Player Matchup

Discordia
Discordia
Bronze III
BadTHG
Discordia
Bronze III
Level 60
God Stats
1W - 0L
1,482 SR
Queue Stats
3W - 3L
1,479 MMR
Party 2
Cernunnos
Cernunnos
Silver V
Blasilk
Cernunnos
Silver V
Level 100
God Stats
1W - 0L
1,671 SR
Queue Stats
27W - 24L
1,321 MMR
Party 2
Hercules
Hercules
Silver IV
DeityFabry
Hercules
Silver IV
Level 87
God Stats
2W - 0L
1,450 SR
Queue Stats
33W - 35L
1,215 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,534 SR
1,338 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,379 SR
1,102 MMR
Skadi
Skadi
Bronze V
BiSCT22
Skadi
Bronze V
Level 88
God Stats
1W - 5L
1,275 SR
Queue Stats
25W - 38L
810 MMR
Solo
Osiris
Osiris
Silver I
GaIadou
Osiris
Silver I
Level 117
God Stats
9W - 12L
1,457 SR
Queue Stats
45W - 48L
1,306 MMR
Party 1
Sol
Sol
Silver II
Giuseppe 11B
Sol
Silver II
Level 67
God Stats
5W - 9L
1,404 SR
Queue Stats
40W - 46L
1,190 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BadTHG
Discordia
17
4 / 4 / 2
15,451
594
11,881
10,954
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Blasilk
Cernunnos
20
4 / 5 / 8
17,430
670
32,168
27,204
15,365
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
DeityFabry
Hercules
20
4 / 1 / 6
16,987
653
22,216
29,098
48,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Ah Muzen CabJing Wei

VS

Bans
AtlasAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BiSCT22
Skadi
17
1 / 5 / 4
14,270
549
10,245
16,568
8,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
GaIadou
Osiris
20
6 / 4 / 2
16,322
628
18,009
35,987
62,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 3 / 7
16,234
624
28,623
23,311
14,522
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
12
Kills
10
10
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
BadTHG
Discordia
4
4
2
1.25
L
Skadi
BiSCT22
Skadi
1
5
4
0.6
W
Cernunnos
Blasilk
Cernunnos
4
5
8
1.6
W
Hercules
DeityFabry
Hercules
4
1
6
7
L
Osiris
GaIadou
Osiris
6
4
2
1.75
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,265
Damage
56,877
67,256
Taken
75,866
68,759
Mitigated
85,391
25,747
Healing
27,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BadTHG
Discordia
11,881
131
645
1,966
10,954
4,723
0
4,454
6,500
50,494
0
L
Skadi
BiSCT22
Skadi
10,245
3,710
73
2,081
16,568
8,362
0
4,626
11,942
0
48,580
W
Cernunnos
Blasilk
Cernunnos
32,168
17,684
0
9,886
27,204
15,365
2,829
10,279
16,925
0
110,089
W
Hercules
DeityFabry
Hercules
22,216
5,916
553
12,697
29,098
48,671
350
12,076
17,022
0
59,065
L
Osiris
GaIadou
Osiris
18,009
4,286
347
16,169
35,987
62,507
1,930
4,679
31,308
0
46,148
L
28,623
9,217
195
9,034
23,311
14,522
0
3,475
19,836
100,676
6,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,868
Gold Earned
46,826
283
Minions Killed
268
11
Camps Cleared
12
1,198,203
Distance Traveled
1,241,048
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,451
594
84
3
1
304,267
1
L
Skadi
14,270
549
86
3
6
332,604
6
W
Cernunnos
17,430
670
130
5
8
417,097
4
W
Hercules
16,987
653
69
3
2
476,839
0
L
Osiris
16,322
628
47
2
0
504,328
0
L
Sol
16,234
624
135
5
6
404,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role