Player Matchup

Cthulhu
Cthulhu
Borbz3515
Cthulhu
Level 12
God Stats
2W - 3L
1,160 SR
Queue Stats
12W - 22L
1,038 Elo+
Party 1
Chaac
Chaac
Maverick649
Chaac
Level 108
God Stats
2W - 0L
1,221 SR
Queue Stats
18W - 23L
1,258 Elo+
Solo
Baron Samedi
Baron Samedi
Urgrandad5501
Baron Samedi
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 95L
1,246 Elo+
Party 1
Team Averages
Level 61
1,294 SR
1,181 Elo+

VS

Team Averages
Level 81
1,391 SR
1,307 Elo+
Ares
Ares
Mr7evn6ix2wo
Ares
Level 101
God Stats
25W - 37L
1,455 SR
Queue Stats
198W - 358L
1,207 Elo+
Solo
Loki
Loki
ProofElm22Two
Loki
Level 86
God Stats
0W - 2L
1,217 SR
Queue Stats
18W - 12L
1,323 Elo+
Solo
Raijin
Raijin
randomjoe345678
Raijin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Borbz3515
Cthulhu
15
2 / 0 / 13
10,904
727
8,521
7,916
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 9
9,956
664
13,842
20,802
23,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Urgrandad5501
Baron Samedi
16
10 / 2 / 5
11,452
763
18,638
14,017
7,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
9,601
640
9,339
17,550
12,341
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 1
8,829
589
8,446
15,389
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 5 / 2
8,620
575
7,999
14,828
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
3
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Borbz3515
Cthulhu
2
0
13
8.5
W
3
1
9
7.5
L
2
4
0
0.5
L
1
6
1
0.25
W
Baron Samedi
Urgrandad5501
Baron Samedi
10
2
5
6.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,001
Damage
25,784
42,735
Taken
47,767
40,428
Mitigated
25,365
22,275
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Borbz3515
Cthulhu
8,521
454
303
1,620
7,916
9,537
0
4,199
3,717
22,047
0
W
13,842
4,200
0
8,383
20,802
23,251
624
9,084
11,718
0
34,684
L
9,339
0
0
0
17,550
12,341
0
10,422
6,761
33,286
0
L
8,446
1,795
0
4,207
15,389
6,891
0
9,609
5,479
0
26,156
W
Baron Samedi
Urgrandad5501
Baron Samedi
18,638
1,261
5,437
6,532
14,017
7,640
1,277
5,127
8,890
49,159
0
L
7,999
1,665
0
646
14,828
6,133
0
7,959
6,326
22,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,312
Gold Earned
27,050
142
Minions Killed
122
4
Camps Cleared
8
713,691
Distance Traveled
765,856
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,904
727
28
2
0
214,128
1
W
Chaac
9,956
664
37
2
2
273,061
2
L
Ares
9,601
640
64
4
3
253,487
3
L
Loki
8,829
589
25
2
5
273,445
6
W
Baron Samedi
11,452
763
77
5
2
226,502
0
L
Raijin
8,620
575
33
2
0
238,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role