Player Matchup

King Arthur
King Arthur
HoneyMonokuma
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,348 Elo+
Party 2
Hera
Hera
HoneySenpaiii
Hera
Level 28
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 4L
1,348 Elo+
Party 2
Odin
Odin
VespaWoman
Odin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 55
1,531 SR
1,398 Elo+

VS

Team Averages
Level 71
1,524 SR
1,507 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
T1MEBR1N3R
Ah Muzen Cab
Level 24
God Stats
3W - 0L
1,477 SR
Queue Stats
41W - 22L
1,690 Elo+
Party 1
Anubis
Anubis
jestersclown
Anubis
Level 62
God Stats
4W - 1L
1,594 SR
Queue Stats
17W - 29L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HoneyMonokuma
King Arthur
11
2 / 6 / 1
7,109
711
4,387
15,535
11,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 2
6,380
638
8,122
9,141
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 2
6,799
680
5,274
11,953
11,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
2 / 2 / 11
7,108
711
5,614
11,473
8,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
T1MEBR1N3R
Ah Muzen Cab
13
7 / 1 / 8
8,982
898
18,185
11,924
6,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
13
7 / 1 / 7
8,580
858
8,791
3,143
1,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
16
16
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
2
11
3.75
L
King Arthur
HoneyMonokuma
King Arthur
2
6
1
0.42
L
0
6
2
0.17
W
Ah Muzen Cab
T1MEBR1N3R
Ah Muzen Cab
7
1
8
11
L
1
4
2
0.5
W
Anubis
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,783
Damage
32,590
36,629
Taken
26,540
27,475
Mitigated
15,927
2,027
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,614
2,106
0
3,869
11,473
8,035
104
3,226
8,107
0
12,838
L
King Arthur
HoneyMonokuma
King Arthur
4,387
1,027
0
350
15,535
11,859
0
4,726
10,809
0
9,623
L
8,122
2,126
0
375
9,141
3,621
0
1,718
7,423
22,847
0
W
Ah Muzen Cab
T1MEBR1N3R
Ah Muzen Cab
18,185
10,892
0
7,220
11,924
6,200
1,211
4,282
7,404
0
48,248
L
5,274
993
0
1,302
11,953
11,995
0
2,748
9,205
0
14,506
W
Anubis
8,791
47
0
959
3,143
1,692
44
879
2,186
23,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,288
Gold Earned
24,670
80
Minions Killed
132
3
Camps Cleared
6
553,153
Distance Traveled
564,009
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,108
711
11
1
1
205,756
1
L
King Arthur
7,109
711
12
1
1
191,883
2
L
Hera
6,380
638
49
5
1
173,587
4
W
Ah Muzen Cab
8,982
898
86
9
5
180,644
1
L
Odin
6,799
680
19
2
1
187,683
3
W
Anubis
8,580
858
35
4
0
177,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role