Player Matchup

Raijin
Raijin
DripSumICE
Raijin
Level 49
God Stats
1W - 1L
1,218 SR
Queue Stats
103W - 106L
1,227 Elo+
Solo
King Arthur
King Arthur
OtterSpectre
King Arthur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,133 Elo+
Party 1
Danzaburou
Danzaburou
TheLordChungus
Danzaburou
Level 60
God Stats
1W - 0L
1,736 SR
Queue Stats
1W - 1L
1,133 Elo+
Party 1
Team Averages
Level 59
1,485 SR
1,164 Elo+

VS

Team Averages
Level 59
1,445 SR
1,439 Elo+
Baron Samedi
Baron Samedi
BEAUKN0WS
Baron Samedi
Level 99
God Stats
18W - 11L
1,537 SR
Queue Stats
65W - 57L
1,481 Elo+
Party 2
Susano
Susano
DarcarsAllDay
Susano
Level 74
God Stats
0W - 2L
1,300 SR
Queue Stats
60W - 104L
1,336 Elo+
Solo
Yemoja
Yemoja
SuchStealth
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DripSumICE
Raijin
18
14 / 5 / 8
13,025
868
17,701
10,006
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
OtterSpectre
King Arthur
16
8 / 3 / 13
11,552
770
17,002
19,970
12,796
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
TheLordChungus
Danzaburou
15
3 / 3 / 15
11,055
737
10,271
12,866
5,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BEAUKN0WS
Baron Samedi
15
6 / 8 / 3
10,869
725
14,679
19,575
10,222
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 9 / 3
9,428
629
8,105
17,608
7,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
14
3 / 8 / 2
10,499
700
5,025
16,540
12,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
25
Kills
11
11
Deaths
25
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BEAUKN0WS
Baron Samedi
6
8
3
0.94
L
2
9
3
0.39
W
Raijin
DripSumICE
Raijin
14
5
8
3.6
W
King Arthur
OtterSpectre
King Arthur
8
3
13
4.83
L
Yemoja
3
8
2
0.5
W
Danzaburou
TheLordChungus
Danzaburou
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,974
Damage
27,809
42,842
Taken
53,723
23,239
Mitigated
30,841
3,059
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BEAUKN0WS
Baron Samedi
14,679
1,074
867
2,757
19,575
10,222
490
7,277
12,298
37,572
0
L
8,105
2,474
0
524
17,608
7,752
306
4,625
12,983
0
30,762
W
Raijin
DripSumICE
Raijin
17,701
1,927
0
240
10,006
4,727
910
5,234
4,772
64,903
0
W
King Arthur
OtterSpectre
King Arthur
17,002
2,643
0
2,289
19,970
12,796
80
8,558
11,412
0
31,103
L
Yemoja
5,025
2,414
562
974
16,540
12,867
0
6,405
10,135
18,351
0
W
Danzaburou
TheLordChungus
Danzaburou
10,271
7,241
0
530
12,866
5,716
1,639
6,321
6,194
0
23,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
30,796
150
Minions Killed
111
7
Camps Cleared
4
724,202
Distance Traveled
631,818
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,869
725
50
3
3
189,089
0
L
Susano
9,428
629
43
3
1
249,469
2
W
Raijin
13,025
868
97
6
2
233,976
0
W
King Arthur
11,552
770
23
2
2
258,476
4
L
Yemoja
10,499
700
18
1
0
193,260
0
W
Danzaburou
11,055
737
30
2
3
231,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role