Player Matchup

Cernunnos
Cernunnos
CurdLemon
Cernunnos
Level 128
God Stats
1W - 1L
1,917 SR
Queue Stats
17W - 12L
1,550 Elo+
Party 1
He Bo
He Bo
MiAn Spirit
He Bo
Level 126
God Stats
3W - 1L
1,513 SR
Queue Stats
16W - 12L
1,546 Elo+
Party 1
Cabrakan
Cabrakan
ProvaMetal40
Cabrakan
Level 129
God Stats
4W - 1L
1,644 SR
Queue Stats
28W - 19L
1,640 Elo+
Party 1
Team Averages
Level 128
1,691 SR
1,579 Elo+

VS

Team Averages
Level 110
1,595 SR
1,509 Elo+
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Ml-Crozet
Lancelot
Level 40
God Stats
18W - 21L
1,646 SR
Queue Stats
303W - 338L
1,457 Elo+
Solo
Horus
Horus
vetch13
Horus
Level 145
God Stats
43W - 40L
1,639 SR
Queue Stats
571W - 652L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CurdLemon
Cernunnos
13
2 / 0 / 7
8,276
752
10,371
9,534
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 1 / 2
8,807
801
12,294
6,215
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
ProvaMetal40
Cabrakan
12
0 / 1 / 9
7,685
699
4,627
9,821
9,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 2 / 2
7,219
656
10,099
7,589
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Ml-Crozet
Lancelot
11
1 / 3 / 1
7,050
641
5,272
10,167
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
vetch13
Horus
11
1 / 4 / 1
7,436
676
3,076
12,173
9,264
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
2
0.5
W
Cernunnos
CurdLemon
Cernunnos
2
0
7
5.5
W
7
1
2
8
L
Lancelot
Ml-Crozet
Lancelot
1
3
1
0.5
W
Cabrakan
ProvaMetal40
Cabrakan
0
1
9
4.5
L
Horus
vetch13
Horus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,292
Damage
18,447
25,570
Taken
29,929
17,400
Mitigated
16,649
7,204
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,099
1,789
0
2,116
7,589
3,187
0
4,189
3,400
36,786
0
W
Cernunnos
CurdLemon
Cernunnos
10,371
4,876
0
4,058
9,534
5,197
1,325
4,705
4,829
0
42,355
W
12,294
657
0
1,272
6,215
2,679
0
2,527
3,688
35,171
0
L
Lancelot
Ml-Crozet
Lancelot
5,272
774
0
735
10,167
4,198
0
4,830
5,337
0
17,910
W
Cabrakan
ProvaMetal40
Cabrakan
4,627
1,018
0
1,874
9,821
9,524
106
3,101
6,720
16,852
0
L
Horus
vetch13
Horus
3,076
1,196
1,717
3,394
12,173
9,264
0
8,041
4,132
0
8,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,768
Gold Earned
21,705
152
Minions Killed
117
8
Camps Cleared
3
621,879
Distance Traveled
625,888
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,219
656
69
6
1
198,051
4
W
Cernunnos
8,276
752
63
6
6
203,541
1
W
He Bo
8,807
801
61
6
2
214,527
4
L
Lancelot
7,050
641
33
3
2
217,698
3
W
Cabrakan
7,685
699
28
3
0
203,811
3
L
Horus
7,436
676
15
1
0
210,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role