Player Matchup

Guan Yu
Guan Yu
Godlyhorse013
Guan Yu
Level 143
God Stats
4W - 0L
1,435 SR
Queue Stats
24W - 13L
1,584 Elo+
Party 1
Raijin
Raijin
Jimmylee456
Raijin
Level 153
God Stats
16W - 22L
1,454 SR
Queue Stats
574W - 437L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
KSI Salt CSR
Cernunnos
Level 155
God Stats
10W - 4L
1,732 SR
Queue Stats
243W - 161L
1,547 Elo+
Party 1
Fafnir
Fafnir
TheChevyMan23
Fafnir
Level 148
God Stats
25W - 19L
1,301 SR
Queue Stats
1,432W - 1,191L
1,501 Elo+
Party 1
Olorun
Olorun
dtall12
Olorun
Level 123
God Stats
3W - 1L
1,608 SR
Queue Stats
1,233W - 801L
1,594 Elo+
Party 1
Team Averages
Level 144
1,506 SR
1,537 Elo+

VS

Team Averages
Level 110
1,469 SR
1,462 Elo+
Kukulkan
Kukulkan
DarkKnightRamza1
Kukulkan
Level 103
God Stats
25W - 37L
1,451 SR
Queue Stats
196W - 215L
1,435 Elo+
Solo
Ymir
Ymir
Dimaren21
Ymir
Level 107
God Stats
0W - 2L
1,271 SR
Queue Stats
146W - 128L
1,519 Elo+
Solo
Cernunnos
Cernunnos
JmRunIt
Cernunnos
Level 66
God Stats
13W - 8L
1,635 SR
Queue Stats
54W - 46L
1,513 Elo+
Solo
King Arthur
King Arthur
LamarKing1
King Arthur
Level 122
God Stats
6W - 11L
1,497 SR
Queue Stats
78W - 94L
1,402 Elo+
Solo
Bastet
Bastet
SIRmojojo74
Bastet
Level 154
God Stats
9W - 8L
1,490 SR
Queue Stats
845W - 886L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
6 / 5 / 7
12,031
1,094
18,016
18,004
15,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
17
2 / 3 / 12
12,236
1,112
10,139
19,832
13,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
KSI Salt CSR
Cernunnos
17
7 / 1 / 7
12,136
1,103
34,746
14,353
7,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 1 / 13
10,696
972
8,043
18,397
21,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
dtall12
Olorun
17
2 / 1 / 10
10,770
979
9,925
13,239
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

221

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
10,949
995
20,551
9,051
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
0 / 4 / 10
11,170
1,015
7,431
22,936
32,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
JmRunIt
Cernunnos
17
3 / 3 / 6
11,017
1,002
18,079
16,402
7,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
LamarKing1
King Arthur
16
2 / 4 / 6
10,773
979
14,129
17,971
18,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bastet
16
4 / 3 / 6
11,276
1,025
16,508
20,576
9,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
44
17
Kills
11
11
Deaths
17
49
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
Ymir
0
4
10
1.25
W
Guan Yu
6
5
7
1.9
W
Raijin
2
3
12
2.67
L
Cernunnos
JmRunIt
Cernunnos
3
3
6
2
W
Cernunnos
KSI Salt CSR
Cernunnos
7
1
7
10.5
L
King Arthur
LamarKing1
King Arthur
2
4
6
1.25
L
Bastet
4
3
6
2.33
W
0
1
13
6.5
W
Olorun
dtall12
Olorun
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,869
Damage
76,698
83,825
Taken
86,936
66,311
Mitigated
71,802
23,553
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,551
1,020
0
473
9,051
4,273
0
3,412
5,639
55,124
0
L
Ymir
7,431
814
0
960
22,936
32,169
0
6,552
16,384
16,562
0
W
Guan Yu
18,016
3,242
2,436
3,178
18,004
15,975
0
4,670
12,967
0
31,752
W
Raijin
10,139
1,716
3,723
2,826
19,832
13,009
0
5,668
14,088
45,466
0
L
Cernunnos
JmRunIt
Cernunnos
18,079
8,921
0
1,592
16,402
7,823
0
6,495
9,907
0
34,248
W
Cernunnos
KSI Salt CSR
Cernunnos
34,746
16,924
0
7
14,353
7,931
0
5,107
9,167
0
54,357
L
King Arthur
LamarKing1
King Arthur
14,129
1,385
0
754
17,971
18,396
0
6,349
11,622
0
29,642
L
Bastet
16,508
4,293
0
2,410
20,576
9,141
0
5,299
15,277
0
29,237
W
8,043
2,176
0
4,263
18,397
21,950
0
7,122
10,961
11,029
0
W
Olorun
dtall12
Olorun
9,925
3,825
3,407
3,713
13,239
7,446
0
5,415
7,716
27,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,869
Gold Earned
55,185
220
Minions Killed
207
11
Camps Cleared
6
1,071,327
Distance Traveled
1,043,584
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,949
995
94
9
2
198,279
2
L
Ymir
11,170
1,015
21
2
0
191,103
0
W
Guan Yu
12,031
1,094
21
2
2
224,853
0
W
Raijin
12,236
1,112
80
7
2
203,830
4
L
Cernunnos
11,017
1,002
30
3
3
186,595
0
W
Cernunnos
12,136
1,103
67
6
2
190,886
1
L
King Arthur
10,773
979
31
3
0
206,136
3
L
Bastet
11,276
1,025
31
3
1
261,471
1
W
Fafnir
10,696
972
5
0
0
232,330
0
W
Olorun
10,770
979
47
4
5
219,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role