Player Matchup

Bacchus
Bacchus
LadyYab
Bacchus
Level 121
God Stats
14W - 5L
1,630 SR
Queue Stats
417W - 319L
1,616 Elo+
Party 1
Sol
Sol
RealSinatra
Sol
Level 145
God Stats
4W - 1L
1,696 SR
Queue Stats
182W - 65L
1,755 Elo+
Party 1
Loki
Loki
TtvBòcasFinest
Loki
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 2L
1,454 Elo+
Party 1
Team Averages
Level 98
1,609 SR
1,608 Elo+

VS

Team Averages
Level 108
1,475 SR
1,439 Elo+
Olorun
Olorun
 
Olorun
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Tree061702
Horus
Level 88
God Stats
21W - 17L
1,457 SR
Queue Stats
117W - 141L
1,389 Elo+
Solo
Lancelot
Lancelot
victorrewade
Lancelot
Level 129
God Stats
2W - 4L
1,469 SR
Queue Stats
220W - 222L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LadyYab
Bacchus
12
1 / 2 / 13
7,947
795
4,653
8,778
9,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
10 / 1 / 6
8,976
898
19,599
11,156
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 2 / 7
8,288
829
10,541
9,783
3,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 8 / 1
7,141
714
6,875
12,900
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
9
1 / 5 / 3
6,758
676
4,581
14,824
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
victorrewade
Lancelot
10
1 / 5 / 2
6,534
653
6,818
11,103
4,851
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
4
5
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
8
1
0.31
W
Bacchus
LadyYab
Bacchus
1
2
13
3.75
W
10
1
6
13
L
Horus
1
5
3
0.5
W
7
2
7
5.25
L
Lancelot
victorrewade
Lancelot
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
18,274
29,717
Taken
38,827
17,245
Mitigated
22,702
9,475
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,875
3,097
134
718
12,900
6,114
0
6,231
6,434
19,621
2,327
W
Bacchus
LadyYab
Bacchus
4,653
769
664
2,083
8,778
9,325
176
886
7,892
10,608
0
W
19,599
9,819
0
6,116
11,156
4,113
908
2,712
8,444
38,375
0
L
Horus
4,581
2,344
1,171
2,787
14,824
11,737
0
10,698
3,686
0
8,993
W
10,541
3,615
0
612
9,783
3,807
129
2,678
7,105
0
28,978
L
Lancelot
victorrewade
Lancelot
6,818
1,226
0
670
11,103
4,851
0
6,484
4,299
0
14,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
20,433
87
Minions Killed
59
5
Camps Cleared
3
541,842
Distance Traveled
513,072
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,141
714
29
3
2
142,640
1
W
Bacchus
7,947
795
9
1
0
188,480
1
W
Sol
8,976
898
51
5
2
168,061
0
L
Horus
6,758
676
4
0
0
184,869
0
W
Loki
8,288
829
27
3
3
185,301
1
L
Lancelot
6,534
653
26
3
1
185,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role