Player Matchup

Sun Wukong
Sun Wukong
KirbST0MP1
Sun Wukong
Level 127
God Stats
2W - 2L
1,825 SR
Queue Stats
20W - 13L
1,687 Elo+
Party 2
Sobek
Sobek
Raven6546
Sobek
Level 40
God Stats
1W - 2L
1,872 SR
Queue Stats
11W - 4L
1,658 Elo+
Party 2
Raijin
Raijin
victorrewade
Raijin
Level 129
God Stats
2W - 4L
1,661 SR
Queue Stats
220W - 222L
1,423 Elo+
Solo
Team Averages
Level 99
1,786 SR
1,589 Elo+

VS

Team Averages
Level 79
1,617 SR
1,687 Elo+
Odin
Odin
goat_laflame
Odin
Level 109
God Stats
18W - 8L
1,852 SR
Queue Stats
67W - 58L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jdlove1029
Tsukuyomi
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,691 Elo+
Party 1
Scylla
Scylla
junkybully
Scylla
Level 15
God Stats
7W - 4L
1,500 SR
Queue Stats
18W - 12L
1,829 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KirbST0MP1
Sun Wukong
13
2 / 5 / 4
8,969
690
10,277
18,400
11,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Raven6546
Sobek
13
3 / 3 / 3
9,491
730
7,253
16,579
20,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
13
1 / 4 / 4
8,691
669
7,515
8,534
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
8,916
686
10,490
14,142
9,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
jdlove1029
Tsukuyomi
14
4 / 2 / 8
9,481
729
14,518
10,523
4,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
junkybully
Scylla
15
6 / 4 / 5
9,695
746
12,238
7,197
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
6
Kills
12
12
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
KirbST0MP1
Sun Wukong
2
5
4
0.8
L
Sobek
Raven6546
Sobek
3
3
3
1.5
W
2
0
9
6.5
W
Tsukuyomi
jdlove1029
Tsukuyomi
4
2
8
4
W
Scylla
junkybully
Scylla
6
4
5
2.13
L
Raijin
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,045
Damage
37,246
43,513
Taken
31,862
35,924
Mitigated
16,932
9,662
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
KirbST0MP1
Sun Wukong
10,277
1,014
0
4,530
18,400
11,467
0
5,117
12,863
0
35,260
L
Sobek
Raven6546
Sobek
7,253
1,504
0
4,332
16,579
20,922
0
5,677
10,596
16,762
0
W
10,490
2,943
0
997
14,142
9,475
0
6,552
7,590
0
26,090
W
Tsukuyomi
jdlove1029
Tsukuyomi
14,518
3,688
0
2,540
10,523
4,590
0
4,736
5,787
0
36,169
W
Scylla
junkybully
Scylla
12,238
1,955
0
155
7,197
2,867
0
3,650
3,547
33,408
0
L
Raijin
7,515
1,353
0
800
8,534
3,535
0
2,072
6,309
34,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,151
Gold Earned
28,092
144
Minions Killed
138
8
Camps Cleared
4
681,276
Distance Traveled
742,146
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,969
690
76
6
3
240,739
2
L
Sobek
9,491
730
14
1
1
243,281
3
W
Odin
8,916
686
37
3
0
265,203
0
W
Tsukuyomi
9,481
729
44
3
2
242,201
1
W
Scylla
9,695
746
57
4
2
234,742
0
L
Raijin
8,691
669
54
4
4
197,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role