Player Matchup

Ymir
Ymir
 
Ymir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AllDeffJeff
Danzaburou
Level 38
God Stats
1W - 0L
1,192 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Maverickl87
Cabrakan
Level 129
God Stats
10W - 9L
1,414 SR
Queue Stats
236W - 255L
1,396 Elo+
Solo
Izanami
Izanami
Vrtchu
Izanami
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 1
Lancelot
Lancelot
Yato117
Lancelot
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,065 Elo+
Solo
Team Averages
Level 81
1,421 SR
1,392 Elo+

VS

Team Averages
Level 94
1,478 SR
1,419 Elo+
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Acellex
Morgan Le Fay
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 91L
1,388 Elo+
Party 2
Awilix
Awilix
Hemdroid
Awilix
Level 89
God Stats
0W - 5L
1,500 SR
Queue Stats
28W - 57L
1,409 Elo+
Party 2
Izanami
Izanami
IIVodII
Izanami
Level 67
God Stats
13W - 19L
1,390 SR
Queue Stats
235W - 238L
1,397 Elo+
Solo
Sobek
Sobek
Kyanik
Sobek
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 33L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 1
5,103
464
1,700
7,438
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
AllDeffJeff
Danzaburou
10
0 / 1 / 0
6,177
562
2,329
6,166
2,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Maverickl87
Cabrakan
11
2 / 1 / 0
6,554
596
5,531
6,404
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Vrtchu
Izanami
8
0 / 4 / 1
5,095
463
3,490
6,885
1,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Yato117
Lancelot
9
3 / 1 / 2
6,238
567
6,461
7,378
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 2 / 0
5,478
498
3,932
8,288
6,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Acellex
Morgan Le Fay
10
1 / 1 / 1
5,682
517
2,670
5,435
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Hemdroid
Awilix
1
0 / 0 / 0
3,537
322
0
0
0
Izanami
IIVodII
Izanami
11
7 / 2 / 0
7,039
640
8,880
7,732
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Kyanik
Sobek
8
0 / 0 / 7
5,740
522
4,411
8,108
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
9
10
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
1
0.17
L
Ravana
 
Ravana
1
2
0
0.5
L
Morgan Le Fay
Acellex
Morgan Le Fay
1
1
1
1.5
W
Danzaburou
AllDeffJeff
Danzaburou
0
1
0
0
L
Awilix
Hemdroid
Awilix
0
0
0
0
L
Izanami
IIVodII
Izanami
7
2
0
3.5
L
Sobek
Kyanik
Sobek
0
0
7
3.5
W
Cabrakan
Maverickl87
Cabrakan
2
1
0
2
W
Izanami
Vrtchu
Izanami
0
4
1
0.13
W
Lancelot
Yato117
Lancelot
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,511
Damage
19,893
34,271
Taken
29,563
15,490
Mitigated
17,622
10,131
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,700
846
0
1,198
7,438
4,012
0
946
6,492
11,839
0
L
Ravana
 
Ravana
3,932
1,167
0
2,560
8,288
6,481
0
4,067
3,929
0
27,586
L
Morgan Le Fay
Acellex
Morgan Le Fay
2,670
401
0
378
5,435
2,221
0
0
5,435
35,423
0
W
Danzaburou
AllDeffJeff
Danzaburou
2,329
445
0
2,901
6,166
2,539
1,284
2,576
3,590
0
39,437
L
Awilix
Hemdroid
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
IIVodII
Izanami
8,880
6,503
0
2,760
7,732
2,705
0
681
7,051
0
55,942
L
Sobek
Kyanik
Sobek
4,411
916
0
3,145
8,108
6,215
0
2,105
5,917
10,936
0
W
Cabrakan
Maverickl87
Cabrakan
5,531
565
0
1,460
6,404
4,601
444
796
5,608
39,927
0
W
Izanami
Vrtchu
Izanami
3,490
2,142
0
1,072
6,885
1,659
0
1,114
5,771
0
32,173
W
Lancelot
Yato117
Lancelot
6,461
1,254
0
3,500
7,378
2,679
0
1,649
5,729
0
26,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
27,476
294
Minions Killed
230
0
Camps Cleared
0
1,052,055
Distance Traveled
800,640
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,103
464
14
1
0
204,095
0
L
Ravana
5,478
498
51
5
0
203,502
5
L
Morgan Le Fay
5,682
517
63
6
0
187,715
0
W
Danzaburou
6,177
562
83
8
0
201,729
0
L
Awilix
3,537
322
0
0
0
0
0
L
Izanami
7,039
640
101
9
0
190,793
1
L
Sobek
5,740
522
15
1
0
218,630
4
W
Cabrakan
6,554
596
88
8
0
172,291
1
W
Izanami
5,095
463
62
6
0
201,732
3
W
Lancelot
6,238
567
47
4
0
272,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role