Player Matchup

Yemoja
Yemoja
ElvennPrince
Yemoja
Level 75
God Stats
0W - 3L
1,419 SR
Queue Stats
25W - 36L
1,496 Elo+
Party 2
Tiamat
Tiamat
ThisWasKarma
Tiamat
Level 18
God Stats
1W - 1L
1,757 SR
Queue Stats
12W - 9L
1,698 Elo+
Solo
Shiva
Shiva
WerewolfBoyfrnd
Shiva
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 36L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
XxAbundancexX9
Cernunnos
Level 99
God Stats
27W - 15L
1,745 SR
Queue Stats
232W - 235L
1,550 Elo+
Solo
Chang'e
Chang'e
rshalaby
Chang'e
Level 139
God Stats
13W - 6L
1,371 SR
Queue Stats
196W - 177L
1,526 Elo+
Solo
Team Averages
Level 95
1,558 SR
1,553 Elo+

VS

Team Averages
Level 127
1,687 SR
1,671 Elo+
Ah Puch
Ah Puch
DrAgSHoTz-
Ah Puch
Level 130
God Stats
2W - 0L
1,801 SR
Queue Stats
177W - 138L
1,627 Elo+
Party 1
Bastet
Bastet
EDGAR49_PR
Bastet
Level 157
God Stats
9W - 7L
1,677 SR
Queue Stats
479W - 357L
1,655 Elo+
Party 1
Hercules
Hercules
Pichy-16
Hercules
Level 148
God Stats
21W - 16L
1,630 SR
Queue Stats
186W - 125L
1,700 Elo+
Party 1
Danzaburou
Danzaburou
PinkMarie-
Danzaburou
Level 160
God Stats
8W - 4L
1,728 SR
Queue Stats
441W - 346L
1,658 Elo+
Party 1
Yemoja
Yemoja
x007Knowlegex
Yemoja
Level 40
God Stats
6W - 5L
1,597 SR
Queue Stats
174W - 87L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 2 / 2
9,597
686
7,635
15,304
18,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
17
0 / 5 / 2
9,973
712
11,956
14,398
9,682
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 2 / 2
8,783
627
8,901
19,622
19,847
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
XxAbundancexX9
Cernunnos
17
1 / 5 / 0
9,750
696
6,840
18,432
8,798
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
rshalaby
Chang'e
17
2 / 1 / 0
9,874
705
11,837
12,450
5,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrAgSHoTz-
Ah Puch
18
4 / 1 / 4
10,517
751
17,772
9,662
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
EDGAR49_PR
Bastet
19
6 / 1 / 6
10,863
776
18,048
14,480
8,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Pichy-16
Hercules
17
2 / 1 / 8
9,869
705
10,097
17,104
17,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
PinkMarie-
Danzaburou
19
2 / 0 / 7
11,157
797
13,616
10,555
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 0 / 7
10,459
747
8,560
16,426
16,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
15
15
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DrAgSHoTz-
Ah Puch
4
1
4
6
W
Bastet
EDGAR49_PR
Bastet
6
1
6
9
L
Yemoja
0
2
2
0.5
W
Hercules
Pichy-16
Hercules
2
1
8
6
W
Danzaburou
PinkMarie-
Danzaburou
2
0
7
5.5
L
Tiamat
0
5
2
0.2
L
0
2
2
0.5
L
Cernunnos
XxAbundancexX9
Cernunnos
1
5
0
0.2
L
Chang'e
rshalaby
Chang'e
2
1
0
2
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,169
Damage
68,093
80,206
Taken
68,227
62,540
Mitigated
52,560
22,511
Healing
21,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DrAgSHoTz-
Ah Puch
17,772
627
0
1,112
9,662
5,160
530
5,645
3,681
39,333
0
W
Bastet
EDGAR49_PR
Bastet
18,048
3,504
0
2,326
14,480
8,021
945
8,162
5,898
0
36,367
L
Yemoja
7,635
410
4,601
3,589
15,304
18,370
0
5,879
8,993
19,304
0
W
Hercules
Pichy-16
Hercules
10,097
926
0
3,995
17,104
17,609
40
5,683
11,001
0
20,477
W
Danzaburou
PinkMarie-
Danzaburou
13,616
5,970
0
3,940
10,555
5,464
3,408
3,267
7,146
0
62,871
L
Tiamat
11,956
233
0
1,770
14,398
9,682
102
4,057
9,947
39,279
0
L
8,901
1,020
559
3,162
19,622
19,847
0
7,852
11,152
0
22,489
L
Cernunnos
XxAbundancexX9
Cernunnos
6,840
2,104
0
967
18,432
8,798
162
4,111
13,827
0
44,353
L
Chang'e
rshalaby
Chang'e
11,837
681
3,384
4,479
12,450
5,843
0
3,036
9,068
31,881
0
W
8,560
723
5,345
5,111
16,426
16,306
477
6,783
9,073
27,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,977
Gold Earned
52,865
303
Minions Killed
272
0
Camps Cleared
0
1,422,773
Distance Traveled
1,519,147
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,517
751
65
5
0
292,875
0
W
Bastet
10,863
776
44
3
0
307,641
0
L
Yemoja
9,597
686
14
1
0
304,759
1
W
Hercules
9,869
705
25
2
0
314,049
6
W
Danzaburou
11,157
797
103
7
0
290,791
3
L
Tiamat
9,973
712
87
6
0
262,457
2
L
Shiva
8,783
627
32
2
0
276,950
7
L
Cernunnos
9,750
696
79
6
0
265,382
2
L
Chang'e
9,874
705
91
7
0
313,225
3
W
Yemoja
10,459
747
35
3
0
313,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role