Player Matchup

Ares
Ares
DumpNLoads248
Ares
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,384 Elo+
Solo
Freya
Freya
ElephantMoo2
Freya
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 252L
1,358 Elo+
Party 2
Neith
Neith
RobX11
Neith
Level 68
God Stats
4W - 14L
1,110 SR
Queue Stats
180W - 207L
1,418 Elo+
Solo
Thor
Thor
sharkking120yt
Thor
Level 69
God Stats
7W - 5L
1,500 SR
Queue Stats
294W - 290L
1,405 Elo+
Solo
Tyr
Tyr
theadvanced21
Tyr
Level 128
God Stats
2W - 7L
1,329 SR
Queue Stats
245W - 283L
1,429 Elo+
Party 2
Team Averages
Level 96
1,388 SR
1,399 Elo+

VS

Team Averages
Level 120
1,436 SR
1,440 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Arod2906
Chang'e
Level 105
God Stats
19W - 16L
1,496 SR
Queue Stats
417W - 501L
1,391 Elo+
Party 1
Loki
Loki
EZ_Drak_420
Loki
Level 109
God Stats
11W - 16L
1,144 SR
Queue Stats
467W - 545L
1,398 Elo+
Party 1
Ravana
Ravana
alsayegh23__
Ravana
Level 126
God Stats
8W - 11L
1,541 SR
Queue Stats
485W - 499L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,126
438
4,806
15,369
11,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 6 / 0
5,610
401
5,652
10,904
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
RobX11
Neith
11
0 / 1 / 1
6,352
454
5,493
7,187
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
6,415
458
3,957
12,030
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 0
7,519
537
6,063
12,475
13,330
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
2 / 0 / 6
7,076
505
5,991
13,967
13,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
 
Ullr
12
0 / 0 / 3
6,630
474
3,988
5,833
2,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Arod2906
Chang'e
13
6 / 0 / 6
8,107
579
13,290
10,040
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 1 / 6
7,112
508
6,050
10,300
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
13
0 / 0 / 0
7,658
547
9,783
7,239
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
6
5
W
Ullr
 
Ullr
0
0
3
1.5
W
Chang'e
Arod2906
Chang'e
6
0
6
9
L
0
3
1
0.17
W
5
1
6
8
L
0
6
0
0
L
Neith
RobX11
Neith
0
1
1
0.5
W
Ravana
0
0
0
0
L
1
3
0
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,971
Damage
39,102
57,965
Taken
47,379
37,481
Mitigated
29,360
14,469
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,991
803
0
1,998
13,967
13,221
28
2,894
11,073
22,262
0
W
Ullr
 
Ullr
3,988
1,655
0
745
5,833
2,330
1,583
784
5,049
0
44,920
W
Chang'e
Arod2906
Chang'e
13,290
2,691
2,646
5,215
10,040
4,228
1,520
4,951
5,089
55,880
0
L
4,806
462
0
3,832
15,369
11,691
0
6,925
8,444
28,815
0
W
6,050
1,477
0
3,619
10,300
3,886
583
1,829
8,471
0
38,625
L
5,652
2,923
0
3,222
10,904
4,815
0
4,782
6,122
29,443
0
L
Neith
RobX11
Neith
5,493
2,459
0
2,858
7,187
2,792
1,398
2,680
4,507
0
45,359
W
Ravana
9,783
2,971
0
3,915
7,239
5,695
0
0
7,239
0
61,155
L
3,957
665
0
0
12,030
4,853
0
4,894
7,136
0
39,103
L
6,063
683
0
4,557
12,475
13,330
0
0
12,475
0
62,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
36,583
335
Minions Killed
363
0
Camps Cleared
0
1,253,332
Distance Traveled
1,382,799
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,076
505
25
2
0
315,647
2
W
Ullr
6,630
474
76
5
0
232,185
2
W
Chang'e
8,107
579
93
7
0
267,780
3
L
Ares
6,126
438
31
2
0
228,033
0
W
Loki
7,112
508
63
5
0
293,908
3
L
Freya
5,610
401
37
3
0
231,605
1
L
Neith
6,352
454
86
6
0
228,358
0
W
Ravana
7,658
547
106
8
0
273,279
4
L
Thor
6,415
458
63
5
0
285,557
2
L
Tyr
7,519
537
118
8
0
279,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role