Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ChildsHope
Chaac
Level 117
God Stats
3W - 4L
1,260 SR
Queue Stats
24W - 31L
1,450 Elo+
Party 2
Charybdis
Charybdis
Dymytrie
Charybdis
Level 129
God Stats
2W - 5L
1,351 SR
Queue Stats
47W - 69L
1,341 Elo+
Party 2
Kukulkan
Kukulkan
MRTPoring
Kukulkan
Level 144
God Stats
32W - 54L
1,490 SR
Queue Stats
340W - 407L
1,383 Elo+
Solo
Ymir
Ymir
teteuorc
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 56L
1,375 Elo+
Party 2
Team Averages
Level 119
1,420 SR
1,410 Elo+

VS

Team Averages
Level 92
1,561 SR
1,473 Elo+
Charybdis
Charybdis
LRGAMES
Charybdis
Level 127
God Stats
12W - 10L
1,595 SR
Queue Stats
120W - 119L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
McLovin3439
Nu Wa
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 130L
1,387 Elo+
Solo
Horus
Horus
MeddieFrercury
Horus
Level 156
God Stats
14W - 16L
1,494 SR
Queue Stats
770W - 891L
1,447 Elo+
Solo
Hel
Hel
PeixanaBoi
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
roxo_sam
Sun Wukong
Level 24
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
3 / 2 / 3
10,134
483
6,766
13,102
8,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
16
2 / 4 / 0
10,750
512
11,522
16,614
15,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Dymytrie
Charybdis
15
3 / 3 / 2
9,685
461
7,414
11,544
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
MRTPoring
Kukulkan
17
2 / 3 / 2
10,377
494
5,449
12,415
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
13
1 / 2 / 4
8,961
427
6,198
14,753
14,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LRGAMES
Charybdis
15
3 / 3 / 3
9,510
453
14,005
19,394
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 3 / 4
10,199
486
10,487
11,117
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 2
10,448
498
4,570
11,380
6,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 3
7,696
366
4,735
7,815
5,561
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
roxo_sam
Sun Wukong
16
1 / 2 / 2
9,765
465
7,901
17,997
14,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
11
Kills
14
14
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
2
3
2.25
W
Chaac
2
4
0
0.5
W
Charybdis
Dymytrie
Charybdis
3
3
2
1.33
L
Charybdis
LRGAMES
Charybdis
3
3
3
1.5
W
Kukulkan
MRTPoring
Kukulkan
2
3
2
1
L
3
3
4
1.67
L
6
1
2
7
L
1
2
3
1.25
L
Sun Wukong
roxo_sam
Sun Wukong
1
2
2
1
W
Ymir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,349
Damage
41,698
68,428
Taken
67,703
47,765
Mitigated
40,138
12,716
Healing
30,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,766
2,036
0
750
13,102
8,356
244
3,212
9,890
0
76,513
W
Chaac
11,522
4,854
0
4,211
16,614
15,390
708
924
15,690
4,674
79,883
W
Charybdis
Dymytrie
Charybdis
7,414
4,913
0
4,319
11,544
3,810
296
2,549
8,995
0
61,017
L
Charybdis
LRGAMES
Charybdis
14,005
9,766
0
10,534
19,394
8,116
869
3,486
15,908
0
108,971
W
Kukulkan
MRTPoring
Kukulkan
5,449
170
0
1,853
12,415
5,717
650
3,663
8,752
95,985
0
L
10,487
1,860
0
4,294
11,117
4,864
1,041
3,924
7,193
78,765
0
L
4,570
2,550
410
4,157
11,380
6,905
0
750
10,630
0
75,948
L
4,735
502
1,620
2,883
7,815
5,561
352
3,544
4,271
24,766
0
L
Sun Wukong
roxo_sam
Sun Wukong
7,901
3,339
0
7,034
17,997
14,692
672
687
17,310
0
71,714
W
Ymir
6,198
1,699
0
1,583
14,753
14,492
0
4,874
9,879
37,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,907
Gold Earned
47,618
590
Minions Killed
544
0
Camps Cleared
0
1,945,416
Distance Traveled
1,838,827
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,134
483
118
6
0
482,796
6
W
Chaac
10,750
512
155
7
0
370,013
4
W
Charybdis
9,685
461
115
5
0
371,716
3
L
Charybdis
9,510
453
147
7
0
318,909
3
W
Kukulkan
10,377
494
161
8
0
356,655
8
L
Nu Wa
10,199
486
114
5
0
358,506
11
L
Horus
10,448
498
118
6
0
374,248
0
L
Hel
7,696
366
35
2
0
373,697
3
L
Sun Wukong
9,765
465
130
6
0
413,467
4
W
Ymir
8,961
427
41
2
0
364,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role