Player Matchup

Cthulhu
Cthulhu
Its Needham
Cthulhu
Level 157
God Stats
0W - 1L
1,597 SR
Queue Stats
16W - 16L
1,635 Elo+
Party 1
Tiamat
Tiamat
Nosrakeo
Tiamat
Level 4
God Stats
0W - 2L
1,425 SR
Queue Stats
1W - 4L
1,218 Elo+
Party 1
Awilix
Awilix
Thrangg
Awilix
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,349 Elo+
Party 1
Team Averages
Level 81
1,507 SR
1,401 Elo+

VS

Team Averages
Level 58
1,595 SR
1,436 Elo+
Tyr
Tyr
Montycapy
Tyr
Level 48
God Stats
1W - 0L
1,727 SR
Queue Stats
4W - 6L
1,394 Elo+
Solo
Freya
Freya
bdingoes
Freya
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,421 Elo+
Solo
Izanami
Izanami
zachtodd11
Izanami
Level 89
God Stats
27W - 18L
1,557 SR
Queue Stats
76W - 80L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Its Needham
Cthulhu
17
4 / 4 / 7
12,219
719
18,799
20,311
28,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Nosrakeo
Tiamat
16
1 / 8 / 6
10,631
625
10,641
14,617
10,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Thrangg
Awilix
16
6 / 9 / 4
12,378
728
11,527
17,153
8,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 12
12,757
750
16,216
17,646
17,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
bdingoes
Freya
17
8 / 5 / 8
12,673
745
12,383
17,213
7,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
zachtodd11
Izanami
18
8 / 7 / 10
13,104
771
17,634
18,110
7,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
11
Kills
21
21
Deaths
12
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Its Needham
Cthulhu
4
4
7
1.88
W
5
0
12
11
L
Tiamat
Nosrakeo
Tiamat
1
8
6
0.5
L
Awilix
Thrangg
Awilix
6
9
4
0.89
W
Freya
bdingoes
Freya
8
5
8
2.4
W
Izanami
zachtodd11
Izanami
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,967
Damage
46,233
52,081
Taken
52,969
47,394
Mitigated
32,334
3,085
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Its Needham
Cthulhu
18,799
944
0
1,782
20,311
28,371
0
6,777
13,534
37,438
0
W
16,216
3,614
0
5,391
17,646
17,581
1,208
8,338
8,857
0
43,778
L
Tiamat
Nosrakeo
Tiamat
10,641
943
0
946
14,617
10,142
798
2,676
11,941
46,133
0
L
Awilix
Thrangg
Awilix
11,527
4,191
0
357
17,153
8,881
689
3,226
13,927
0
31,268
W
Freya
bdingoes
Freya
12,383
4,677
0
4,651
17,213
7,015
534
10,178
6,503
31,989
0
W
Izanami
zachtodd11
Izanami
17,634
14,476
0
2,937
18,110
7,738
1,441
10,684
7,047
0
74,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
38,534
160
Minions Killed
197
4
Camps Cleared
11
840,454
Distance Traveled
887,459
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,219
719
34
2
0
313,884
2
W
Tyr
12,757
750
48
3
3
354,610
2
L
Tiamat
10,631
625
83
5
2
259,008
1
L
Awilix
12,378
728
43
3
2
267,562
0
W
Freya
12,673
745
39
2
3
264,768
1
W
Izanami
13,104
771
110
6
5
268,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role