Player Matchup

Shiva
Shiva
CraxkHead-_Cap
Shiva
Level 109
God Stats
23W - 36L
1,413 SR
Queue Stats
193W - 298L
1,272 Elo+
Party 2
Sol
Sol
Craxkhead-_Ghost
Sol
Level 28
God Stats
7W - 13L
1,454 SR
Queue Stats
53W - 81L
1,305 Elo+
Party 2
Lancelot
Lancelot
Craxkhead-_WRLD
Lancelot
Level 23
God Stats
2W - 2L
1,302 SR
Queue Stats
71W - 89L
1,222 Elo+
Party 2
Team Averages
Level 53
1,389 SR
1,266 Elo+

VS

Team Averages
Level 69
1,493 SR
1,307 Elo+
Neith
Neith
BlusterCherry
Neith
Level 128
God Stats
20W - 16L
1,471 SR
Queue Stats
144W - 172L
1,340 Elo+
Solo
Ao Kuang
Ao Kuang
Th1ccyMcgee
Ao Kuang
Level 12
God Stats
32W - 33L
1,458 SR
Queue Stats
42W - 52L
1,329 Elo+
Party 1
Sun Wukong
Sun Wukong
TheBadManChad
Sun Wukong
Level 68
God Stats
22W - 19L
1,549 SR
Queue Stats
192W - 302L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 12
12,504
695
16,413
25,620
24,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 11
12,294
683
15,693
16,142
5,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
18
10 / 3 / 4
13,620
757
16,458
15,191
7,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 4
11,902
661
19,674
19,449
8,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Th1ccyMcgee
Ao Kuang
17
3 / 6 / 3
12,015
668
12,258
24,721
12,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TheBadManChad
Sun Wukong
15
2 / 5 / 3
10,831
602
10,222
19,171
11,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
7
7
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
4
1
12
10
W
3
3
11
2.83
W
Lancelot
10
3
4
4
L
Ao Kuang
Th1ccyMcgee
Ao Kuang
3
6
3
0.75
L
Sun Wukong
TheBadManChad
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,564
Damage
42,154
56,953
Taken
63,341
37,034
Mitigated
32,767
14,231
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,674
5,227
483
4,157
19,449
8,913
156
5,463
13,986
0
71,053
W
16,413
2,650
1,244
8,822
25,620
24,197
328
4,928
20,692
0
47,296
W
15,693
6,663
0
4,165
16,142
5,689
2,227
4,414
11,728
53,102
0
W
Lancelot
16,458
3,019
0
0
15,191
7,148
1,029
2,196
12,859
0
41,925
L
Ao Kuang
Th1ccyMcgee
Ao Kuang
12,258
3,208
0
6,607
24,721
12,687
1,407
4,641
20,080
36,541
5,281
L
Sun Wukong
TheBadManChad
Sun Wukong
10,222
1,589
0
1,292
19,171
11,167
0
6,055
13,116
0
34,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,418
Gold Earned
34,748
182
Minions Killed
190
5
Camps Cleared
8
1,007,953
Distance Traveled
892,735
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,902
661
106
6
2
283,558
2
W
Shiva
12,504
695
36
2
2
354,981
0
W
Sol
12,294
683
83
5
1
286,824
0
W
Lancelot
13,620
757
63
4
2
366,148
0
L
Ao Kuang
12,015
668
42
2
6
317,794
1
L
Sun Wukong
10,831
602
42
2
0
291,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role