Player Matchup

Freya
Freya
 
Freya
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Dragonniar
Mulan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Odin
Odin
Evilforest
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,659 Elo+
Party 1
Sol
Sol
Jiafei
Sol
Level 29
God Stats
1W - 1L
1,252 SR
Queue Stats
52W - 71L
1,410 Elo+
Solo
Team Averages
Level 69
1,450 SR
1,514 Elo+

VS

Team Averages
Level 86
1,558 SR
1,454 Elo+
Rama
Rama
FlameGodRox
Rama
Level 88
God Stats
2W - 4L
1,418 SR
Queue Stats
214W - 222L
1,451 Elo+
Party 2
Artio
Artio
IceKingZero
Artio
Level 149
God Stats
4W - 2L
1,872 SR
Queue Stats
382W - 396L
1,519 Elo+
Party 2
Vulcan
Vulcan
TheZaikron
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 2
Sol
Sol
duplicate1
Sol
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 129L
1,394 Elo+
Solo
Cliodhna
Cliodhna
tirivk
Cliodhna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
6 / 3 / 15
12,725
749
22,370
17,225
9,082
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
 
Arachne
19
3 / 4 / 16
12,008
706
9,431
20,006
20,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
18
6 / 4 / 16
11,611
683
20,036
23,704
20,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 4 / 15
11,164
657
12,027
19,223
18,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
Jiafei
Sol
20
7 / 2 / 16
13,232
778
30,438
21,270
11,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 4
12,318
725
20,263
16,348
9,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 5 / 10
11,854
697
14,883
32,004
40,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
TheZaikron
Vulcan
19
1 / 5 / 11
11,042
650
23,881
16,114
9,467
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 4 / 13
11,833
696
15,478
19,892
9,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
tirivk
Cliodhna
18
1 / 6 / 10
10,654
627
10,874
22,635
12,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
65
26
Kills
17
17
Deaths
26
78
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
3
15
4.5
W
Arachne
 
Arachne
3
4
16
2.75
W
Mulan
6
4
16
3.5
W
4
4
15
2.88
L
8
6
4
1.67
L
6
5
10
2.2
W
Sol
Jiafei
Sol
7
2
16
7.5
L
Vulcan
TheZaikron
Vulcan
1
5
11
1.3
L
1
4
13
1.88
L
Cliodhna
tirivk
Cliodhna
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,302
Damage
85,379
101,428
Taken
106,993
79,806
Mitigated
82,134
37,458
Healing
41,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
22,370
6,615
1,334
6,358
17,225
9,082
1,639
11,037
6,188
48,132
0
W
Arachne
 
Arachne
9,431
6,997
2,338
5,138
20,006
20,006
825
9,461
10,545
161
16,191
W
Mulan
20,036
3,091
1,100
8,660
23,704
20,530
1,726
11,861
11,843
373
28,055
W
12,027
1,741
933
487
19,223
18,688
689
10,769
8,454
446
24,631
L
20,263
15,181
1,550
378
16,348
9,447
394
7,893
8,378
0
36,317
L
14,883
704
7,552
11,136
32,004
40,469
170
15,639
15,791
27,648
0
W
Sol
Jiafei
Sol
30,438
11,578
2,779
8,331
21,270
11,500
3,385
11,114
10,156
73,221
0
L
Vulcan
TheZaikron
Vulcan
23,881
7,662
852
1,668
16,114
9,467
57
8,426
7,541
43,766
0
L
15,478
3,575
4,816
6,651
19,892
9,933
3,239
10,629
9,057
35,562
0
L
Cliodhna
tirivk
Cliodhna
10,874
1,332
1,650
4,996
22,635
12,818
671
11,051
11,441
0
29,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,740
Gold Earned
57,701
215
Minions Killed
207
0
Camps Cleared
0
1,480,968
Distance Traveled
1,334,824
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,725
749
58
3
0
292,263
1
W
Arachne
12,008
706
13
1
0
292,576
0
W
Mulan
11,611
683
16
1
0
303,814
0
W
Odin
11,164
657
29
2
0
303,573
0
L
Rama
12,318
725
31
2
0
222,048
2
L
Artio
11,854
697
14
1
0
279,690
3
W
Sol
13,232
778
99
6
0
288,742
2
L
Vulcan
11,042
650
48
3
0
260,055
0
L
Sol
11,833
696
73
4
0
276,670
1
L
Cliodhna
10,654
627
41
2
0
296,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role