Player Matchup

King Arthur
King Arthur
AnubisXIX
King Arthur
Level 64
God Stats
13W - 8L
1,489 SR
Queue Stats
15W - 15L
1,349 Elo+
Solo
Danzaburou
Danzaburou
SALVADOR-F-G
Danzaburou
Level 160
God Stats
1W - 1L
1,716 SR
Queue Stats
12W - 21L
1,440 Elo+
Party 1
Zeus
Zeus
XxCookie27xX
Zeus
Level 156
God Stats
0W - 2L
1,739 SR
Queue Stats
20W - 28L
1,425 Elo+
Party 1
Chang'e
Chang'e
nahia10
Chang'e
Level 26
God Stats
10W - 20L
1,522 SR
Queue Stats
11W - 33L
1,295 Elo+
Party 1
Jormungandr
Jormungandr
xSttriker
Jormungandr
Level 138
God Stats
0W - 2L
1,575 SR
Queue Stats
33W - 40L
1,461 Elo+
Party 1
Team Averages
Level 109
1,608 SR
1,394 Elo+

VS

Team Averages
Level 108
1,464 SR
1,648 Elo+
Yu Huang
Yu Huang
FuseiRazuberi
Yu Huang
Level 49
God Stats
1W - 0L
1,340 SR
Queue Stats
16W - 3L
1,822 Elo+
Solo
Artemis
Artemis
Ishimora
Artemis
Level 132
God Stats
1W - 0L
1,338 SR
Queue Stats
30W - 27L
1,566 Elo+
Party 2
Guan Yu
Guan Yu
OkamiSensu
Guan Yu
Level 103
God Stats
1W - 0L
1,488 SR
Queue Stats
24W - 19L
1,594 Elo+
Party 2
Thor
Thor
jsrad2
Thor
Level 148
God Stats
50W - 35L
1,471 SR
Queue Stats
102W - 88L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
sharkattack244
Baron Samedi
Level 107
God Stats
14W - 3L
1,682 SR
Queue Stats
29W - 20L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnubisXIX
King Arthur
17
2 / 7 / 1
10,541
659
14,440
21,467
23,422
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SALVADOR-F-G
Danzaburou
18
2 / 5 / 4
11,134
696
14,282
22,879
9,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 9 / 3
12,375
773
23,909
19,861
8,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
nahia10
Chang'e
16
1 / 10 / 7
10,472
655
4,457
19,985
7,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
xSttriker
Jormungandr
18
2 / 2 / 3
10,508
657
11,746
22,530
31,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FuseiRazuberi
Yu Huang
19
2 / 2 / 14
11,993
750
23,944
12,577
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Ishimora
Artemis
19
4 / 4 / 17
11,846
740
19,580
18,577
8,774
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
OkamiSensu
Guan Yu
18
6 / 4 / 13
11,856
741
13,217
24,074
29,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
jsrad2
Thor
20
14 / 0 / 9
14,077
880
22,474
20,388
9,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
sharkattack244
Baron Samedi
20
7 / 2 / 15
12,375
773
14,897
15,017
7,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
12
Kills
33
33
Deaths
12
18
Assists
68
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AnubisXIX
King Arthur
2
7
1
0.36
W
Yu Huang
FuseiRazuberi
Yu Huang
2
2
14
4.5
W
Artemis
Ishimora
Artemis
4
4
17
3.13
W
Guan Yu
OkamiSensu
Guan Yu
6
4
13
3.13
L
Danzaburou
SALVADOR-F-G
Danzaburou
2
5
4
0.8
L
5
9
3
0.72
W
Thor
jsrad2
Thor
14
0
9
18.5
L
Chang'e
nahia10
Chang'e
1
10
7
0.45
W
Baron Samedi
sharkattack244
Baron Samedi
7
2
15
7.25
L
Jormungandr
xSttriker
Jormungandr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,834
Damage
94,112
106,722
Taken
90,633
80,384
Mitigated
62,330
12,770
Healing
29,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AnubisXIX
King Arthur
14,440
1,734
69
438
21,467
23,422
0
8,302
12,927
0
42,325
W
Yu Huang
FuseiRazuberi
Yu Huang
23,944
2,116
443
3,110
12,577
6,468
250
5,863
6,714
62,980
0
W
Artemis
Ishimora
Artemis
19,580
10,486
0
4,439
18,577
8,774
3,335
8,486
10,091
0
49,841
W
Guan Yu
OkamiSensu
Guan Yu
13,217
2,320
3,117
5,073
24,074
29,518
299
11,162
12,912
0
29,333
L
Danzaburou
SALVADOR-F-G
Danzaburou
14,282
5,018
0
4,413
22,879
9,787
553
7,375
15,271
0
42,830
L
23,909
1,637
0
905
19,861
8,136
533
5,672
14,052
67,876
0
W
Thor
jsrad2
Thor
22,474
4,431
0
2,859
20,388
9,926
3,758
8,209
12,179
0
63,839
L
Chang'e
nahia10
Chang'e
4,457
42
2,369
2,711
19,985
7,954
288
7,654
12,087
12,584
0
W
Baron Samedi
sharkattack244
Baron Samedi
14,897
608
2,995
7,026
15,017
7,644
706
6,392
8,625
38,463
0
L
Jormungandr
xSttriker
Jormungandr
11,746
2,226
0
1,865
22,530
31,085
0
9,206
12,734
39,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,030
Gold Earned
62,147
267
Minions Killed
301
0
Camps Cleared
0
1,417,818
Distance Traveled
1,621,577
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,541
659
51
3
0
306,282
2
W
Yu Huang
11,993
750
86
5
0
316,118
0
W
Artemis
11,846
740
38
2
0
297,296
3
W
Guan Yu
11,856
741
22
1
0
344,804
0
L
Danzaburou
11,134
696
53
3
0
288,744
2
L
Zeus
12,375
773
95
6
0
272,698
2
W
Thor
14,077
880
102
6
0
351,010
2
L
Chang'e
10,472
655
18
1
0
242,298
0
W
Baron Samedi
12,375
773
53
3
0
312,349
0
L
Jormungandr
10,508
657
50
3
0
307,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role