Player Matchup

Zhong Kui
Zhong Kui
D MONEY 320
Zhong Kui
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 391L
1,420 Elo+
Party 3
Awilix
Awilix
Funeimatado1
Awilix
Level 10
God Stats
1W - 0L
1,161 SR
Queue Stats
1W - 1L
1,225 Elo+
Party 2
Jing Wei
Jing Wei
Logreenz
Jing Wei
Level 160
God Stats
1W - 0L
1,354 SR
Queue Stats
42W - 43L
1,434 Elo+
Party 3
Hel
Hel
WinterffelSnow
Hel
Level 66
God Stats
1W - 5L
1,679 SR
Queue Stats
14W - 20L
1,087 Elo+
Party 2
Sylvanus
Sylvanus
stoutface
Sylvanus
Level 108
God Stats
14W - 14L
1,549 SR
Queue Stats
199W - 296L
1,413 Elo+
Party 3
Team Averages
Level 97
1,449 SR
1,316 Elo+

VS

Team Averages
Level 114
1,629 SR
1,429 Elo+
Lancelot
Lancelot
SALVADOR-F-G
Lancelot
Level 160
God Stats
4W - 3L
1,623 SR
Queue Stats
12W - 21L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
XxCookie27xX
Ao Kuang
Level 156
God Stats
0W - 1L
1,845 SR
Queue Stats
20W - 28L
1,447 Elo+
Party 1
Chang'e
Chang'e
nahia10
Chang'e
Level 26
God Stats
10W - 20L
1,539 SR
Queue Stats
11W - 33L
1,317 Elo+
Party 1
Artemis
Artemis
vichoabdala86
Artemis
Level 89
God Stats
52W - 55L
1,478 SR
Queue Stats
171W - 190L
1,441 Elo+
Solo
Ymir
Ymir
xSttriker
Ymir
Level 138
God Stats
1W - 1L
1,658 SR
Queue Stats
33W - 40L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D MONEY 320
Zhong Kui
20
10 / 4 / 8
12,843
856
25,057
22,629
15,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
17
2 / 7 / 15
10,848
723
14,588
20,948
10,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Logreenz
Jing Wei
20
6 / 2 / 7
12,266
818
16,256
16,670
8,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 3 / 14
10,700
713
11,725
15,452
7,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
stoutface
Sylvanus
18
2 / 0 / 15
11,659
777
8,966
16,170
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SALVADOR-F-G
Lancelot
19
4 / 5 / 3
11,070
738
15,541
20,537
11,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
XxCookie27xX
Ao Kuang
19
9 / 3 / 4
11,479
765
17,422
22,155
9,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
nahia10
Chang'e
17
3 / 4 / 5
10,269
685
6,812
14,288
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
17
0 / 6 / 8
9,884
659
17,661
20,398
10,538
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
16
0 / 4 / 9
10,251
683
12,015
21,813
21,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
22
Kills
16
16
Deaths
22
59
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
D MONEY 320
Zhong Kui
10
4
8
3.5
W
Awilix
2
7
15
1.36
W
Jing Wei
Logreenz
Jing Wei
6
2
7
4.75
L
Lancelot
SALVADOR-F-G
Lancelot
4
5
3
1.1
W
2
3
14
3
L
Ao Kuang
XxCookie27xX
Ao Kuang
9
3
4
3.67
L
Chang'e
nahia10
Chang'e
3
4
5
1.38
W
Sylvanus
stoutface
Sylvanus
2
0
15
9.5
L
Artemis
0
6
8
0.67
L
Ymir
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,592
Damage
69,451
91,869
Taken
99,191
56,340
Mitigated
59,095
42,473
Healing
27,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
D MONEY 320
Zhong Kui
25,057
2,367
0
5,558
22,629
15,387
697
7,145
14,284
60,433
0
W
Awilix
14,588
5,205
0
969
20,948
10,020
602
10,672
10,276
0
33,538
W
Jing Wei
Logreenz
Jing Wei
16,256
14,029
0
3,456
16,670
8,199
3,787
6,252
10,418
0
59,762
L
Lancelot
SALVADOR-F-G
Lancelot
15,541
3,169
0
4,283
20,537
11,373
0
6,964
13,440
0
49,049
W
11,725
1,158
11,701
7,199
15,452
7,562
1,980
5,954
8,923
32,488
0
L
Ao Kuang
XxCookie27xX
Ao Kuang
17,422
3,698
0
8,327
22,155
9,775
749
8,143
13,190
52,891
0
L
Chang'e
nahia10
Chang'e
6,812
149
3,618
4,376
14,288
6,063
195
7,702
6,180
21,264
0
W
Sylvanus
stoutface
Sylvanus
8,966
2,417
5,429
8,161
16,170
15,172
950
6,226
8,744
17,630
0
L
Artemis
17,661
5,266
890
3,740
20,398
10,538
208
10,483
8,164
0
48,249
L
Ymir
12,015
374
0
2,659
21,813
21,346
0
10,927
10,584
21,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,316
Gold Earned
52,953
277
Minions Killed
265
0
Camps Cleared
0
1,456,585
Distance Traveled
1,400,218
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,843
856
76
5
0
281,900
5
W
Awilix
10,848
723
28
2
0
320,588
4
W
Jing Wei
12,266
818
105
7
0
285,017
0
L
Lancelot
11,070
738
72
5
0
312,928
0
W
Hel
10,700
713
50
3
0
304,724
3
L
Ao Kuang
11,479
765
65
4
0
293,633
2
L
Chang'e
10,269
685
39
3
0
266,002
0
W
Sylvanus
11,659
777
18
1
0
264,356
1
L
Artemis
9,884
659
59
4
0
257,024
1
L
Ymir
10,251
683
30
2
0
270,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role