Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Death Angel 664
Chaac
Level 66
God Stats
1W - 0L
1,687 SR
Queue Stats
6W - 5L
1,444 Elo+
Party 2
Chiron
Chiron
Exrien
Chiron
Level 119
God Stats
4W - 2L
1,725 SR
Queue Stats
349W - 361L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Mothman3232
Nu Wa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,444 Elo+
Party 2
Vulcan
Vulcan
ZERO898230
Vulcan
Level 100
God Stats
1W - 0L
1,558 SR
Queue Stats
25W - 17L
1,626 Elo+
Party 1
Team Averages
Level 97
1,594 SR
1,491 Elo+

VS

Team Averages
Level 79
1,572 SR
1,405 Elo+
Ganesha
Ganesha
Galts_72
Ganesha
Level 48
God Stats
2W - 3L
1,504 SR
Queue Stats
261W - 309L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MonoDyzor
Morgan Le Fay
Level 147
God Stats
4W - 5L
1,475 SR
Queue Stats
263W - 331L
1,401 Elo+
Solo
Pele
Pele
SnapeKilledSolo
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,345 Elo+
Solo
Achilles
Achilles
SteamyTaco9567
Achilles
Level 64
God Stats
3W - 1L
1,715 SR
Queue Stats
226W - 214L
1,445 Elo+
Solo
Hades
Hades
VassiliChemikal
Hades
Level 87
God Stats
12W - 6L
1,666 SR
Queue Stats
331W - 349L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 1 / 13
11,863
791
12,430
9,609
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 6 / 8
12,386
826
13,614
27,444
25,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Exrien
Chiron
15
3 / 6 / 4
10,083
672
10,855
13,651
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 10
10,254
684
9,232
15,821
6,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
ZERO898230
Vulcan
20
6 / 0 / 17
12,528
835
25,755
6,766
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Galts_72
Ganesha
18
2 / 8 / 13
10,050
670
11,570
21,722
28,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
MonoDyzor
Morgan Le Fay
19
5 / 4 / 7
10,596
706
13,603
14,045
7,251
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,748
250
0
1,120
360
Achilles
18
3 / 6 / 7
9,691
646
7,927
21,761
24,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 7 / 5
11,176
745
19,570
23,160
19,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
51
25
Kills
19
19
Deaths
25
52
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
13
11.5
W
10
6
8
2.33
W
Chiron
Exrien
Chiron
3
6
4
0.83
L
Ganesha
Galts_72
Ganesha
2
8
13
1.06
L
Morgan Le Fay
MonoDyzor
Morgan Le Fay
5
4
7
2.13
W
1
6
10
1
L
0
0
0
0
L
Achilles
3
6
7
1.08
L
9
7
5
1.64
W
Vulcan
ZERO898230
Vulcan
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,886
Damage
52,670
73,291
Taken
81,808
45,694
Mitigated
80,058
29,134
Healing
25,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,430
790
2,514
2,292
9,609
4,433
863
7,504
2,076
27,634
0
W
13,614
4,618
885
6,235
27,444
25,867
1,197
11,881
15,087
0
28,933
W
Chiron
Exrien
Chiron
10,855
3,401
2,424
3,622
13,651
5,905
290
9,778
3,482
0
16,353
L
Ganesha
Galts_72
Ganesha
11,570
76
436
2,435
21,722
28,924
0
13,690
8,032
26,389
0
L
Morgan Le Fay
MonoDyzor
Morgan Le Fay
13,603
646
1,566
3,380
14,045
7,251
443
7,818
6,227
31,645
0
W
9,232
3,505
1,145
3,999
15,821
6,420
1,461
10,307
5,447
20,613
0
L
0
0
0
0
1,120
360
0
1,120
0
0
0
L
Achilles
7,927
926
742
6,515
21,761
24,232
0
12,795
8,966
0
26,444
L
19,570
739
1,674
8,265
23,160
19,291
0
11,994
11,166
44,826
0
W
Vulcan
ZERO898230
Vulcan
25,755
13,687
4,012
2,006
6,766
3,069
1,104
5,273
1,415
48,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,114
Gold Earned
45,261
155
Minions Killed
152
0
Camps Cleared
0
1,363,866
Distance Traveled
1,010,328
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,863
791
46
3
0
296,040
1
W
Chaac
12,386
826
21
1
0
265,242
1
W
Chiron
10,083
672
12
1
0
231,761
0
L
Ganesha
10,050
670
6
0
0
219,375
0
L
Morgan Le Fay
10,596
706
66
4
0
252,953
0
W
Nu Wa
10,254
684
20
1
0
223,927
1
L
Pele
3,748
250
0
0
0
0
0
L
Achilles
9,691
646
30
2
0
274,263
1
L
Hades
11,176
745
50
3
0
263,737
1
W
Vulcan
12,528
835
56
4
0
346,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role