Player Matchup

Danzaburou
Danzaburou
Arrim
Danzaburou
Level 103
God Stats
4W - 5L
1,615 SR
Queue Stats
42W - 69L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
DjThumbThumb
Baron Samedi
Level 99
God Stats
0W - 2L
1,875 SR
Queue Stats
3W - 6L
1,624 Elo+
Party 1
Khepri
Khepri
SteampunkSoldier
Khepri
Level 68
God Stats
1W - 3L
1,558 SR
Queue Stats
4W - 11L
1,432 Elo+
Party 1
Team Averages
Level 90
1,683 SR
1,480 Elo+

VS

Team Averages
Level 93
1,712 SR
1,627 Elo+
Fafnir
Fafnir
Paranix
Fafnir
Level 127
God Stats
7W - 7L
1,589 SR
Queue Stats
286W - 181L
1,652 Elo+
Party 2
Medusa
Medusa
RIPMyMain
Medusa
Level 29
God Stats
9W - 9L
1,830 SR
Queue Stats
199W - 163L
1,606 Elo+
Party 2
Atlas
Atlas
RazeUprising
Atlas
Level 124
God Stats
20W - 11L
1,718 SR
Queue Stats
257W - 169L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arrim
Danzaburou
10
0 / 2 / 0
6,191
619
8,298
7,761
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DjThumbThumb
Baron Samedi
11
0 / 4 / 0
6,027
603
9,303
8,081
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 0
6,310
631
4,315
13,450
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Paranix
Fafnir
12
2 / 0 / 6
7,738
774
3,770
9,735
10,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
RIPMyMain
Medusa
12
5 / 0 / 4
7,680
768
12,190
6,068
2,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 7
7,133
713
9,697
10,859
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arrim
Danzaburou
0
2
0
0
L
Baron Samedi
DjThumbThumb
Baron Samedi
0
4
0
0
W
Fafnir
Paranix
Fafnir
2
0
6
5
W
Medusa
RIPMyMain
Medusa
5
0
4
7
W
2
0
7
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,916
Damage
25,657
29,292
Taken
26,662
21,332
Mitigated
18,354
7,685
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arrim
Danzaburou
8,298
4,517
0
432
7,761
3,485
0
4,397
3,364
0
24,020
L
Baron Samedi
DjThumbThumb
Baron Samedi
9,303
588
1,172
2,098
8,081
4,026
0
3,469
4,612
24,754
0
W
Fafnir
Paranix
Fafnir
3,770
1,389
504
4,534
9,735
10,431
0
4,428
5,307
14,644
0
W
Medusa
RIPMyMain
Medusa
12,190
4,468
0
1,883
6,068
2,677
0
3,529
2,539
0
30,407
W
9,697
3,903
468
2,109
10,859
5,246
0
5,966
4,893
24,391
0
L
4,315
535
0
3,983
13,450
13,821
0
5,887
7,563
10,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,528
Gold Earned
22,551
105
Minions Killed
116
5
Camps Cleared
4
492,821
Distance Traveled
546,982
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,191
619
55
6
2
148,624
0
L
Baron Samedi
6,027
603
37
4
3
166,014
2
W
Fafnir
7,738
774
31
3
2
178,969
0
W
Medusa
7,680
768
48
5
2
182,156
3
W
Atlas
7,133
713
37
4
0
185,857
4
L
Khepri
6,310
631
13
1
0
178,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role