAphroditeThoth

VS

Bans
UllrShivaAh Muzen CabGuan YuChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Clemmeh
Artemis
15
5 / 0 / 3
9,593
799
10,311
7,242
3,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
MrWall56
Scylla
14
2 / 0 / 5
9,426
786
8,737
7,885
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
14
1 / 0 / 7
8,623
719
5,528
7,594
7,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Clappry
Merlin
0
4
0
0
W
Artemis
Clemmeh
Artemis
5
0
3
6.5
W
Scylla
MrWall56
Scylla
2
0
5
4.5
L
Nemesis
Slappry
Nemesis
0
0
0
0
W
Ymir
1
0
7
4.5
L
Horus
ouchii
Horus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,845
Damage
24,576
26,719
Taken
22,721
23,318
Mitigated
14,068
5,066
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Clappry
Merlin
11,016
337
0
242
10,209
5,132
0
6,255
3,954
53,219
0
W
Artemis
Clemmeh
Artemis
10,311
7,160
0
3,550
7,242
3,199
1,286
5,113
2,129
0
42,043
W
Scylla
MrWall56
Scylla
8,737
1,624
0
2,772
7,885
2,901
784
3,997
3,436
41,094
0
L
Nemesis
Slappry
Nemesis
0
0
0
0
136
57
0
136
0
0
264
W
Ymir
5,528
2,155
0
4,055
7,594
7,968
729
2,094
5,500
23,614
0
L
Horus
ouchii
Horus
3,829
1,702
455
4,369
16,374
18,129
0
8,178
8,196
0
6,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,345
Gold Earned
27,642
117
Minions Killed
161
3
Camps Cleared
7
406,476
Distance Traveled
689,129
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,990
666
106
9
3
185,690
1
W
Artemis
9,593
799
49
4
4
247,826
3
W
Scylla
9,426
786
91
8
2
232,747
2
L
Nemesis
6,242
520
0
0
0
22,327
0
W
Ymir
8,623
719
21
2
1
208,556
2
L
Horus
8,113
676
11
1
0
198,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role