Player Matchup

Lancelot
Lancelot
BewbToobWatcher
Lancelot
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 23L
1,439 Elo+
Party 3
Chaac
Chaac
Eljefeuno
Chaac
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 100L
1,635 Elo+
Party 3
Yu Huang
Yu Huang
MTxM1ST
Yu Huang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,439 Elo+
Party 3
Poseidon
Poseidon
PositiveIslandX
Poseidon
Level 100
God Stats
2W - 1L
1,691 SR
Queue Stats
30W - 37L
1,439 Elo+
Party 3
Anhur
Anhur
xLOSTSOULx7585
Anhur
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3
Team Averages
Level 72
1,538 SR
1,490 Elo+

VS

Team Averages
Level 57
1,391 SR
1,166 Elo+
Ymir
Ymir
CaptainShook307
Ymir
Level 154
God Stats
2W - 2L
1,658 SR
Queue Stats
141W - 157L
1,412 Elo+
Party 1
Artemis
Artemis
DontTouchMyGobus
Artemis
Level 38
God Stats
2W - 7L
1,526 SR
Queue Stats
83W - 91L
1,424 Elo+
Party 1
King Arthur
King Arthur
SoulfactoryX
King Arthur
Level 41
God Stats
0W - 6L
1,084 SR
Queue Stats
1W - 14L
966 Elo+
Party 2
Sun Wukong
Sun Wukong
WolfFootprints
Sun Wukong
Level 28
God Stats
0W - 2L
1,184 SR
Queue Stats
0W - 8L
997 Elo+
Party 2
Ullr
Ullr
xHylian
Ullr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 13L
1,033 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
3 / 2 / 4
8,030
502
6,269
10,479
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Eljefeuno
Chaac
12
4 / 1 / 4
8,028
502
11,020
14,650
10,056
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
MTxM1ST
Yu Huang
15
8 / 1 / 5
9,464
592
14,443
9,406
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
15
6 / 3 / 4
9,555
597
13,094
9,775
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 1
7,158
447
1,434
6,489
2,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
7,384
462
7,160
16,713
15,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 2 / 1
8,559
535
11,314
9,689
3,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SoulfactoryX
King Arthur
13
1 / 4 / 1
7,699
481
6,809
15,297
9,198
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
WolfFootprints
Sun Wukong
10
0 / 4 / 2
6,426
402
3,515
13,034
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
xHylian
Ullr
11
1 / 6 / 1
6,925
433
1,596
14,121
5,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
21
Kills
9
9
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
3
2
4
2.5
L
2
5
4
0.8
L
5
2
1
2.75
W
Chaac
Eljefeuno
Chaac
4
1
4
6
W
Yu Huang
MTxM1ST
Yu Huang
8
1
5
10.5
W
Poseidon
6
3
4
2.67
L
King Arthur
SoulfactoryX
King Arthur
1
4
1
0.38
L
Sun Wukong
WolfFootprints
Sun Wukong
0
4
2
0.25
L
Ullr
xHylian
Ullr
1
6
1
0.25
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,260
Damage
30,394
50,799
Taken
68,854
25,527
Mitigated
39,416
10,121
Healing
16,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
6,269
1,313
0
2,696
10,479
5,298
965
621
9,858
0
40,320
L
7,160
2,074
218
1,889
16,713
15,352
0
2,951
13,717
32,083
0
L
11,314
6,851
0
4,333
9,689
3,602
0
2,473
7,164
0
41,093
W
Chaac
Eljefeuno
Chaac
11,020
2,528
246
5,434
14,650
10,056
489
2,924
11,726
0
48,184
W
Yu Huang
MTxM1ST
Yu Huang
14,443
1,381
0
1,038
9,406
4,450
1,271
1,934
7,472
71,202
0
W
Poseidon
13,094
3,017
0
707
9,775
3,618
398
707
9,068
68,118
0
L
King Arthur
SoulfactoryX
King Arthur
6,809
829
0
2,966
15,297
9,198
364
8,078
6,764
0
52,586
L
Sun Wukong
WolfFootprints
Sun Wukong
3,515
821
572
4,054
13,034
5,780
18
5,745
7,210
0
29,586
L
Ullr
xHylian
Ullr
1,596
586
0
1,996
14,121
5,484
694
7,605
6,422
0
31,955
W
1,434
988
0
0
6,489
2,105
2,169
974
5,515
0
30,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,235
Gold Earned
36,993
412
Minions Killed
307
0
Camps Cleared
0
1,535,942
Distance Traveled
1,345,493
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,030
502
78
5
0
360,650
1
L
Ymir
7,384
462
39
2
0
243,897
1
L
Artemis
8,559
535
63
4
0
284,494
2
W
Chaac
8,028
502
49
3
0
316,171
1
W
Yu Huang
9,464
592
118
7
0
279,895
3
W
Poseidon
9,555
597
122
8
0
280,140
1
L
King Arthur
7,699
481
85
5
0
276,974
1
L
Sun Wukong
6,426
402
54
3
0
293,614
0
L
Ullr
6,925
433
66
4
0
246,514
0
W
Anhur
7,158
447
45
3
0
299,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role