Player Matchup

Atlas
Atlas
ILaCrow
Atlas
Level 105
God Stats
4W - 2L
1,534 SR
Queue Stats
218W - 216L
1,544 Elo+
Solo
Izanami
Izanami
RaOS98
Izanami
Level 122
God Stats
5W - 7L
1,422 SR
Queue Stats
214W - 243L
1,563 Elo+
Party 3
Sylvanus
Sylvanus
Sebacran
Sylvanus
Level 124
God Stats
1W - 3L
1,360 SR
Queue Stats
157W - 183L
1,516 Elo+
Party 3
Eset
Eset
ZNKgame
Eset
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 296L
1,522 Elo+
Party 3
Da Ji
Da Ji
beastella88
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
417W - 404L
1,515 Elo+
Solo
Team Averages
Level 119
1,463 SR
1,532 Elo+

VS

Team Averages
Level 87
1,537 SR
1,526 Elo+
Achilles
Achilles
Dannlaggertz
Achilles
Level 120
God Stats
24W - 19L
1,771 SR
Queue Stats
378W - 369L
1,569 Elo+
Party 2
Athena
Athena
IsLaw
Athena
Level 27
God Stats
3W - 3L
1,668 SR
Queue Stats
35W - 38L
1,585 Elo+
Party 2
Ravana
Ravana
TheBlackMing
Ravana
Level 69
God Stats
2W - 4L
1,298 SR
Queue Stats
248W - 274L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
ZoomieSaiko
Baron Samedi
Level 69
God Stats
4W - 3L
1,634 SR
Queue Stats
41W - 45L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
Zoomys
Heimdallr
Level 149
God Stats
0W - 1L
1,313 SR
Queue Stats
18W - 24L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ILaCrow
Atlas
15
7 / 0 / 13
10,565
503
16,914
19,044
25,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
RaOS98
Izanami
16
5 / 3 / 2
10,324
492
17,326
19,017
8,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Sebacran
Sylvanus
14
1 / 3 / 8
9,372
446
11,876
19,512
21,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
ZNKgame
Eset
17
8 / 2 / 9
11,137
530
24,331
12,799
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 11
10,897
519
12,861
19,454
12,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dannlaggertz
Achilles
16
3 / 3 / 4
10,071
480
15,578
27,898
25,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
IsLaw
Athena
13
1 / 7 / 5
8,738
416
5,693
32,415
31,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
15
0 / 5 / 5
9,496
452
8,927
15,658
8,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ZoomieSaiko
Baron Samedi
14
5 / 7 / 4
9,363
446
12,480
17,879
9,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Zoomys
Heimdallr
16
3 / 3 / 2
10,521
501
16,324
19,386
7,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
25
Kills
12
12
Deaths
25
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dannlaggertz
Achilles
3
3
4
1.67
W
Atlas
ILaCrow
Atlas
7
0
13
13.5
L
Athena
IsLaw
Athena
1
7
5
0.5
W
Izanami
RaOS98
Izanami
5
3
2
2
W
Sylvanus
Sebacran
Sylvanus
1
3
8
1.67
L
Ravana
0
5
5
0.5
W
Eset
ZNKgame
Eset
8
2
9
6.25
L
Baron Samedi
ZoomieSaiko
Baron Samedi
5
7
4
1
L
Heimdallr
Zoomys
Heimdallr
3
3
2
1.33
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,308
Damage
59,002
89,826
Taken
113,236
76,187
Mitigated
82,570
29,281
Healing
36,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dannlaggertz
Achilles
15,578
4,602
0
14,075
27,898
25,766
708
13,101
14,797
0
73,718
W
Atlas
ILaCrow
Atlas
16,914
6,217
0
5,091
19,044
25,889
199
4,471
14,573
35,251
0
L
Athena
IsLaw
Athena
5,693
1,432
994
6,868
32,415
31,495
0
15,712
16,703
26,041
0
W
Izanami
RaOS98
Izanami
17,326
11,972
0
5,233
19,017
8,459
2,495
3,941
15,076
0
94,559
W
Sylvanus
Sebacran
Sylvanus
11,876
3,134
1,827
5,141
19,512
21,930
762
2,896
16,616
49,553
10,608
L
Ravana
8,927
2,544
0
3,436
15,658
8,034
236
8,697
6,961
0
79,087
W
Eset
ZNKgame
Eset
24,331
2,802
2,382
2,670
12,799
7,034
802
2,944
9,855
100,900
0
L
Baron Samedi
ZoomieSaiko
Baron Samedi
12,480
330
2,701
3,908
17,879
9,362
0
9,112
8,767
53,039
0
L
Heimdallr
Zoomys
Heimdallr
16,324
6,404
0
4,880
19,386
7,913
0
5,563
13,823
0
90,018
W
12,861
4,085
0
6,937
19,454
12,875
344
3,921
15,533
0
94,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,295
Gold Earned
48,189
556
Minions Killed
475
0
Camps Cleared
0
2,064,001
Distance Traveled
2,032,170
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,071
480
103
5
0
411,780
3
W
Atlas
10,565
503
22
1
0
412,780
4
L
Athena
8,738
416
33
2
0
408,957
7
W
Izanami
10,324
492
160
8
0
369,535
4
W
Sylvanus
9,372
446
93
4
0
386,288
2
L
Ravana
9,496
452
125
6
0
413,412
11
W
Eset
11,137
530
139
7
0
441,265
4
L
Baron Samedi
9,363
446
72
3
0
382,897
7
L
Heimdallr
10,521
501
142
7
0
415,124
5
W
Da Ji
10,897
519
142
7
0
454,133
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role