Player Matchup

Mulan
Mulan
Timestop2099
Mulan
Level 115
God Stats
8W - 2L
1,663 SR
Queue Stats
69W - 64L
1,607 Elo+
Solo
Kukulkan
Kukulkan
rektingfury
Kukulkan
Level 47
God Stats
2W - 0L
1,896 SR
Queue Stats
7W - 5L
1,535 Elo+
Party 2
Neith
Neith
Ärachne
Neith
Level 145
God Stats
13W - 27L
1,418 SR
Queue Stats
162W - 205L
1,449 Elo+
Party 2
Team Averages
Level 102
1,659 SR
1,530 Elo+

VS

Team Averages
Level 84
1,541 SR
1,340 Elo+
Bakasura
Bakasura
Artebudz
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 98L
1,381 Elo+
Party 1
Ares
Ares
Skrealing
Ares
Level 108
God Stats
1W - 3L
1,624 SR
Queue Stats
82W - 123L
1,432 Elo+
Party 1
Sol
Sol
SylvanRanger
Sol
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 6
8,406
841
5,256
11,501
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
rektingfury
Kukulkan
14
5 / 0 / 10
8,585
859
13,632
4,423
2,299
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Ärachne
Neith
12
3 / 0 / 10
7,933
793
7,368
4,891
2,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Artebudz
Bakasura
10
0 / 5 / 0
5,969
597
2,634
9,624
4,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
10
0 / 4 / 0
6,484
648
3,387
13,859
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
0 / 6 / 0
6,024
602
3,603
10,453
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Artebudz
Bakasura
0
5
0
0
L
Ares
0
4
0
0
L
0
6
0
0
W
7
0
6
10
W
Kukulkan
rektingfury
Kukulkan
5
0
10
10
W
Neith
Ärachne
Neith
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,256
Damage
9,624
20,815
Taken
33,936
13,741
Mitigated
22,123
4,621
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Artebudz
Bakasura
2,634
1,479
0
1,132
9,624
4,348
0
4,240
5,249
0
14,941
L
Ares
3,387
65
0
2,742
13,859
13,002
0
5,266
8,422
11,971
0
L
3,603
1,330
0
2,478
10,453
4,773
0
4,621
5,643
21,841
0
W
5,256
1,348
39
2,684
11,501
9,196
192
3,964
7,101
0
12,594
W
Kukulkan
rektingfury
Kukulkan
13,632
1,513
0
458
4,423
2,299
888
1,154
3,208
46,575
0
W
Neith
Ärachne
Neith
7,368
2,325
0
1,440
4,891
2,246
1,144
2,269
2,427
0
18,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,924
Gold Earned
18,477
132
Minions Killed
87
5
Camps Cleared
4
547,361
Distance Traveled
557,051
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,969
597
34
3
3
215,718
0
L
Ares
6,484
648
14
1
0
185,394
5
L
Sol
6,024
602
39
4
1
155,939
2
W
Mulan
8,406
841
19
2
0
193,181
1
W
Kukulkan
8,585
859
94
9
4
173,839
2
W
Neith
7,933
793
19
2
1
180,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role