Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Audiomental
Lancelot
Level 113
God Stats
39W - 35L
1,535 SR
Queue Stats
548W - 574L
1,449 Elo+
Solo
King Arthur
King Arthur
XV107
King Arthur
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 16L
936 Elo+
Party 1
Khepri
Khepri
cgdeth
Khepri
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 46L
1,048 Elo+
Party 1
Charybdis
Charybdis
crumpetking123
Charybdis
Level 40
God Stats
0W - 4L
1,076 SR
Queue Stats
1W - 16L
901 Elo+
Party 1
Team Averages
Level 52
1,422 SR
1,167 Elo+

VS

Team Averages
Level 66
1,421 SR
1,380 Elo+
Mulan
Mulan
D3v1Lw0rSh1p
Mulan
Level 49
God Stats
25W - 31L
1,645 SR
Queue Stats
409W - 448L
1,411 Elo+
Party 3
Zhong Kui
Zhong Kui
LayenPipes
Zhong Kui
Level 121
God Stats
1W - 1L
1,292 SR
Queue Stats
93W - 114L
1,344 Elo+
Party 2
Rama
Rama
ambertrichome
Rama
Level 66
God Stats
4W - 2L
1,333 SR
Queue Stats
136W - 131L
1,387 Elo+
Solo
Thor
Thor
meh666
Thor
Level 66
God Stats
39W - 54L
1,345 SR
Queue Stats
296W - 348L
1,420 Elo+
Party 3
Ymir
Ymir
ogsl0th
Ymir
Level 28
God Stats
29W - 23L
1,489 SR
Queue Stats
92W - 113L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
0 / 8 / 3
10,040
386
8,850
25,424
13,776
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Audiomental
Lancelot
18
5 / 9 / 3
11,593
446
16,788
27,403
14,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
XV107
King Arthur
17
3 / 2 / 3
10,984
422
10,769
21,918
24,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
cgdeth
Khepri
13
0 / 7 / 6
9,745
375
6,562
23,266
30,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
crumpetking123
Charybdis
18
6 / 4 / 2
12,357
475
20,719
22,870
11,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 12
13,313
512
22,486
28,058
30,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
LayenPipes
Zhong Kui
19
9 / 3 / 11
13,615
524
23,442
18,575
15,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 1 / 8
13,883
534
17,859
17,556
8,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
meh666
Thor
20
11 / 6 / 10
14,073
541
25,067
27,597
15,734
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
ogsl0th
Ymir
17
2 / 2 / 19
12,494
481
8,019
24,893
35,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
14
Kills
30
30
Deaths
14
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
8
3
0.19
L
Lancelot
Audiomental
Lancelot
5
9
3
0.72
W
2
2
12
4
W
Zhong Kui
LayenPipes
Zhong Kui
9
3
11
4.83
L
King Arthur
XV107
King Arthur
3
2
3
2.25
W
6
1
8
10
L
Khepri
cgdeth
Khepri
0
7
6
0.43
L
Charybdis
crumpetking123
Charybdis
6
4
2
1.75
W
Thor
meh666
Thor
11
6
10
2.67
W
Ymir
ogsl0th
Ymir
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,688
Damage
96,873
120,881
Taken
116,679
95,521
Mitigated
105,407
24,930
Healing
42,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,850
806
0
4,686
25,424
13,776
378
7,979
17,445
67,779
0
L
Lancelot
Audiomental
Lancelot
16,788
3,713
0
6,679
27,403
14,762
0
7,386
20,017
0
100,428
W
22,486
2,211
0
12,803
28,058
30,663
1,239
1,380
26,678
0
106,976
W
Zhong Kui
LayenPipes
Zhong Kui
23,442
3,602
0
6,046
18,575
15,599
3,583
4,767
13,808
92,411
0
L
King Arthur
XV107
King Arthur
10,769
1,301
0
3,178
21,918
24,560
0
3,273
18,645
0
52,327
W
17,859
15,700
0
11,727
17,556
8,327
4,675
2,405
15,151
0
121,813
L
Khepri
cgdeth
Khepri
6,562
1,138
0
1,065
23,266
30,867
304
7,615
15,651
35,608
0
L
Charybdis
crumpetking123
Charybdis
20,719
12,312
0
9,322
22,870
11,556
1,208
5,208
17,662
0
91,529
W
Thor
meh666
Thor
25,067
7,340
0
7,972
27,597
15,734
373
3,349
24,248
0
140,596
W
Ymir
ogsl0th
Ymir
8,019
1,629
0
3,784
24,893
35,084
892
3,930
20,963
37,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,719
Gold Earned
67,378
465
Minions Killed
675
0
Camps Cleared
0
2,241,731
Distance Traveled
2,270,139
36
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,040
386
95
4
0
388,455
5
L
Lancelot
11,593
446
145
6
0
505,772
5
W
Mulan
13,313
512
174
7
0
434,652
4
W
Zhong Kui
13,615
524
134
5
0
446,959
0
L
King Arthur
10,984
422
57
2
0
499,907
6
W
Rama
13,883
534
173
7
0
486,326
3
L
Khepri
9,745
375
37
1
0
423,884
10
L
Charybdis
12,357
475
131
5
0
423,713
10
W
Thor
14,073
541
157
6
0
460,522
2
W
Ymir
12,494
481
37
1
0
441,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role