Player Matchup

Terra
Terra
BboyGrimrb25
Terra
Level 139
God Stats
3W - 4L
1,574 SR
Queue Stats
225W - 179L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
FrankGuGodly
Ne Zha
Level 156
God Stats
18W - 7L
1,566 SR
Queue Stats
926W - 690L
1,615 Elo+
Party 1
Discordia
Discordia
dbPapi
Discordia
Level 138
God Stats
9W - 2L
1,675 SR
Queue Stats
261W - 175L
1,608 Elo+
Party 1
Tyr
Tyr
totomyname
Tyr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 45L
1,578 Elo+
Party 1
Ah Puch
Ah Puch
weskerkt
Ah Puch
Level 155
God Stats
1W - 0L
1,502 SR
Queue Stats
44W - 22L
1,626 Elo+
Party 1
Team Averages
Level 127
1,564 SR
1,592 Elo+

VS

Team Averages
Level 74
1,539 SR
1,517 Elo+
Ares
Ares
Wrask
Ares
Level 125
God Stats
6W - 1L
1,980 SR
Queue Stats
156W - 133L
1,509 Elo+
Solo
Anhur
Anhur
fbgDestinn
Anhur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 126L
1,480 Elo+
Solo
Danzaburou
Danzaburou
iTheRoOkie
Danzaburou
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
196W - 170L
1,561 Elo+
Solo
Kali
Kali
matthew_mdt
Kali
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 246L
1,494 Elo+
Solo
Horus
Horus
seker02
Horus
Level 109
God Stats
0W - 4L
1,216 SR
Queue Stats
391W - 417L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
8,333
833
10,182
10,982
13,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
16
5 / 1 / 8
8,792
879
16,655
14,336
14,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Discordia
dbPapi
Discordia
16
4 / 2 / 10
8,839
884
16,207
6,559
3,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 10
7,708
771
4,371
13,440
11,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
weskerkt
Ah Puch
16
7 / 1 / 6
9,135
914
17,555
7,626
3,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Wrask
Ares
14
2 / 2 / 4
7,739
774
8,179
21,348
14,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
12
2 / 5 / 4
7,127
713
6,541
11,673
4,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
iTheRoOkie
Danzaburou
15
2 / 3 / 5
7,700
770
13,005
12,565
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 6
7,684
768
4,283
12,155
5,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
seker02
Horus
13
1 / 4 / 6
7,106
711
7,548
13,835
13,443
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
18
Kills
8
8
Deaths
18
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Ne Zha
5
1
8
9
L
Ares
Wrask
Ares
2
2
4
2
W
Discordia
dbPapi
Discordia
4
2
10
4.5
L
Anhur
2
5
4
0.8
L
Danzaburou
iTheRoOkie
Danzaburou
2
3
5
1.5
L
1
4
6
1
L
Horus
seker02
Horus
1
4
6
1
W
1
3
10
2
W
Ah Puch
weskerkt
Ah Puch
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,970
Damage
39,556
52,943
Taken
71,576
46,196
Mitigated
44,207
25,813
Healing
29,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,182
569
6,361
3,719
10,982
13,416
327
1,686
9,296
14,333
0
W
Ne Zha
16,655
1,184
1,265
5,714
14,336
14,436
572
3,863
10,473
0
33,634
L
Ares
Wrask
Ares
8,179
315
2,876
9,298
21,348
14,252
26
11,787
9,561
18,396
0
W
Discordia
dbPapi
Discordia
16,207
677
369
507
6,559
3,067
484
787
5,772
33,655
0
L
Anhur
6,541
3,090
1,705
2,259
11,673
4,983
0
7,038
4,635
0
13,014
L
Danzaburou
iTheRoOkie
Danzaburou
13,005
4,727
0
3,231
12,565
5,996
0
8,095
4,470
0
28,109
L
4,283
1,519
1,166
2,905
12,155
5,533
0
7,416
4,739
0
9,489
L
Horus
seker02
Horus
7,548
3,043
2,398
3,434
13,835
13,443
0
9,608
4,227
136
11,300
W
4,371
274
290
2,652
13,440
11,608
582
981
12,459
0
7,307
W
Ah Puch
weskerkt
Ah Puch
17,555
705
1,583
3,353
7,626
3,669
134
973
6,653
25,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,807
Gold Earned
37,356
112
Minions Killed
91
0
Camps Cleared
0
1,089,406
Distance Traveled
889,908
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,333
833
10
1
0
206,383
0
W
Ne Zha
8,792
879
33
3
0
232,516
2
L
Ares
7,739
774
14
1
0
199,658
3
W
Discordia
8,839
884
49
5
0
208,353
4
L
Anhur
7,127
713
26
3
0
171,175
1
L
Danzaburou
7,700
770
36
4
0
173,195
0
L
Kali
7,684
768
9
1
0
183,928
0
L
Horus
7,106
711
6
1
0
161,952
0
W
Tyr
7,708
771
9
1
0
224,121
0
W
Ah Puch
9,135
914
11
1
0
218,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role