Player Matchup

Ah Puch
Ah Puch
Hakeem Qc07
Ah Puch
Level 62
God Stats
1W - 2L
1,536 SR
Queue Stats
45W - 44L
1,476 Elo+
Solo
Bakasura
Bakasura
Inclxde
Bakasura
Level 57
God Stats
1W - 3L
1,331 SR
Queue Stats
128W - 119L
1,420 Elo+
Solo
Hou Yi
Hou Yi
Jeditwitch
Hou Yi
Level 107
God Stats
7W - 6L
1,601 SR
Queue Stats
117W - 126L
1,465 Elo+
Party 2
Khepri
Khepri
Shinkugarasu
Khepri
Level 118
God Stats
5W - 4L
1,792 SR
Queue Stats
86W - 104L
1,441 Elo+
Party 2
Chaac
Chaac
Sniping J
Chaac
Level 100
God Stats
10W - 11L
1,497 SR
Queue Stats
521W - 550L
1,449 Elo+
Solo
Team Averages
Level 89
1,551 SR
1,450 Elo+

VS

Team Averages
Level 100
1,678 SR
1,458 Elo+
Xing Tian
Xing Tian
DeiionSK
Xing Tian
Level 89
God Stats
30W - 27L
1,817 SR
Queue Stats
185W - 196L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
Its Lxsy
Baron Samedi
Level 105
God Stats
23W - 17L
1,598 SR
Queue Stats
272W - 306L
1,423 Elo+
Party 3
Charybdis
Charybdis
Leonardo1839
Charybdis
Level 72
God Stats
5W - 0L
1,775 SR
Queue Stats
83W - 93L
1,421 Elo+
Party 3
Vulcan
Vulcan
THE_LAW1996
Vulcan
Level 120
God Stats
4W - 1L
1,601 SR
Queue Stats
260W - 283L
1,493 Elo+
Party 1
Arachne
Arachne
og_TayK
Arachne
Level 113
God Stats
15W - 8L
1,601 SR
Queue Stats
344W - 363L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hakeem Qc07
Ah Puch
10
3 / 1 / 0
6,068
607
5,620
4,476
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Inclxde
Bakasura
8
0 / 3 / 1
4,881
488
2,046
8,648
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Jeditwitch
Hou Yi
8
0 / 2 / 1
4,445
445
3,842
6,156
1,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
7
0 / 3 / 1
4,618
462
2,296
5,307
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Sniping J
Chaac
9
1 / 4 / 0
5,246
525
2,108
8,861
5,200
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DeiionSK
Xing Tian
11
3 / 1 / 4
6,678
668
5,169
6,148
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Its Lxsy
Baron Samedi
8
1 / 1 / 4
5,522
552
4,499
5,111
3,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Leonardo1839
Charybdis
9
4 / 1 / 1
5,532
553
4,623
9,018
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
9
0 / 0 / 0
5,307
531
1,649
3,318
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
og_TayK
Arachne
11
5 / 1 / 2
6,840
684
4,468
9,299
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DeiionSK
Xing Tian
3
1
4
5
L
Ah Puch
Hakeem Qc07
Ah Puch
3
1
0
3
L
Bakasura
Inclxde
Bakasura
0
3
1
0.17
W
Baron Samedi
Its Lxsy
Baron Samedi
1
1
4
3
L
Hou Yi
Jeditwitch
Hou Yi
0
2
1
0.25
W
Charybdis
Leonardo1839
Charybdis
4
1
1
4.5
L
Khepri
0
3
1
0.17
L
Chaac
Sniping J
Chaac
1
4
0
0.25
W
Vulcan
0
0
0
0
W
Arachne
og_TayK
Arachne
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,912
Damage
20,408
33,448
Taken
32,894
16,187
Mitigated
14,478
9,170
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DeiionSK
Xing Tian
5,169
741
0
646
6,148
3,428
88
210
5,888
35,313
0
L
Ah Puch
Hakeem Qc07
Ah Puch
5,620
223
0
1,261
4,476
1,733
0
2,016
2,164
40,376
0
L
Bakasura
Inclxde
Bakasura
2,046
1,473
0
3,485
8,648
3,290
0
1,051
7,543
0
16,491
W
Baron Samedi
Its Lxsy
Baron Samedi
4,499
469
1,563
2,518
5,111
3,094
0
2,262
2,808
19,639
0
L
Hou Yi
Jeditwitch
Hou Yi
3,842
2,062
0
1,510
6,156
1,968
0
1,883
4,273
0
27,038
W
Charybdis
Leonardo1839
Charybdis
4,623
3,093
0
4,423
9,018
2,867
0
2,043
6,975
0
32,085
L
Khepri
2,296
351
0
631
5,307
3,996
0
1,702
3,605
9,967
0
L
Chaac
Sniping J
Chaac
2,108
162
0
2,283
8,861
5,200
0
4,023
4,546
0
28,266
W
Vulcan
1,649
271
0
296
3,318
1,285
0
1,208
2,080
28,837
0
W
Arachne
og_TayK
Arachne
4,468
2,631
0
3,293
9,299
3,804
956
2,193
7,056
0
45,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
29,879
240
Minions Killed
325
0
Camps Cleared
0
908,957
Distance Traveled
881,742
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,678
668
79
8
0
160,591
1
L
Ah Puch
6,068
607
76
8
0
195,524
4
L
Bakasura
4,881
488
56
6
0
203,305
3
W
Baron Samedi
5,522
552
35
4
0
169,289
0
L
Hou Yi
4,445
445
40
4
0
160,292
1
W
Charybdis
5,532
553
48
5
0
164,176
0
L
Khepri
4,618
462
10
1
0
176,209
1
L
Chaac
5,246
525
58
6
0
173,627
0
W
Vulcan
5,307
531
65
7
0
171,021
3
W
Arachne
6,840
684
98
10
0
216,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role