Player Matchup

Freya
Freya
 
Freya
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Its Just Retro
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 184L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
NO HANDS MASTER
Cthulhu
Level 127
God Stats
2W - 2L
1,686 SR
Queue Stats
239W - 230L
1,531 Elo+
Party 2
Janus
Janus
SomethingSafe
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,519 Elo+
Solo
Nu Wa
Nu Wa
kolebeeler
Nu Wa
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 208L
1,453 Elo+
Solo
Team Averages
Level 114
1,537 SR
1,516 Elo+

VS

Team Averages
Level 141
1,389 SR
1,526 Elo+
Awilix
Awilix
Das Squirt
Awilix
Level 140
God Stats
4W - 3L
1,515 SR
Queue Stats
75W - 76L
1,517 Elo+
Party 1
Atlas
Atlas
Offthehinges
Atlas
Level 158
God Stats
3W - 4L
1,301 SR
Queue Stats
104W - 88L
1,554 Elo+
Party 1
Bellona
Bellona
Psion12
Bellona
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 74L
1,498 Elo+
Party 1
Thor
Thor
chaos6131986
Thor
Level 154
God Stats
2W - 4L
1,410 SR
Queue Stats
174W - 186L
1,550 Elo+
Solo
Sol
Sol
showstopper94
Sol
Level 128
God Stats
7W - 10L
1,220 SR
Queue Stats
338W - 326L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
0 / 4 / 3
6,627
663
3,961
10,562
4,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 3 / 1
7,618
762
4,729
8,137
11,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 2
7,694
769
9,302
13,167
13,671
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 2
6,817
682
5,659
7,497
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
15
0 / 1 / 4
7,145
715
9,903
5,255
2,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Das Squirt
Awilix
15
5 / 0 / 7
8,302
830
8,375
5,270
2,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 1 / 8
8,346
835
8,854
9,089
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Psion12
Bellona
13
4 / 2 / 5
7,706
771
6,880
9,740
7,275
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 1 / 6
7,724
772
8,007
8,301
7,705
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 6
7,323
732
7,692
8,959
4,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
6
Kills
17
17
Deaths
6
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
4
3
0.38
W
Awilix
Das Squirt
Awilix
5
0
7
8.5
L
3
3
1
1.17
L
2
4
2
0.75
W
4
1
8
8
W
Bellona
Psion12
Bellona
4
2
5
3.25
L
1
5
2
0.4
W
4
1
6
7
L
Nu Wa
0
1
4
2
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,554
Damage
39,808
44,618
Taken
41,359
34,836
Mitigated
30,814
11,572
Healing
19,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,961
1,143
770
2,022
10,562
4,760
0
4,275
6,287
7,730
0
W
Awilix
Das Squirt
Awilix
8,375
3,159
2,468
1,052
5,270
2,631
0
4,700
476
0
16,856
L
4,729
251
125
810
8,137
11,183
0
2,591
5,546
8,624
0
L
9,302
192
788
2,770
13,167
13,671
0
3,461
9,706
21,380
0
W
8,854
2,961
755
3,347
9,089
9,078
0
5,952
2,590
20,189
0
W
Bellona
Psion12
Bellona
6,880
1,708
954
914
9,740
7,275
0
6,988
2,209
0
15,804
L
5,659
104
763
336
7,497
2,961
0
3,523
3,974
10,047
0
W
8,007
1,320
2,530
2,099
8,301
7,705
0
5,669
2,039
0
15,197
L
Nu Wa
9,903
4,160
1,144
2,044
5,255
2,261
0
2,696
2,559
21,783
0
W
7,692
1,905
1,715
4,088
8,959
4,125
0
8,029
491
25,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,901
Gold Earned
39,401
85
Minions Killed
109
0
Camps Cleared
0
902,588
Distance Traveled
985,379
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,627
663
10
1
0
172,635
1
W
Awilix
8,302
830
19
2
0
206,068
1
L
Bacchus
7,618
762
14
1
0
186,240
0
L
Cthulhu
7,694
769
23
2
0
159,419
1
W
Atlas
8,346
835
21
2
0
195,201
0
W
Bellona
7,706
771
17
2
0
187,625
3
L
Janus
6,817
682
12
1
0
178,791
0
W
Thor
7,724
772
8
1
0
199,084
3
L
Nu Wa
7,145
715
26
3
0
205,503
4
W
Sol
7,323
732
44
4
0
197,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role