Player Matchup

Baron Samedi
Baron Samedi
Gold I
Langhy
Baron Samedi
Gold I
Level 55
God Stats
22W - 17L
1,518 SR
Queue Stats
130W - 168L
1,870 MMR
Solo
Chaac
Chaac
Platinum IV
NoRespect100
Chaac
Platinum IV
Level 158
God Stats
1W - 4L
1,580 SR
Queue Stats
203W - 177L
2,163 MMR
Solo
Jormungandr
Jormungandr
Gold II
QandAngus
Jormungandr
Gold II
Level 124
God Stats
1W - 2L
1,335 SR
Queue Stats
47W - 52L
1,833 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,477 SR
1,955 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,568 SR
2,089 MMR
Sobek
Sobek
Diamond III
LiftedJeepXJ00
Sobek
Diamond III
Level 156
God Stats
4W - 5L
1,487 SR
Queue Stats
169W - 175L
2,251 MMR
Party 1
Poseidon
Poseidon
Platinum I
Nouero
Poseidon
Platinum I
Level 149
God Stats
1W - 8L
1,663 SR
Queue Stats
259W - 273L
1,827 MMR
Solo
Neith
Neith
Diamond IV
Turmaniac
Neith
Diamond IV
Level 144
God Stats
8W - 11L
1,553 SR
Queue Stats
138W - 149L
2,189 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Langhy
Baron Samedi
16
2 / 4 / 4
11,494
605
11,466
15,487
9,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 3
11,687
615
20,588
26,970
29,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
QandAngus
Jormungandr
16
3 / 3 / 3
12,542
660
12,344
25,110
35,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothBastetAtlasAresMulan

VS

Bans
Ah Muzen CabSolGebPersephoneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 8
11,961
630
10,500
25,564
38,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Nouero
Poseidon
16
1 / 6 / 7
11,772
620
12,757
15,248
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Turmaniac
Neith
19
8 / 0 / 2
13,403
705
21,914
12,668
6,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
10
10
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Langhy
Baron Samedi
2
4
4
1
W
1
3
8
1.67
L
3
3
3
1.5
W
Poseidon
Nouero
Poseidon
1
6
7
0.75
L
Jormungandr
QandAngus
Jormungandr
3
3
3
1.5
W
Neith
Turmaniac
Neith
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,398
Damage
45,171
67,567
Taken
53,480
74,680
Mitigated
51,572
17,489
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Langhy
Baron Samedi
11,466
746
2,027
2,900
15,487
9,942
391
6,828
8,659
45,558
0
W
10,500
552
653
8,828
25,564
38,508
150
12,614
12,950
22,980
0
L
20,588
2,929
0
8,484
26,970
29,484
87
8,968
18,002
0
54,142
W
Poseidon
Nouero
Poseidon
12,757
2,411
0
1,520
15,248
6,640
866
6,326
8,922
60,898
0
L
Jormungandr
QandAngus
Jormungandr
12,344
2,115
0
4,078
25,110
35,254
168
7,852
17,258
39,946
0
W
Neith
Turmaniac
Neith
21,914
10,148
0
4,724
12,668
6,424
2,270
5,098
7,570
0
63,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,723
Gold Earned
37,136
210
Minions Killed
213
7
Camps Cleared
9
1,053,409
Distance Traveled
1,061,940
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,494
605
79
4
2
321,187
5
W
Sobek
11,961
630
22
1
1
373,520
3
L
Chaac
11,687
615
78
4
3
372,837
3
W
Poseidon
11,772
620
104
5
5
336,828
5
L
Jormungandr
12,542
660
53
3
2
359,385
8
W
Neith
13,403
705
87
5
3
351,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role