Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
BRUCE0WAYNE
Nike
Level 47
God Stats
4W - 1L
1,885 SR
Queue Stats
89W - 77L
1,529 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Erēn
Ah Muzen Cab
Level 79
God Stats
2W - 1L
1,409 SR
Queue Stats
62W - 20L
1,764 Elo+
Party 3
Ao Kuang
Ao Kuang
Gngsh1
Ao Kuang
Level 111
God Stats
1W - 0L
1,748 SR
Queue Stats
224W - 214L
1,532 Elo+
Party 3
Ymir
Ymir
MooDy11
Ymir
Level 27
God Stats
21W - 15L
1,601 SR
Queue Stats
79W - 78L
1,501 Elo+
Party 3
Team Averages
Level 83
1,629 SR
1,565 Elo+

VS

Team Averages
Level 63
1,611 SR
1,631 Elo+
Baron Samedi
Baron Samedi
Ba11isticBa11
Baron Samedi
Level 36
God Stats
21W - 14L
1,681 SR
Queue Stats
328W - 248L
1,525 Elo+
Party 2
Mulan
Mulan
Chratrix
Mulan
Level 89
God Stats
18W - 17L
1,811 SR
Queue Stats
84W - 83L
1,381 Elo+
Solo
Izanami
Izanami
Glopflare
Izanami
Level 80
God Stats
1W - 2L
1,501 SR
Queue Stats
4W - 3L
1,855 Elo+
Party 1
Bakasura
Bakasura
LDenyer95
Bakasura
Level 85
God Stats
18W - 10L
1,564 SR
Queue Stats
457W - 396L
1,541 Elo+
Party 2
Artio
Artio
RawMythology
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,855 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
7 / 2 / 6
11,620
612
8,070
10,987
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 2 / 7
10,607
558
6,357
9,173
9,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Erēn
Ah Muzen Cab
18
14 / 1 / 7
12,188
641
28,483
14,371
6,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Gngsh1
Ao Kuang
17
9 / 0 / 8
11,134
586
18,512
17,683
8,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
MooDy11
Ymir
14
2 / 2 / 12
10,500
553
6,011
17,706
19,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ba11isticBa11
Baron Samedi
14
2 / 8 / 2
9,226
486
8,045
15,823
8,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Chratrix
Mulan
14
2 / 5 / 0
9,372
493
11,359
21,630
15,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Glopflare
Izanami
12
0 / 10 / 3
7,848
413
4,626
15,363
4,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
LDenyer95
Bakasura
15
3 / 3 / 1
9,386
494
5,871
15,967
6,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 10 / 1
6,714
353
3,465
22,732
13,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
36
Kills
7
7
Deaths
36
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
2
6
5
W
4
2
7
3.75
L
Baron Samedi
Ba11isticBa11
Baron Samedi
2
8
2
0.38
L
Mulan
Chratrix
Mulan
2
5
0
0.4
W
Ah Muzen Cab
Erēn
Ah Muzen Cab
14
1
7
17.5
L
Izanami
Glopflare
Izanami
0
10
3
0.15
W
Ao Kuang
Gngsh1
Ao Kuang
9
0
8
13
L
Bakasura
LDenyer95
Bakasura
3
3
1
1.17
W
Ymir
MooDy11
Ymir
2
2
12
4
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,433
Damage
33,366
69,920
Taken
91,515
48,816
Mitigated
48,820
25,422
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,070
780
2,904
3,070
10,987
5,335
1,687
4,191
6,716
105,417
0
W
6,357
1,961
0
868
9,173
9,766
588
497
8,566
27
66,860
L
Baron Samedi
Ba11isticBa11
Baron Samedi
8,045
1,256
227
2,911
15,823
8,139
0
6,927
8,720
62,905
0
L
Mulan
Chratrix
Mulan
11,359
594
0
6,844
21,630
15,671
0
12,649
8,321
0
72,250
W
Ah Muzen Cab
Erēn
Ah Muzen Cab
28,483
16,007
0
9,454
14,371
6,222
8,300
2,278
11,673
0
124,426
L
Izanami
Glopflare
Izanami
4,626
2,908
0
772
15,363
4,262
2,503
3,937
11,296
0
50,607
W
Ao Kuang
Gngsh1
Ao Kuang
18,512
7,231
0
8,196
17,683
8,406
1,799
1,434
15,914
93,995
0
L
Bakasura
LDenyer95
Bakasura
5,871
3,526
0
3,025
15,967
6,843
0
3,978
11,933
0
67,932
W
Ymir
MooDy11
Ymir
6,011
1,848
0
930
17,706
19,087
1,086
3,496
13,510
29,981
0
L
3,465
1,119
1,290
1,876
22,732
13,905
104
4,716
17,845
13,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,049
Gold Earned
42,546
603
Minions Killed
509
0
Camps Cleared
0
1,865,382
Distance Traveled
1,601,175
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,620
612
178
9
0
405,406
4
W
Nike
10,607
558
102
5
0
334,066
4
L
Baron Samedi
9,226
486
98
5
0
295,230
0
L
Mulan
9,372
493
155
8
0
279,233
1
W
Ah Muzen Cab
12,188
641
151
8
0
350,083
2
L
Izanami
7,848
413
107
6
0
297,313
1
W
Ao Kuang
11,134
586
116
6
0
418,658
3
L
Bakasura
9,386
494
133
7
0
448,650
5
W
Ymir
10,500
553
56
3
0
357,169
1
L
Artio
6,714
353
16
1
0
280,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role