Player Matchup

Hou Yi
Hou Yi
DrAgSHoTz-
Hou Yi
Level 130
God Stats
4W - 5L
1,244 SR
Queue Stats
177W - 138L
1,618 Elo+
Party 1
Tyr
Tyr
EDGAR49_PR
Tyr
Level 157
God Stats
16W - 15L
1,640 SR
Queue Stats
479W - 357L
1,647 Elo+
Party 1
Vulcan
Vulcan
Pichy-16
Vulcan
Level 148
God Stats
45W - 33L
1,660 SR
Queue Stats
186W - 125L
1,693 Elo+
Party 1
Da Ji
Da Ji
PinkMarie-
Da Ji
Level 160
God Stats
14W - 11L
1,710 SR
Queue Stats
441W - 346L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
x007Knowlegex
Cthulhu
Level 39
God Stats
8W - 1L
1,879 SR
Queue Stats
174W - 87L
1,707 Elo+
Party 1
Team Averages
Level 127
1,627 SR
1,663 Elo+

VS

Team Averages
Level 101
1,620 SR
1,565 Elo+
Hera
Hera
 
Hera
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItsXudo
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,548 Elo+
Solo
Horus
Horus
Thizzi091
Horus
Level 126
God Stats
9W - 12L
1,697 SR
Queue Stats
133W - 115L
1,665 Elo+
Party 2
Cabrakan
Cabrakan
Watermelon6036
Cabrakan
Level 146
God Stats
9W - 11L
1,701 SR
Queue Stats
155W - 144L
1,575 Elo+
Party 2
Lancelot
Lancelot
h3dge
Lancelot
Level 68
God Stats
3W - 2L
1,703 SR
Queue Stats
118W - 104L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DrAgSHoTz-
Hou Yi
16
2 / 1 / 9
9,255
712
8,108
8,922
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 0 / 7
9,889
761
15,468
13,873
14,605
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Vulcan
Pichy-16
Vulcan
18
5 / 0 / 2
10,293
792
11,392
4,157
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
15
2 / 1 / 5
8,864
682
4,181
6,654
3,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
16
1 / 2 / 10
9,182
706
10,497
14,786
13,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 0 / 0
9,065
697
8,497
4,728
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ItsXudo
Ah Muzen Cab
15
1 / 6 / 1
8,739
672
8,495
11,386
5,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Thizzi091
Horus
14
0 / 4 / 1
8,627
664
3,951
17,780
14,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
15
0 / 3 / 3
8,402
646
6,227
12,606
14,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
h3dge
Lancelot
16
1 / 2 / 0
9,080
698
8,968
11,506
5,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
15
Kills
4
4
Deaths
15
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
0
0
2
W
Hou Yi
DrAgSHoTz-
Hou Yi
2
1
9
6.5
W
5
0
7
8.5
L
Ah Muzen Cab
ItsXudo
Ah Muzen Cab
1
6
1
0.25
W
Vulcan
Pichy-16
Vulcan
5
0
2
6
W
Da Ji
2
1
5
4.5
L
Horus
Thizzi091
Horus
0
4
1
0.13
L
Cabrakan
0
3
3
0.5
L
Lancelot
h3dge
Lancelot
1
2
0
0.5
W
Cthulhu
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,646
Damage
36,138
48,392
Taken
58,006
36,583
Mitigated
42,019
7,393
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,497
2,596
0
250
4,728
2,088
0
1,498
3,124
33,864
0
W
Hou Yi
DrAgSHoTz-
Hou Yi
8,108
3,679
0
1,746
8,922
3,742
658
1,956
6,948
0
33,136
W
15,468
1,404
0
3,286
13,873
14,605
439
4,577
9,049
0
34,065
L
Ah Muzen Cab
ItsXudo
Ah Muzen Cab
8,495
2,801
0
970
11,386
5,810
0
3,769
7,373
0
41,044
W
Vulcan
Pichy-16
Vulcan
11,392
3,879
0
125
4,157
1,835
0
1,399
2,726
58,359
0
W
Da Ji
4,181
526
0
316
6,654
3,200
0
948
5,666
0
19,257
L
Horus
Thizzi091
Horus
3,951
998
2,590
3,518
17,780
14,602
0
7,397
10,103
0
10,495
L
Cabrakan
6,227
979
21
940
12,606
14,166
0
4,375
7,917
17,202
0
L
Lancelot
h3dge
Lancelot
8,968
1,386
0
819
11,506
5,353
0
3,906
7,600
0
38,160
W
Cthulhu
10,497
546
724
1,196
14,786
13,201
0
5,275
9,279
33,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,483
Gold Earned
43,913
286
Minions Killed
274
0
Camps Cleared
0
1,450,666
Distance Traveled
1,287,055
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,065
697
69
5
0
238,069
3
W
Hou Yi
9,255
712
56
4
0
246,588
0
W
Tyr
9,889
761
50
4
0
288,423
1
L
Ah Muzen Cab
8,739
672
79
6
0
232,473
0
W
Vulcan
10,293
792
95
7
0
293,368
2
W
Da Ji
8,864
682
31
2
0
303,345
4
L
Horus
8,627
664
21
2
0
264,643
0
L
Cabrakan
8,402
646
31
2
0
228,616
1
L
Lancelot
9,080
698
74
6
0
323,254
1
W
Cthulhu
9,182
706
54
4
0
318,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role