Player Matchup

Khepri
Khepri
DollBaby Nita
Khepri
Level 145
God Stats
8W - 8L
1,597 SR
Queue Stats
38W - 48L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
FalconHawke
Nu Wa
Level 160
God Stats
11W - 12L
1,467 SR
Queue Stats
114W - 169L
1,388 Elo+
Party 1
Neith
Neith
Robuinn1
Neith
Level 102
God Stats
2W - 2L
1,647 SR
Queue Stats
2W - 3L
1,476 Elo+
Party 1
Team Averages
Level 136
1,570 SR
1,399 Elo+

VS

Team Averages
Level 117
1,574 SR
1,512 Elo+
Ymir
Ymir
GlacialAIR888
Ymir
Level 103
God Stats
0W - 1L
1,503 SR
Queue Stats
24W - 35L
1,554 Elo+
Party 2
Zeus
Zeus
Kabold King
Zeus
Level 126
God Stats
0W - 1L
1,719 SR
Queue Stats
18W - 20L
1,554 Elo+
Party 2
Loki
Loki
SmokeyTokie
Loki
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
7,800
780
2,977
6,936
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 1 / 10
8,046
805
8,351
5,098
2,613
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Robuinn1
Neith
13
9 / 0 / 5
8,770
877
12,745
6,565
2,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,609
661
3,993
10,356
7,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 8 / 1
6,490
649
6,488
10,603
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 2
6,385
639
3,669
8,074
2,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
2
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
4
1
10
9
L
1
4
1
0.38
L
1
8
1
0.19
W
Neith
Robuinn1
Neith
9
0
5
11.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,073
Damage
14,150
18,599
Taken
29,033
11,375
Mitigated
13,715
5,372
Healing
2,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,977
623
616
1,395
6,936
5,910
322
3,234
3,584
11,489
0
W
8,351
3,618
0
678
5,098
2,613
939
3,528
1,526
25,309
0
L
3,993
1,171
0
780
10,356
7,856
0
3,952
6,404
19,695
0
L
6,488
794
185
888
10,603
3,162
0
4,660
5,943
15,993
0
W
Neith
Robuinn1
Neith
12,745
6,022
248
2,435
6,565
2,852
1,355
3,354
3,008
0
27,162
L
3,669
475
0
170
8,074
2,697
0
3,231
4,843
0
22,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,616
Gold Earned
19,484
93
Minions Killed
93
3
Camps Cleared
6
561,213
Distance Traveled
511,616
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,800
780
23
2
1
188,729
6
W
Nu Wa
8,046
805
25
3
1
185,627
0
L
Ymir
6,609
661
36
4
2
167,010
1
L
Zeus
6,490
649
27
3
1
139,319
2
W
Neith
8,770
877
45
5
1
186,857
0
L
Loki
6,385
639
30
3
3
205,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role